Ether feast is defined as: Target foe loses 5 Energy. You are healed 8-24 for each point of Energy lost.
So, if the target lost 5 energy you will get 8-24 health X 5 (or a total of 40-120)
Or is this similar to healing breeze or troll ugnent, which is regeneration; so you would get 8-24 pips x 5 (or a total of 80-240, because a pip is 2 health)?
Ether Feast
Dred Skullord
Sausaletus Rex
Firstly, you're maxed in the amount of pips you can have. No more than 10 positive or 10 negative (You can have, say -17 pips and +11 pips for a total of -6, so those extra pips aren't lost, they're still counted, they just won't influence your health unless they're canceling out a member of the opposite number).
Secondly, Ether Feast works in the first way you describe. It's a heal, just like Orison, you'll get the health directly. Depends on how much energy you drain but most characters have 5 energy for you to grab, usually. It's only when you're running heavy energy denial that you'll have a problem finding some.
If it were to deliver that healing over time, as pips, it would probably say soemthing about "regeneration".
Secondly, Ether Feast works in the first way you describe. It's a heal, just like Orison, you'll get the health directly. Depends on how much energy you drain but most characters have 5 energy for you to grab, usually. It's only when you're running heavy energy denial that you'll have a problem finding some.
If it were to deliver that healing over time, as pips, it would probably say soemthing about "regeneration".