FC Orders?

Gumby

Gumby

Frost Gate Guardian

Join Date: Mar 2006

Canada

Looking for a decent FC Orders build.. i seem to have it figured out, but i have a few empty slots i dunno what to put in
help me out pls

morphium

morphium

Jungle Guide

Join Date: Jul 2005

Random Arenas int dis 1

W/

Just use your imagination. Or use SEARCH BUTTON.
























Yes, I could have written the build but I like to be a c_ocky prick better.

Sab

Sab

Desert Nomad

Join Date: Dec 2005

Energy management - Inspired/Revealed Hex, Drain Enchantment, you know the stuff.

Gumby

Gumby

Frost Gate Guardian

Join Date: Mar 2006

Canada

Quote:
Originally Posted by LuxA
Energy management - Inspired/Revealed Hex, Drain Enchantment, you know the stuff.
Can you be more specific please?



Quote:
Originally Posted by morphium
Just use your imagination. Or use SEARCH BUTTON. 1. I used search last night and got nothing
2. Tried to search again just now but it's disabled for bandwidth or w/e
3. The link on guildwiki is broken

Gumby

Gumby

Frost Gate Guardian

Join Date: Mar 2006

Canada

Jeez what a helpful place this is

BaconSoda

BaconSoda

Krytan Explorer

Join Date: Apr 2006

*Somewhere Under The Rainbow*

Leo

Me/

you could bring inspiration magic skills to regain energy, and ether feast for health. Drain enchantment and energy tap are very useful skills, as well as revealed/inspired enchamant/hex.

Sab

Sab

Desert Nomad

Join Date: Dec 2005

Quote:
Originally Posted by Gumby
Can you be more specific please? As a Mesmer primary, you won't have Soul Reaping feeding your energy bar. This means you'll have to use some energy management skills to keep up the Orders. The main ones I've mentioned: Inspired Hex, Revealed Hex and Drain Enchantment. Others include Power Drain, Energy Tap, or Energy Drain/Mantra of Recall if you're just using Order of Pain.

Avarre

Avarre

Bubblegum Patrol

Join Date: Dec 2005

Singapore Armed Forces

Some people are putting more effort into not answering than they would to answer.

Blood Renewal (selfheal)
Order of Pain (order)
Cry of Frustration (antispike)
Energy Drain (energy management)
Drain Enchantment (remove ench on target, more energy)
Power Drain (an interrupt. It gives energy)
Consume Corpse (corpse control, so long as you're /n)
Res Signet (to.. umm.. res)

Never played fc order, so theres a theoretical build. Modify as you would prefer.

Evilsod

Evilsod

Banned

Join Date: Mar 2006

England

Lievs Death Squad [LDS]

The best build i can think of is.... go buld yourself a Necro and do it properly...

Fast Cast Orders absolutely suck, nothing can compare to the power of Soul Reaping for Energy Management in that sorta situation where spamming is the key.

Sab

Sab

Desert Nomad

Join Date: Dec 2005

Ideally, as an Orders Necro/Mes, you want to stay away from the action as you'll be on low health most of the time. And you should avoid combat even more if you decide to lower your HP (with sup runes) to be healed more easily. If you find that you can join in the fight without any problems, Avarre's build should work (though Consume Corpse might get you killed if the corpse is in a bad spot...maybe Inspired Hex will work instead).

Gumby

Gumby

Frost Gate Guardian

Join Date: Mar 2006

Canada

took a little while for some decent feedback but thx alot ^_^

Edit: i usually only run 4 soul reaping w/ no energy management and never usually have an energy problem..

Yanman.be

Yanman.be

Banned

Join Date: Dec 2005

Belgium

[ROSE]

A/

What I usuall run:

OoV(P) , Vamp gaze, Strip ench, Rend ench, Drain ench, CC, inspired hex, res

Yanman.be

Yanman.be

Banned

Join Date: Dec 2005

Belgium

[ROSE]

A/

What I usually run:

OoV(P) , Vamp gaze, Strip ench, Rend ench, Drain ench, CC, inspired hex, res

Stabber

Krytan Explorer

Join Date: Dec 2005

Plane of Oblivion

Sigilum Sanguis [keep]

Me/W

http://gw.gamewikis.org/wiki/Me/N_Fast-casting_Orders is one possibility.

Edit: well, when the GuildWiki gets back up, at least. Seems like it's having one of its tantrums again.

Theos

Theos

Wilds Pathfinder

Join Date: Jul 2005

River Dancing

Eternal Treachery [TimE]

Me/E

Quote:
Originally Posted by Avarre
Some people are putting more effort into not answering than they would to answer.

Blood Renewal (selfheal)
Order of Pain (order)
Cry of Frustration (antispike)
Energy Drain (energy management)
Drain Enchantment (remove ench on target, more energy)
Power Drain (an interrupt. It gives energy)
Consume Corpse (corpse control, so long as you're /n)
Res Signet (to.. umm.. res)

Never played fc order, so theres a theoretical build. Modify as you would prefer. I would replace E-drain with Mantra of Recall as you usually don't want to be running around zapping energy while ordering. Though this limits the use of 20% enchant mods, so you lose 1 second on orders, though that doesn't really matter. Otherwise its nice

Eaimirth Etaivella

Jungle Guide

Join Date: Aug 2005

Seekers of the Apocalypse

E/

Focus swapping ftw~ (well its actually primary swapping but the term has been coined at this point)

I also find find a fc orders...ineffective.

Avarre

Avarre

Bubblegum Patrol

Join Date: Dec 2005

Singapore Armed Forces

Quote:
Originally Posted by Theos
I would replace E-drain with Mantra of Recall as you usually don't want to be running around zapping energy while ordering. Though this limits the use of 20% enchant mods, so you lose 1 second on orders, though that doesn't really matter. Otherwise its nice I chose eDrain for that reason, that the ench mod is a pain to use with MoR. Also because if you're playing corpse control as well, you'll generally be in range for drain. Fc orders is/was only really used for spikes, so you've got time to drain

Agreed CC can get you killed... but with some stats into death it can help replace some of what SR would have, it can also get you out of a tight spot in some occasions. Plus without CC, your team would probably be lacking in any corpse control (assuming for HA), and putrid/wells aren't as energy effective for you.

Jetdoc

Jetdoc

Hell's Protector

Join Date: Jul 2005

The Eyes of Texas [BEVO]

D/A

Quote:
Originally Posted by Evilsod
Fast Cast Orders absolutely suck, nothing can compare to the power of Soul Reaping for Energy Management in that sorta situation where spamming is the key. Honestly the only reason for a FC Orders is to "prep" a spike target with the quick enchantment removal and to deny corpses, especially for going against your cookie-cutter IWAY group.

As stated above, here is your normal FC Orders build...

http://gw.gamewikis.org/wiki/Me/N_Fast-casting_Orders

Fast Casting 10 + 3 + 1
Inspiration Magic 8 + 1
Blood Magic 12

Offering of Blood (E)
Order of Pain
Vampiric Gaze
Strip Enchantment
Rend Enchantments
Drain Enchantment
Consume Corpse
Resurrection Signet

Although I believe that Vampiric Gaze and Drain Enchantment are a bit worthless in that build...you might as well put in a bit of defense (i.e. Hex Breaker, Distortion, etal) since you're likely to be targeted pretty quickly, especially if you are warping around the battlefield using CC. Having three enchantment draining spells is a bit overkill if you are managing your spikes correctly.

latbec

Academy Page

Join Date: Jul 2005

Canada

Slayers N Scholars [SaS]

Mo/

This is one build for fast-cast order. Fast-cast order is used when you want your order guy to participate in the spike and debuf the called target during the countdown. This build requires the monk to heal your sacrificed life. If you cannot have that, don't run this build.

Fast-cast 13
Blood 12
Domination 10

Order of Pain
Shadow strike
Shatter enchantment
Offering of blood (E)
Blood ritual
Rigor mortis
Shatter hex
Rez signet