This is a different idea compared to ranger, where you have HUMAN companions, instead of charming, taming, you buy them at towns or off people. Equippable, levelable, Slave skills, specified for specific types of slaves. They also have adrenal skills, mostly shouts
Attributes:
Painful Influence: Whenever you take damage, nearby fleshy allies gain 2 health at attribute rank 3, 5 at rank 8, 7 at 10 and above. (this maybe exploitable or overpowered) This also increases the effectiveness of Painful Influence skills.
[Enduring Wound {E} skill ,4 adrenal, For 15 seconds, all physical damage is absorbed, when this skill ends you take the absorbed damage and suffer from bleeding and deep wound. If this skill ends prematurely, you do not suffer from bleeding and deep wound.]
Slave Mastery: For every point in this attribute, it decreases the % of health lost by overworking (Overworking is your Human Companion losing 20% current health but attacking, moving and casting 33% faster for 5 seconds, this has a 10% chance of occuring). This also increases the effectiveness of Slave Mastery skills.
[Work Double! Shout 5 Adrenal, For 10 Seconds your slave/human companion has a additional 100% chance to overwork. If your slave/human companion dies with this shout, you suffer 60-20 damage.]
Whip Mastery: This increases the damage dealt by whip weapons and increases the effectiveness of Whip Mastery skills.
[Repeating Lash: skill, 7 adrenal, Your next 10 attacks deal +30 damage, this skill ends if you miss, attacks with this skill has a 20% chance of missing.]
Torture Specialist: No inherant effects, this increases the effectiveness of Torture specialist skills.
[Quartering {E} spell 15en 2cast 45 recharge, target foe loses 25% max health and has a 50% chance to suffer from bleeding and deep wound for 15 seconds.]
So basically this is pretty much a Ranger + Necro+warrior, companions, sacrifice health, some painful hexes not mentioned here, melee and shouts . Which in some ways it may work like a tank. The new Purchaseable and equipable Human companions will add a entirely new thing to the game. Dont whine about being overpowered, these are just numbers, it can be changed. But comment on the idea please
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