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Originally Posted by Carth`
This post about PvE
I have played a healer, a prot, a bonder, a heal/prot mix, and I love playing them all. But I find the healer is the only person people thank in a PUG. It doesn't matter that the bonder is reducing your damage by half or more. It doesn't matter that the prot is stopping you from taking spike damage, stopping you from getting hit or further reducing the damage to you. The wammo will see that his health went up with a "+190 +64" or whatever, and say "wow, great job healer".
This really annoyed me how underappreciated the prot or bonder is in one game. Because there was a lot of conditions being put on my team, I was using mend condition as a heal (and naturally this was also helpful in that a condition was removed), but of course people only saw the blue +number on them, and presumed it was the heal monk doing everything. In truth the heal monk did very little, and it was me keeping everyone, including him, alive.
That's why I recently went back to healer. As a bonder or a protection monk you can be keeping the whole team alive, but they don't care. In fact the noobs tell you to be a healer. There were 2 heal monks in a team that I joined yesterday, so I said I would go prot, and the leader told me "no, go heal. we need lots of heals". Well have it your way
Btw, it's not always true. Sometimes you get in a well balanced team that won't leave without a bonder or a boon prot, and they do appreciate you. They tell everyone to wait for bonds and thank you for them. I generally think these people are the ones who have played monks (other than heal) themselves.
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I found this funny in the fact that I've had the complete opposite experience. I'm pretty sure I've never been complimented for being a good healing monk, even when I was the only monk in missions like Nahpui Quarter or Raisu Palace, but everytime I bring the right bonds or good protection skills when I go pro monk, the team is quick to say that I know what I'm doing and they are thankful I am there to reduce damage, or something like that. And I don't think I'm the greatest of a protection monk because I find it boring most of the time.
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Originally Posted by Sekkira
Tanks are useless nowdays, prot + heal > heal x 2. Anyone who thinks a protection monk is useless in Factions either has never played one well, has never teamed with someone that played one well, is just an idiot, or a combination of those three.
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I don't think people are idiots because they don't agree how important/helpful protection monks can be (they're not useless, but that second monk whether healing or protection is not a necessity), but I agree it's probably because most haven't grouped with well-played ones. Most people put too much focus on that it's the monk's job to keep everyone alive. That's why many think you need two monks or even three. But it's really a group effort. Sure it's the monk healing (most of the time) and doing the obvious work of keeping everyone alive, but working together successfully, avoiding aggro when needed, knowing what mobs to bring down first, how to kite, what skills to use when in certain situations-- all these things add up.
I wouldn't say tanks are useless though. You can't rely on a protection monk to do everything for a group. Mobs interrupt, disenchant, cause problems, energy can run out, etc. A protection monk is only as good as the situation they are in. Sure they can make that ele or mesmer that is getting pounded as strong, if not stronger, than a regular warrior, but the minute something goes wrong whether by human stupidity or game error, all hell can break lose and the party could be wiped. There may be plenty of situations when a tank won't be needed, but it can be quite a risk if you're relying too much on spells and enchantments to keep the damage from serious danger levels. Having something to fall back on is what makes tanks valuable.
Personally, I'd love to try everything as just the sole monk in the group. I'm up for the challenge, but there are others than just me in the group. So I have to consider them. If they really want that second healer or a protector, then I'm not going to protest. But if they think they are always necessary, or that even a third monk should be added, then I'm going to set them straight. There's a difference between a successful group requirement and a standard group requirement. Most people want the standard group.