Assassin town run cycle is messed up...

TsunamiZ

Wilds Pathfinder

Join Date: Oct 2005

Is it just me or does anyone else notice that the way assassins run in town is awkard looking and needs a redo animation?

Also, the way assassins run in battle looks like they'll fall foward [since theyre not running fast enough for leaning forward so much, lol].

quickmonty

quickmonty

Ancient Windbreaker

Join Date: May 2005

Assassin running forward is one of the lamest animations in the game. They always look like they are running into a very strong wind.

WasAGuest

Desert Nomad

Join Date: Jan 2006

During the assassin training; each assassin had their hip broken and back muscles torn. They were told to "toughen" up as Togo was busy else where. The damage was never healed and now they are "broken" and can't run without a crook.

/bad joke

Night Daftshadow

Night Daftshadow

Banned

Join Date: May 2005

In the forest

Hidden Shadows

R/Mo

To add to this topic. They should also change the run animation for the Oni. I don't about you guys but to me the way the Oni run looks like a little fag. More like girly-men.

fiery

fiery

Banned

Join Date: Oct 2005

maryland

InYurFace Gaming [IYF]

R/

They run with a sway.

TsunamiZ

Wilds Pathfinder

Join Date: Oct 2005

the good animators must have left or something...

Tien ak

Tien ak

Lion's Arch Merchant

Join Date: Feb 2006

Crystal Indignation

R/W

What I reckon its great

Its kinda like how all ninja/assains run in games check out Tenchu, im sure I've seen the main char run like that.

Autumn_Leaf

Autumn_Leaf

Krytan Explorer

Join Date: Jul 2005

Taunton, Mass.

tenchu was a bad game, and they didnt run they used that stealth walk thingy which didnt make them go faster.

on note they should run like other characters until they use a speed boost then they casn lean foward like a ninja should.

Valerius

Valerius

Desert Nomad

Join Date: Apr 2005

Canada

R/

/not signed

i actually like the way they walk/run