choose a ritualist armour - but which?

jetun

Lion's Arch Merchant

Join Date: Aug 2005

Rt/Mo

hi out there,
pls help if you have some ideas...
what would be the best armour a ritualist could wear!? +mana or +hp?! the difference is having +35hp but -7mana -> 490hp and 45nrg
or having 455hp and 52 energy. i have found some skills that make the energiemanagement much more easyer, but i'm not sure about choosing an armour.

sure later there will be a second armour, which is the on i'll not choose now, but this is not the time to speak about the future. i like to have some ideas about that or someone who uses one of those or perhaps both allready and could give me an advice to clear out my disicion.

thx in advance...

Nkah Sennyt

Nkah Sennyt

Awaken from hiatus.

Join Date: Apr 2006

Riding the spiral.

No Fun Allowed [Vdya]

I'd go with +energy. Ritualists are mainly casters, so the energy would be more helpful than 35 HP.

VGJustice

VGJustice

Desert Nomad

Join Date: Jul 2005

Tyria, cappin' ur bosses

Boston Guild [BG]

R/W

And that will be true of most caster class characters.

Maria The Princess

Maria The Princess

Forge Runner

Join Date: Mar 2006

Aequitas Deis

+ energy

quickmonty

quickmonty

Ancient Windbreaker

Join Date: May 2005

+ energy

Opeth11

Opeth11

Desert Nomad

Join Date: Oct 2005

Richmond, British Columbia, Kanada

Demon of the Fall [Opet]

Mo/Me

Energy indeed.

jetun

Lion's Arch Merchant

Join Date: Aug 2005

Rt/Mo

thx for quick response. i prefered energie too, so now im realy save about my dicision.

NatalieD

NatalieD

Desert Nomad

Join Date: Aug 2005

Unless you want to PVP. Then go with the health.

Effigy

Effigy

Jungle Guide

Join Date: Aug 2005

Illinois, US

Heroes of Talia [HoT]

Mo/

I would think that extra armor would be the all-around best choice. For a spirit build you could get up to +15 armor vs all and an item build can get +10 vs all.

MCS

MCS

Banned

Join Date: May 2005

Energy is so overrated, I say you use the +10 armor while holding an item then bring that spell that item spell that does +15 armor +20 max energy then you get the best of all worlds and a happy healthy constant 90 armor, it is absolutely godly in PvE

Ashley Twig

Ashley Twig

Krytan Explorer

Join Date: May 2005

germany

Guild Of Openhearted Deeds

R/Mo

If you e.g. want or have to use Flesh Of My Flesh a lot, you better go for the health.
Or, you buy a set of armor for each occasion.

jetun

Lion's Arch Merchant

Join Date: Aug 2005

Rt/Mo

talking to guildmembers and reading this thread dont really clears all out, one positive point for the hp armour is the long recasttime you got with ritualist spells. sure it depends onto the build which armour you should use. +15armour while 3ghost orm more around you sounds great. but in a non ghost build...
the same fact is about holding an item and getting more armour and energie. this also seems to be a special build to me.
i'm just trying some armour typs in pvp to work something good out. now i'm at the same knowledge before posting this. anyone has got an armour of those and talk a bit about positivs and negativs pls...

jetun

Lion's Arch Merchant

Join Date: Aug 2005

Rt/Mo

@Ashley Twig buying 2 fow armours... thats the dilemma around all this...