BoTM
Hemophiliac
who needs it to heal minions anymore, why sac your health? Just get Heal Area and Kiera's Magic Circle (or whatever it is called the factions version of Heal Area). 2 heal areas gets them healed up fast and keeps you alive. Of course you need factions to do it.
Lil Macabre
Why use BOTM? Well when your minions are off and running around how else are you gonna keep them alive during battle? Heal area has a small radius. So unless you plan to hug your minions to heal them, dont use BOTM. Botm has a godly range. Just bring breeze or something before you start sacrificing health. Also, botm has about the same amount of healing, i think i get around +122 per minion if i remember right.
kaldak
Better range, energy cost, and recharge time make BotM the superior MM skill, as it should have been from the start.
Raziel665
I mostly use Heal Area for a selfheal or to heal teammates/NPC's in Fort Aspenwood.
Zaka
Take a look at the pick. Check the compass. See the range.
http://www.guildwarsguru.com/forum/s....php?t=3023845
Heal area use to be good in combo with Verata Sac and BotM, but you don't need heal area any more.
http://www.guildwarsguru.com/forum/s....php?t=3023845
Heal area use to be good in combo with Verata Sac and BotM, but you don't need heal area any more.
masteroflife
If you don't use BOTM, then how are u going to heal them during battle? You wanna heal ur enemies too? The allied monk should be able to heal you when you cast BOTM every 5-10 seconds during battle. Or you could use blood renewal which i find very usefull.
Hidden Prayers
There are plenty of ways to heal yourself staying within necromancy.
I think the point of how useful BotM is has already been made.
I like the following to keep health high:
ToD + Death Nova on flesh golem--If flesh golem is recharged then I just watch my golem's health until it drops below half. Kill and raise.
Blood Renewal--If you start off with this then start using BotM, then you can Sac down to fairly low health and then the end effect of Renewal kicks in.
Vampiric Horrors--These are actually my main method of healing within battle. If one happens to be low on health, they are a ToD+DN target. If i miss watching one's health, then at least they provide good energy.
Granted most of these are factions based.
I think the point of how useful BotM is has already been made.
I like the following to keep health high:
ToD + Death Nova on flesh golem--If flesh golem is recharged then I just watch my golem's health until it drops below half. Kill and raise.
Blood Renewal--If you start off with this then start using BotM, then you can Sac down to fairly low health and then the end effect of Renewal kicks in.
Vampiric Horrors--These are actually my main method of healing within battle. If one happens to be low on health, they are a ToD+DN target. If i miss watching one's health, then at least they provide good energy.
Granted most of these are factions based.
Undead Preacher
using monk skills to heal your minions.... well that tells me you are a much weaker MM then those who don't and here's why
With 16 death magic and 13 Soul Reaping you will always have full energy... now your complaining because your sacrificing health, well if you mix in some vampric horrors with your bone fiends and flesh golem then they heal you.. I constantly spam BotM and my health is always full thanks to my vamps!
Using skills like heal area are so inferior to BotM... your minions don't stand by your side when you fight so that makes Heal Area useless.... and it cost more energy than BotM not to mention your minions can be a mile away and it will still heal them.... the strongest MM is a Pure MM...
Why use non-necro skills when everything you need is already in your arsenal!
what do you do for energy if your putting points into healing prayers??
edited by sno: removed flame
With 16 death magic and 13 Soul Reaping you will always have full energy... now your complaining because your sacrificing health, well if you mix in some vampric horrors with your bone fiends and flesh golem then they heal you.. I constantly spam BotM and my health is always full thanks to my vamps!
Using skills like heal area are so inferior to BotM... your minions don't stand by your side when you fight so that makes Heal Area useless.... and it cost more energy than BotM not to mention your minions can be a mile away and it will still heal them.... the strongest MM is a Pure MM...
Why use non-necro skills when everything you need is already in your arsenal!
what do you do for energy if your putting points into healing prayers??
edited by sno: removed flame
Hemophiliac
Quote:
Originally Posted by Undead Preacher
Quote: Originally Posted by Undead Preacher With 16 death magic and 13 Soul Reaping you will always have full energy... now your complaining because your sacrificing health, well if you mix in some vampric horrors with your bone fiends and flesh golem then they heal you.. I constantly spam BotM and my health is always full thanks to my vamps! Here's the thing you need to learn minion control, you dont aggro with them, you send them in when aggro is done. (Use Flesh Golem and mainly Fiends, Vamp Horrors are when the recharge isnt ready on Fiends, you should have at least 6 Fiends, Flesh Golem and 1-2 Vamp Horrors.) This keeps the Fiends out of direct hand to hand combat and you can stay with them and heal them when needed. Also the other casters can go near you if they need a heal or you can go and heal them, let the monks focus on their job of healing the tanks. MM's need to do something more now as there is lots more downtime as a MM due to the cap of 10 minions. Why spam BotM when you can spam 2 heal area's and help others more than your minions?
Quote: Originally Posted by Undead Preacher Using skills like heal area are so inferior to BotM... your minions don't stand by your side when you fight so that makes Heal Area useless.... and it cost more energy than BotM not to mention your minions can be a mile away and it will still heal them.... the strongest MM is a Pure MM... To claim that "the strongest MM is a Pure MM..." is not really true as sure you can heal all your minions better during combat with BotM, but whats the point of keeping them alive in combat? You should have at all times 10 and by time the first mob dies your first minion will be near dead which means you can make a new one. By constantly healing them in battle with BotM you are just leaving corpses open to be used by those you are fighting, unless you are creating new minions while you are still at the 10 limit...
Quote:
Originally Posted by Undead Preacher
Why use non-necro skills when everything you need is already in your arsenal!
Why? To make yourself a better group mate! Going with the Monk secondary and using it like I stated makes you a BETTER MM to have in a group. How is it better, same amount of damage dealt and you can help heal the group (not just your minions). Quote:
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