1)
Insighful Bone Staff of Defense
Energy +10
Cold Dmg 11-22(Req 12 Death)
Reduces Weakness duration on you by 20%
Energy +5
Armour +5
2)
Cruel Oni Daggers of Defense
Piercing dmg 7-17(req 10 dagger mastery)
Damage +20% (while health below 50%)
Lengthens deep wound duration on foes by 33%
Armour +5
3)
Fiery Marble Hammer of Enchanting
Fire Dmg 19-35 (req 12 hammer mastery)
Damage +15% (while health above 50%)
Enchantments last 20% longer
4)
Hale Clairvoyant Staff
Energy +10
Chaos dmg 11-22 (req 12 domination)
Halves casting time of domination spells (20% chance)
Health +29
5)
Zealous Flatbow of Enchanting (feather skin)
Peircing dmg 15-28 (req 10 marks)
Damage +14%
Energy regen -1
Energy gain on hit :+1
Energy regeneration -1
Enchantments last 20% longer
6)
Protective Icon
Energy +12 (req 10 protection)
Halves casting time of spells (9% chance)
7)
Furious Dragon Scythes of Fortitude
Slashing dmg 7-17 (req 12 dagger)
Damage +19% (while hexed)
Double adrenaline on hit (10% chance)
Health +29
8)
Insightful Holy Branch of Shelter
Energy +10
Fire dmg 11-22 (req 8 divine favour)
Energy +5
Armour +7 (vs physical)
9)
Insightful Holy Branch
Energy +10
Fire dmg 11-22 (req 12 divine favour)
Halves skill recharge of spells (10% chance)
Energy +5
Thanks in advance
PC on a few Gold items
Wilhelm Roentgen
Wilhelm Roentgen
Bada bump.
Wilhelm Roentgen
double bump.
StueyG
1. salvage
2. not sure... 15-20k+ perhaps...
3. 5-10k
4. salvage/merch
5. salvage
6. merch
7. high req and not the best built in mod... I'd salvage...
8. salvage
9. 5k/salvage
2. not sure... 15-20k+ perhaps...
3. 5-10k
4. salvage/merch
5. salvage
6. merch
7. high req and not the best built in mod... I'd salvage...
8. salvage
9. 5k/salvage