Prophiecies expanded
beleg curudin
One thing great about the starter area in cantha is after completeing the two missions you can go into the zone as an explorable area.
Would it not be great if after beating the last prophiecies mission you could travel back to places like nolani acedemy and venture into the area as an explorable zone full of ending+ things such as NPC's that have come in to rebuild and quests to defend them, or various other things.
Would it not be great if after beating the last prophiecies mission you could travel back to places like nolani acedemy and venture into the area as an explorable zone full of ending+ things such as NPC's that have come in to rebuild and quests to defend them, or various other things.
Terra Xin
yes it would... but they aren't going to
Hanok Odbrook
Quote:
Originally Posted by beleg curudin
One thing great about the starter area in cantha is after completeing the two missions you can go into the zone as an explorable area.
Would it not be great if after beating the last prophiecies mission you could travel back to places like nolani acedemy and venture into the area as an explorable zone full of ending+ things such as NPC's that have come in to rebuild and quests to defend them, or various other things. |
Sometimes its hard enough to find a group who you can do a mission with, let alone find one that doesn't mind wasting time on the "dinky" stuff. I even think that for some missions (like Aurora) that once the main mission is complete, you need not worry about it when doing the bonus (like the Glint mission, in which you actually can't do both in one run).
Hanok Odbrook
Real Millennium Group Guild
Truth * Knowledge * Peace
PS: I also wanted to add that I would like to see the old arenas opened back up for exploration as well. Even if they don't count towards the cartographer titles, it would be nice to have those areas opened up to the characters I have that never had a chance to go to them. I would also like to see them function as PvP arenas again - they can be used to play just their respective maps on the Battle Isles in the Random grouping, which could be used by us die hard PvEers to practice our skills on these maps.
Age
You would need two entrances to these missions as some are still doing them but it doesn't sound like a bad idea.The secound entrance would be for those who have done the missions or beat them.
Hanok Odbrook
Quote:
Originally Posted by Age
You would need two entrances to these missions as some are still doing them but it doesn't sound like a bad idea.The secound entrance would be for those who have done the missions or beat them.
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This might also be feasible for those who complete the main mission in a run, but not the bonus. A third button could be added that would allow them to enter the mission area, but not have to worry about satisfying the main mission goals, and concentrate solely on the bonus mission. Once complete, that option would disappear, leaving only the normal "Enter" and "Explore" options.
Hanok Odbrook
Real Millennium Group Guild
Truth * Knowledge * Peace
NinjaKai
They already expanded GW with Sorrows Furnace last year.
Chuba
Quote:
Originally Posted by Hanok Odbrook
... that once the main mission is complete, you need not worry about it when doing the bonus (like the Glint mission, in which you actually can't do both in one run).
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Sjeng
yeah strange thing to say... Put it in another way: You can't do the Glint Bonus without doing the mission. So play the mission, get a shot at the bonus automatically. Get the bonus = get the mission. Fail the bonus = get the mission.
Hanok Odbrook
Quote:
Originally Posted by NinjaKai
They already expanded GW with Sorrows Furnace last year.
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I think one of the things that sets GW apart from other MMO's (aside from the no fee model), is that much of the game can be played through as a single player type of game. I really would like to see Anet go in this direction - allow players the choice to play through the game alone, or with other players. One of the disappointing things about Factions is that you have to party with other players for much more of the game than you did with Prophecies. I would like to at least run through each chapter alone, and at my own pace, without requiring the help of other players. After that, I am much more open to teaming up with others to help them along in their travels. But having that "soloablility" is very important to me.
Quote:
Originally Posted by Sjeng
yeah strange thing to say... Put it in another way: You can't do the Glint Bonus without doing the mission. So play the mission, get a shot at the bonus automatically. Get the bonus = get the mission. Fail the bonus = get the mission.
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Hanok Odbrook
Real Millennium Group Guild
Truth * Knowledge * Peace
Henchman
Nah, too much work for something that has so little demand.
Even if Anet does decide to update Prophecies (which I doubt, and I dont blame them- they have given enough), I would rather see them do something more interesting than update the medicore storyline.
Even if Anet does decide to update Prophecies (which I doubt, and I dont blame them- they have given enough), I would rather see them do something more interesting than update the medicore storyline.
unholy guardian
Well they could add portals, like in the one mission. I mean it would help us get around. Or if your just trying to explore mission areas... maybe just more doors open when you got it done.