bug in last mission (possible spoiler)

Arothar

Ascalonian Squire

Join Date: Jan 2006

Fellowship of Flanders

R/E

In the last mission we have Shiro Teleporting random partymembers.

But it seems he always teleports someone to the same spot (upper left om the map). Even the second time he teleports someone or if someone is already there.

Shouldn't he teleport people to random locations on the map (about 8 locations i think there are on the map).

Now most people won't care at all about this, but when you need some 0.8% to complete grandmaster cartographer this area is will probably help a lot.

Raiin Maker

Raiin Maker

Wilds Pathfinder

Join Date: Oct 2005

England

Blood On The Worlds Hands

W/

Quote:
Originally Posted by Arothar
In the last mission we have Shiro Teleporting random partymembers.

But it seems he always teleports someone to the same spot (upper left om the map). Even the second time he teleports someone or if someone is already there.

Shouldn't he teleport people to random locations on the map (about 8 locations i think there are on the map).

Now most people won't care at all about this, but when you need some 0.8% to complete grandmaster cartographer this area is will probably help a lot. worst thing about this is that the henchies, when teleported sometimes walk to the edge of the clif and not the portal, and thus become stuck... its just bad luck but i though i'd let you know.

Ventius Hozza

Ventius Hozza

Wilds Pathfinder

Join Date: Aug 2005

London, UK

Powerpuff Boys [PUFF]

R/

Youre meant to kill the little thingies he spawns, and that releases the banished party member...porting him back in the main area again. I gave up on running to the portal without having the Kuunavang special urn thing on me. -1240dmg recieved ftw!

lennymon

lennymon

Forge Runner

Join Date: Nov 2005

Seattle

Odin's Hammer [OH] - Servant's of Fortuna [SoF]

R/

Quote:
Originally Posted by Ventius Hozza
Youre meant to kill the little thingies he spawns, and that releases the banished party member...porting him back in the main area again. I gave up on running to the portal without having the Kuunavang special urn thing on me. -1240dmg recieved ftw! I've never take more than 1/4 health bar running out...necro, monk and a ranger multiple times each. About half the times the party has killed the construct replacement freeing me early, but even so... I HAVE noticed that Rt primaries seem to get banished with an unlikely frequency however...

Former Ruling

Grotto Attendant

Join Date: Oct 2005

Cedartown, Georgia

R/

Is the banishment area when part of the map you have to unlock

Even if it is, it is only big enough to MAYBE account for .1%.

Arothar

Ascalonian Squire

Join Date: Jan 2006

Fellowship of Flanders

R/E

yes it is but judging from the paper map with CE there's quit some fog to reval on the right side of that map, which is impossible at the moment

Lysander Freeman

Lysander Freeman

Academy Page

Join Date: Sep 2005

Central PA, USA

Gladiators of Light in Darkness

R/E

I've been trying to get him to banish me for the same reason. it's horrible :S

it looks like it should be .2 or .3% at least. and every .1% counts to those of us who do this kind of mindnumbing excercise (covering the map) for personal entertainment...

VGJustice

VGJustice

Desert Nomad

Join Date: Jul 2005

Tyria, cappin' ur bosses

Boston Guild [BG]

R/W

That area can't be worth more than 0.1%. I got rapid fire banished twice in a row, and had ample time to search the area (whole party was wiped by the time I got out the second time).

Arothar

Ascalonian Squire

Join Date: Jan 2006

Fellowship of Flanders

R/E

Sure the area where he always teleports you might be only worth 0.1% but if you look closer to the map you see aobut 5-7 more of those spots. But since he never teleports people to those places, it's impossible to get there. And judging from my paper map, it will be worth 0.3-0.5%

logan90

Krytan Explorer

Join Date: May 2005

people have got 100% grandmaster canthan cartogapher already.. if its impossible to get to some of them locations then obviously you dont need them as those with 100% wouldnt have got them. those parts either dont count towards the title or theres more than 100% on the map, either way you dont need it so it doesnt really matter, does it?

zombiefl12

Ascalonian Squire

Join Date: Feb 2006

Seekers of Aralia [Myth]

E/

I think it covers, in total, probably no more than .3%

I've seen the banishment area alot, Shiro went for my Ele about 2/3 of the time.