Suggestion: Drop the three/four questions for entering towns (Factions side)

Tarun

Tarun

Technician's Corner Moderator

Join Date: Jan 2006

The TARDIS

http://www.lunarsoft.net/ http://forums.lunarsoft.net/

As the title states, those annoying series of questions has to go. Being asked three to four times "Do you want to enter the town?" gets damned annoying. This has been noticed by others as well.

Quote:
Originally Posted by Hockster
It's already a silly clickfest when entering a new town after a quest completion.

"Are you sure?" Yes
"Are you really really sure?" Yes!
"Are you absolutely, potively sure you want to enter the town?" FFS YES!
"Are you sure your entire party wants to enter the town?" Holy Hell Yes!!!!!!! I'm with friggin hench, let me in the damned town already!!
"Let's go." *pulls hair out*

Kool Pajamas

Kool Pajamas

Forge Runner

Join Date: Aug 2005

Maryland

Mage Elites [MAGE]

I like it. Gives everyone a chance to get ready.

Replicant

Lion's Arch Merchant

Join Date: Jan 2006

R/Me

/signed remove the 50 confirmations. i swear they're gonna make you type in some 25 digit number in future expansions lol.

Xenophon Ualtar

Frost Gate Guardian

Join Date: Jun 2005

/notsigned


This is to keep people from charging into a town before there group is ready. I know that after missions there is a window that allows you to get all of your stuff that dropped that you have not picked up yet. In the normal quests there is not that function I think so do you really want a group member to just blindly stumble along before you pick up that gold sword?

Tarun

Tarun

Technician's Corner Moderator

Join Date: Jan 2006

The TARDIS

http://www.lunarsoft.net/ http://forums.lunarsoft.net/

Quote:
Originally Posted by Xenophon Ualtar
/notsigned


This is to keep people from charging into a town before there group is ready. I know that after missions there is a window that allows you to get all of your stuff that dropped that you have not picked up yet. In the normal quests there is not that function I think so do you really want a group member to just blindly stumble along before you pick up that gold sword?
Nothing is stopping that from happening even now.

Undivine

Undivine

of Brackenwood

Join Date: Oct 2005

Ontario, Canada

Only one confirmation is neccessary.
Quote:
Wanna go in? - Yup
Are you sure? - Err.. yeah.
Right, on we go.
Once people realise there are going to be 3 or 4, they just tune out and get clicking. You only need one to let people know this isn't simply the end of a quest, but a teleportation as well. More confirmations make no difference.

/signed.

Tarun

Tarun

Technician's Corner Moderator

Join Date: Jan 2006

The TARDIS

http://www.lunarsoft.net/ http://forums.lunarsoft.net/

Friendly bump, because being asked four questions to enter towns is three too many.

Kaguya

Desert Nomad

Join Date: Jan 2006

Moon

Mo/

Especially when you are with henchies. You sure? You sure your team is sure? D'uh.

Lasher Dragon

Lasher Dragon

Draconic Rage Incarnate

Join Date: Apr 2005

Iowa

Alphahive

R/A

/signed

Irritating in the extreme, especially when you are rolling with hench.

Zhou Feng

Krytan Explorer

Join Date: Aug 2005

CATS

Mo/Me

"You are about to enter a Town. Make sure you are ready." Yes Im ready.
"Let's Go."

Should be sufficient

/signed for removing multiple questions of the same type.

quickmonty

quickmonty

Ancient Windbreaker

Join Date: May 2005

/sighed

Once is enough!

Artisan

Artisan

Frost Gate Guardian

Join Date: Mar 2006

The Sunset City

Ark Royal [ARK]

A/R

/notsigned

What's 3 seconds and a couple extra mouse clicks?

Dumbassturtle

Ascalonian Squire

Join Date: May 2006

/signed

If anything when with henchies it shouldn't ask more than once.

Sir Mad

Sir Mad

Desert Nomad

Join Date: Apr 2006

Moe's Pub

Pigs Can Fly [Pigs]

R/

/signed

Yeah, that's indeed irritating - 2 clicks would be fine, just to make sure (select the primary quest, then ask if you're sure, and go).

Talking about asking confirmation, I think they should add that for when you pick your secondary.

Well provided ANET has nothing better to do that is.

Mars Dragonblade

Mars Dragonblade

Lion's Arch Merchant

Join Date: May 2006

Awesometon.

Ministry of Fate [MoF]

W/

110% /Signed

It's a huge pain in the ass, especially when you're with the retarded AI henchies or even just yourself. If there's a problem with entering a town before someone's picked up their loot then couldn't they just add the same function they have at the end of missions? The only thing I can see wrong with that is if there's a rare drop that's not been noticed and is now available to everyone which hasn't been picked up. Even so, that shouldn't happen often with the text in gold that also tells you it's rare.

Tarun

Tarun

Technician's Corner Moderator

Join Date: Jan 2006

The TARDIS

http://www.lunarsoft.net/ http://forums.lunarsoft.net/

Sadly, this still needs to be fixed.

Kanyatta

Forge Runner

Join Date: Jun 2006

Guildless, pm me

R/Mo

Yea, it is super annoying.

Witchblade

Witchblade

Polar Bear Attendant

Join Date: May 2005

/agreed

same for maptravel ...

Tyla

Emo Goth Italics

Join Date: Sep 2006

/Signed

It would be helpful since I'm remaking most of my characters...

Numa Pompilius

Numa Pompilius

Grotto Attendant

Join Date: May 2005

At an Insit.. Intis... a house.

Live Forever Or Die Trying [GLHF]

W/Me

Are you sure you want to remove those questions?
Really sure?
You realize that if they're removed you wont be asked more than once?
Do you really want to do this?

Hell yes.

/signed.

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

Quote:
Originally Posted by Kool Pajamas
I like it. Gives everyone a chance to get ready.
A chance is enough. Being asked the same 3 times is too much. XD.

HawkofStorms

HawkofStorms

Hall Hero

Join Date: Aug 2005

E/

/notsigned

At first it kinda irritatied me, but I understand why it is there. I mean, it may be frustrating (especially with H/H), but it is not at all game breaking. Is it really that frustrating/time consuming to just have to click the "yes" option 3 times?

Deleet

Wilds Pathfinder

Join Date: Oct 2006

Denmark

Rule Thirty Four [prOn]

Mo/

Yes. Retarded. By gone with you, foul demon!

/signed

PS. Remove the darn doors too.

~ Dan ~

Forge Runner

Join Date: Dec 2006

D/

Quote:
Originally Posted by Undivine
Only one confirmation is neccessary.

Once people realise there are going to be 3 or 4, they just tune out and get clicking. You only need one to let people know this isn't simply the end of a quest, but a teleportation as well. More confirmations make no difference.

/signed.
^ The reasoning

/signed

Helix Dreadlock

Helix Dreadlock

Jungle Guide

Join Date: Jan 2009

Imperial Sanctum

Legendary Drunken Masters [DUI]

E/Me

I can't see it being done, but would love it.

I've been with factions since I've started and God know how much happier I'd have been lol

Marty Silverblade

Marty Silverblade

Administrator

Join Date: Jun 2006

While we only need 1 confirmations, another 3 clicks doesn't bother me. /notsigned

Tender Wolf

Tender Wolf

Banned

Join Date: Jul 2007

All over Tyria, Cantha, & Elona

The Eternal Night Vanguard [TEN]

R/

While I agree this is annoying, I doubt they'll remove it. And because of that, I'd much rather they spent their time and money on getting Guild Wars 2 launched. There are other issues in the current game that need to be fixed (Xunlai points) far more, but if they were to get time and it won't take away from Guild Wars 2 development, I'll /sign.

Aleta

Frost Gate Guardian

Join Date: Jan 2006

California

TTP

R/E

Quote:
Originally Posted by Marty Silverblade View Post
While we only need 1 confirmations, another 3 clicks doesn't bother me. /notsigned
I agree it's no biggie. /notsigned