However as a monk, I still hate this system to the bones

A lot of new mission have 2 elite skills for every1, but as a monk, if we give up 1 skill we give up 1 healing/protecting skills, if we give up 2....monks ability will be cut short. There are so many time I told my self, if I have my normal monk build, this man will not die

This is my idea
How about we have one more skill slot that is just for skill cap. You cannot put any other skill in it, and if you dont have any skill cap it will be blank.
There will be a little number on it telling you how many skill cap you have left. Each time you use skill cap, it replace itself with another skill cap until you run out of skill cap. Players can no longer have more then 1 elite skills other then using echo or steal from others. but in return you dont have to reduce your ability just so you can cap some skills.