Me (A/Mo), the two fighters, the mage, illusionist/vile, spirit, and 2 healers.
That one tended to die quickly. Or at least I did, and the monks would sit and do nothing. It especially ticked me off in Tahnnaki at the 5th boss when it was 2 monks, a spirit, an assassin, and mhenlo and togo vs the boss and 3 monks. For ten minutes, noone on either side died, and noone was rezzed. Mission over. Bad.
For most mission, such as Tahnnaki, groups slowly form...and wait 20 minutes for one non-afk healer to join a party. Esp. hard for an assassin to join up with the bad name they seem to carry. Then people make mistakes and die. So, I'm trying to use henchies for this one cuz I'm tired of waiting in this deserted wasteland for groups who can't fight out of a bag.
My last group had much more success. I took myself, the 2 fighters, either the mage/earth or a cutthroat, 2 spirits, and 2 monks. There was plenty of healing going on and I didn't die much. But...they only last till the start of the 6th boss when the @$%ing cutthroat shadow steps to the unaggroed group and draws 500 enemies to us.
Now, I always read of people "Beating the mission three times with henchmen to get past the 'bug'", yet I cannot push past the group around the 6th boss. Has anyone come up with a good hencie group that tends to pull their wieght, or better, a group that worked for them in Tahnnaki? I've been stuck on this mission for a week, and it's really getting the better of me. Thanks for any help. Also, any tips for this highly frustrating mission would be much appreciated.