21 May 2006 at 15:57 - 7
-Deathly Swarm (Prevent boredrom from settling in)
-Animate Bone Fiend (They've proven more than useful in Cantha)
-Animate Bone Horror (In case I haven't the full 25 mana, or if I need another pet while Fiends is charging)
-BotM (No explanation required)
-Animate Vampiric Horror (Though I'm still displeased with the 25 Mana cost...) / Tainted Flesh (Spam it on your minions and allies, and it does wonders).
-Healing Breeze (Takes a LOT of the pain of BotM away)
-Rez (Generally a Monk one, like Restore Life)
-Cap Sig (Unless I know nothing is popping in the area I'm in with a Necro / Monk elite) / Death Nova (Admittedly, I do love watching my minions explode)
Obviously, once I FINALLY cap Flesh Golem (I'm playing through the Canthan campaign with a RL buddy who isn't online very often), I'll drop TF/Vamp's for it, but everything else generally stays the same.