Craw Stonereap - green itam plz
marfarn
This might be common knowledge already, but I'm trying to give something back after leeching information and ideas from here.
After following the excellent guide doing Sskai and farm-code kicking in on me, I got bored and changed areas to find something else to hunt. Since my Necro needs a new weapon and the Stonereaper sounds pretty nice I decided to go and look for Craw.
I found him quicky, he's laughable easy.. and he dropped me the weapon on the first kill.
Since he's no warrior, I'm not using swords & ripostes, but an axe, collectors shield with +health/-2 when hexed and the following skills:
Executioners Strike
Disrupting Chop
Flurry
Endure Pain
Sprint
Healing Sig
Dolyak Sig
Grenths Balance {e}
Attributes:
Strength: 11
Axe Mastery: 10
Tactics: 15
Not perfect prolly, but it works nicely.
Where to find him:
Start out in Altrum Ruins, take the exit to Arborstone. Go through the gate and turn left following up the path. You'll run into a group of wardens (1 on the map) and traps that'll cripple you. Just keep going until you're through all traps, slap on dolyak and wait until crippling is gone (heal inbetween if you have to). Once crippling and dolyak has worn out, Sprint away until you lose aggro.
When you lost aggro, head for Craw Stonereap (2 on the map). You won't need to use Dolyak here, just whack away at him and let your HP drop below 100. Once below 100, hit Grenths Balance. Repeat this 2-3 times and he'll be dead. He's using Defile Flesh (I think) where he'll Sacrifice 20% of his Max Health - he'll kill himself usually.
Use disrupting chop to interrupt his Lingering Curse if you can time it right.
Made a quick video of the run, altho it wasn't a prefect run (you'll see why, I almost died at the end) you'll get how it's done.
Sorry for all typos, wrongly named skills etc, it's past 7am and I haven't slept yet :P
cicketyclick moviething
After following the excellent guide doing Sskai and farm-code kicking in on me, I got bored and changed areas to find something else to hunt. Since my Necro needs a new weapon and the Stonereaper sounds pretty nice I decided to go and look for Craw.
I found him quicky, he's laughable easy.. and he dropped me the weapon on the first kill.
Since he's no warrior, I'm not using swords & ripostes, but an axe, collectors shield with +health/-2 when hexed and the following skills:
Executioners Strike
Disrupting Chop
Flurry
Endure Pain
Sprint
Healing Sig
Dolyak Sig
Grenths Balance {e}
Attributes:
Strength: 11
Axe Mastery: 10
Tactics: 15
Not perfect prolly, but it works nicely.
Where to find him:
Start out in Altrum Ruins, take the exit to Arborstone. Go through the gate and turn left following up the path. You'll run into a group of wardens (1 on the map) and traps that'll cripple you. Just keep going until you're through all traps, slap on dolyak and wait until crippling is gone (heal inbetween if you have to). Once crippling and dolyak has worn out, Sprint away until you lose aggro.
When you lost aggro, head for Craw Stonereap (2 on the map). You won't need to use Dolyak here, just whack away at him and let your HP drop below 100. Once below 100, hit Grenths Balance. Repeat this 2-3 times and he'll be dead. He's using Defile Flesh (I think) where he'll Sacrifice 20% of his Max Health - he'll kill himself usually.
Use disrupting chop to interrupt his Lingering Curse if you can time it right.
Made a quick video of the run, altho it wasn't a prefect run (you'll see why, I almost died at the end) you'll get how it's done.
Sorry for all typos, wrongly named skills etc, it's past 7am and I haven't slept yet :P
cicketyclick moviething
Hysteria
Yeah, I've gotten quite a few of those staff's, very nice I might add. Here's a challenge for ya, solo the ele boss right after him
It's do able with a W but with a different build. Btw, I think cold damage works well against the stone bosses.

Jedimagician
nice build... i took out disrupt chop for distracting blow, its faster than chop imo
marfarn
Quote:
Originally Posted by Hysteria
Yeah, I've gotten quite a few of those staff's, very nice I might add. Here's a challenge for ya, solo the ele boss right after him
It's do able with a W but with a different build. Btw, I think cold damage works well against the stone bosses.
Been trying with a W/Me, with elemental resistance, but so far no luck. His Stone-Daggers eat me alive most of the time, and despite using Dolyak he's using one skill that interrupts me and I'm not able to heal myself in time.
Not giving up yet, tho. Still have a few ideas I want to try to take him down, but so far he's been frustrating. The annoying part is getting past Stonereaper, usually takes a few back and forths to lose aggro.

Not giving up yet, tho. Still have a few ideas I want to try to take him down, but so far he's been frustrating. The annoying part is getting past Stonereaper, usually takes a few back and forths to lose aggro.
Chriss0r
I tried this with a mate, he killed the Stonereaper with Grenths Balance, and then we've tried to kill the ele boss together, I have tried a few builds, elemental resistance, Mantra of Earth and Backfire...... no chance even
marfarn
Fullscreen
it can be done

sumasage
an ele boss drop necro staff....interesting....
Will try this latter. Thanks.
Will try this latter. Thanks.
S!carius
like Hysteria mentioned, using cold dmg does do more dmg than other types
Hysteria
Gj marfarn. I do it easlily with an ele secondary and use armor of earth along with dolyak and 100 al armor. Just basically a beefed up tank build. With dolyak gale isn't a problem and keep enchant up. I also use a health +45, -2 dmg w/enchanted shield. Armor of earth isnt used on the necro boss and he'll just strip it anyway. I've also killed the ranger boss in there with this build but he's a bit tricky with the patrols. For damage I just go with straight up sword dmg, Tiger Stance, Galrath, Silverwing, Dragon Slash and take your pick for the last one.
Amsterdam
Hey buddy, glad you enjoyed my build for sskai, glad you decided to give something back
if you ever need anything in game, PM me, Ill see what I can do.
Ill try this out.

Ill try this out.
marfarn
to clear things up:
the ele boss picture is just in here, because of the post by Hysteria - how I killed the ele boss is in this thread (Warrior/Mesmer, also w/ video).
I'm actually not quite happy with the Mesmer-Way of killing the Ele Boss, I'll give the Armor of Earth/Dolyak combo a whirl as soon as I can.
the necro-staff is directly from Craw Stonereap, so no, not an ele boss dropping a necro staff.
After that, I guess I'll have to continue the primary quest in cantha to find more bosses/challenges. I'm mainly doing it for the fun of it, not for the drops/greens (besides Sskai, where I wanted the sword
)
I'm also trying to find a way to kill both Stonereap and Stonewrath with one build, but they seem to be pretty incompatible at the moment.
And Amsterdam, I'm always looking for challenges, so if you know of one, let me know and we might be able to figure something out
the ele boss picture is just in here, because of the post by Hysteria - how I killed the ele boss is in this thread (Warrior/Mesmer, also w/ video).
I'm actually not quite happy with the Mesmer-Way of killing the Ele Boss, I'll give the Armor of Earth/Dolyak combo a whirl as soon as I can.
the necro-staff is directly from Craw Stonereap, so no, not an ele boss dropping a necro staff.
After that, I guess I'll have to continue the primary quest in cantha to find more bosses/challenges. I'm mainly doing it for the fun of it, not for the drops/greens (besides Sskai, where I wanted the sword

I'm also trying to find a way to kill both Stonereap and Stonewrath with one build, but they seem to be pretty incompatible at the moment.
And Amsterdam, I'm always looking for challenges, so if you know of one, let me know and we might be able to figure something out

kicks66
my mesmer can do this solo (the ele and the necro bosses) but i cant manage the monk yet, ill post my build in a second
Mr D J

Am I a pro or what?

Note my skill bar
Russell.Crowe
i solo this with Mo/N, and not a 55 one
its so simple
its so simple
ibex333
Quote:
Originally Posted by Russell.Crowe
i solo this with Mo/N, and not a 55 one
its so simple build and stats please??
its so simple build and stats please??
Russell.Crowe
Quote:
Originally Posted by ibex333
build and stats please??
All you have to do is get him stuck behind the wall then cast on him with Spiteful Spirit and Price of Failure. I use the 55 (not necessary, just safe) for the first part with balth spirit, essence bond, mending, and prot spirit to run past the first group (prolly the fastest and safest way to do this). Then once I get past there I switch armor (he uses lingering curse to strip enchants) and go aggro the boss and hide behind the wall and cast SS Price then Reckless to make him attack faster and kill himself faster(Since he misses every time, the price of failure does huge damage). Breeze is to get him to cast Lingering Curse to sacrifice more health, it is also for heal regen if you get too low from his degen. He dies in less than a minute.
9+3+1=13 Healing Prayers
8+1=9 Protection Prayers
5+1=6 Divine Favor
12 Curses
SS
Price of Failure
Reckless Haste
Balth Spirit
PS
Essence Bond
Healing Breeze
Mending
I've done it 40+ times, but no drop =(
9+3+1=13 Healing Prayers
8+1=9 Protection Prayers
5+1=6 Divine Favor
12 Curses
SS
Price of Failure
Reckless Haste
Balth Spirit
PS
Essence Bond
Healing Breeze
Mending
I've done it 40+ times, but no drop =(
ibex333
Quote:
Originally Posted by Russell.Crowe
All you have to do is get him stuck behind the wall then cast on him with Spiteful Spirit and Price of Failure. I use the 55 (not necessary, just safe) for the first part with balth spirit, essence bond, mending, and prot spirit to run past the first group (prolly the fastest and safest way to do this). Then once I get past there I switch armor (he uses lingering curse to strip enchants) and go aggro the boss and hide behind the wall and cast SS Price then Reckless to make him attack faster and kill himself faster(Since he misses every time, the price of failure does huge damage). Breeze is to get him to cast Lingering Curse to sacrifice more health, it is also for heal regen if you get too low from his degen. He dies in less than a minute.
9+3+1=13 Healing Prayers
8+1=9 Protection Prayers
5+1=6 Divine Favor
12 Curses
SS
Price of Failure
Reckless Haste
Balth Spirit
PS
Essence Bond
Healing Breeze
Mending
I've done it 40+ times, but no drop =(
Thanx a lot. I'll try it, and let you know if I get the staff.
9+3+1=13 Healing Prayers
8+1=9 Protection Prayers
5+1=6 Divine Favor
12 Curses
SS
Price of Failure
Reckless Haste
Balth Spirit
PS
Essence Bond
Healing Breeze
Mending
I've done it 40+ times, but no drop =(
Thanx a lot. I'll try it, and let you know if I get the staff.

MelechRic
Well here's a Ranger/Mesmer build that can solo these guys...
http://img.photobucket.com/albums/v4...Attributes.jpg
http://img.photobucket.com/albums/v4...reens/Craw.jpg
http://img.photobucket.com/albums/v4...ens/Zarnas.jpg
Equipment:
Cheapo 15e green staff. I bought a Millius' Pillar for 1k at ToPK.
Druid's Armor (32e)
Every skill is used on the bar. It's not super fast, but I find it more efficient than my iNecro with SS/IP.
For the first mob:
1. Lay 2 barbed traps under the first arch. Further is bettter.
2. Pull the mob. The Wardens of the Trunk will come down to you.
3. If all goes well then they will hit the barbed traps and be crippled. Because they are so far away you will get a good head start on them.
4. Immediately go to dodge and run up through the other wardens.
5. If you can stay near either wall and you may avoid a trap.
6. Go into whirling as dodge wears off.
7. Keep running until you break aggro. When Dodge recharges use it immediately. You may have to run a long way down the hallway.
8. Now heal up and go back for Craw.
For Craw:
Avoid frontal assault if possible. It's not suicide, but strafing is pain. His wand attacks do 80dmg to my ranger in druids armor. Try and get him within range for Empathy & Backfire, but behind an obstacle. That way he can't wand you to death.
1. Backfire first!
2. Empathy
3. Rinse and repeat.
4. Wait until your health is <50%. This will trigger two additional curses: Lingering Curse and Defile Flesh. If you can, try to backfire them. They are sacrificing spells so it hurts old Craw a lot to get backfired on those.
5. Use Melandru's when your hp starts to get critical.
For Zarnas:
Do not frontal assault! Gale + Stone Daggers and Fast Casting makes this guy deadly.
Instead see if you can get him stuck on a corner such that stone daggers won't hit you. (This is fairly easy to do). Then:
1. Backfire
2. Rinse and Repeat until he's down so low on HP that he won't cast.
3. Shatter Enchantment (only when he's low on HP). He uses Aura of Restoration and when you hit him with it he'll drop.
*NOTE: He must have around 2000hp. I've seen him cast through 105dmg Backfire 8 times and only drop about 40% health.
Have fun!
P.S. I still like my Vilnar's Staff more... it does cold damage.
http://img.photobucket.com/albums/v4...Attributes.jpg
http://img.photobucket.com/albums/v4...reens/Craw.jpg
http://img.photobucket.com/albums/v4...ens/Zarnas.jpg
Equipment:
Cheapo 15e green staff. I bought a Millius' Pillar for 1k at ToPK.
Druid's Armor (32e)
Every skill is used on the bar. It's not super fast, but I find it more efficient than my iNecro with SS/IP.
For the first mob:
1. Lay 2 barbed traps under the first arch. Further is bettter.
2. Pull the mob. The Wardens of the Trunk will come down to you.
3. If all goes well then they will hit the barbed traps and be crippled. Because they are so far away you will get a good head start on them.
4. Immediately go to dodge and run up through the other wardens.
5. If you can stay near either wall and you may avoid a trap.
6. Go into whirling as dodge wears off.
7. Keep running until you break aggro. When Dodge recharges use it immediately. You may have to run a long way down the hallway.
8. Now heal up and go back for Craw.
For Craw:
Avoid frontal assault if possible. It's not suicide, but strafing is pain. His wand attacks do 80dmg to my ranger in druids armor. Try and get him within range for Empathy & Backfire, but behind an obstacle. That way he can't wand you to death.
1. Backfire first!
2. Empathy
3. Rinse and repeat.
4. Wait until your health is <50%. This will trigger two additional curses: Lingering Curse and Defile Flesh. If you can, try to backfire them. They are sacrificing spells so it hurts old Craw a lot to get backfired on those.
5. Use Melandru's when your hp starts to get critical.
For Zarnas:
Do not frontal assault! Gale + Stone Daggers and Fast Casting makes this guy deadly.
Instead see if you can get him stuck on a corner such that stone daggers won't hit you. (This is fairly easy to do). Then:
1. Backfire
2. Rinse and Repeat until he's down so low on HP that he won't cast.
3. Shatter Enchantment (only when he's low on HP). He uses Aura of Restoration and when you hit him with it he'll drop.
*NOTE: He must have around 2000hp. I've seen him cast through 105dmg Backfire 8 times and only drop about 40% health.
Have fun!
P.S. I still like my Vilnar's Staff more... it does cold damage.
ngu_qua
woot woot
ibex333
Ridiculous... I wasted 2 hours.. killed him countless times... no staff... nothing.
On top of that, he even manages to kill me once in every 10 times I kill him.
After the first Grenth's Balance, his HP is too low to use it again. At this point if I heal, he somehow heals too. And kills me. If I dont heal, he usually dies when I am about 20-40hp from death. Usually is the key word here...
EDIT: I finally got the staff. After like 50-60 runs... However, at this point, one has to wonder... Was it worth it?? lol
On top of that, he even manages to kill me once in every 10 times I kill him.
After the first Grenth's Balance, his HP is too low to use it again. At this point if I heal, he somehow heals too. And kills me. If I dont heal, he usually dies when I am about 20-40hp from death. Usually is the key word here...

EDIT: I finally got the staff. After like 50-60 runs... However, at this point, one has to wonder... Was it worth it?? lol
StellarAshes
Nice build. I personally use Frenzy over Flurry. This may sound a bit suicidal but it works well for me, because I think that when his health is above 50% it's better to lose health fast so you can use Grenth's to deal out damage. Then after it's past 50%, use Dolyak's and he'll hit you for 4-6ish. The only thing to note is to stop frenzying when Doylak is out when he's low (replace it with sprint or let it time out). And I also have a hard time interrupting him so I dropped disrupting for Penetrating for a lot more damage.
Russell.Crowe
I got it to drop twice in like 40 runs total, and they were 5 runs apart
It really isn't worth it because the staff isn't that popular it seems. I have not tried the W/N build for this, but I know my build works quite nicely and kills quick =)
It really isn't worth it because the staff isn't that popular it seems. I have not tried the W/N build for this, but I know my build works quite nicely and kills quick =)
Dr Ripley
I messed around with this and got it to drop on my fifth try or so. Oh, and you can kill the ele boss with this build as well (no drops from him yet though):
Russell.Crowe
Thanks for showing love to that skillset Ripley =P
Also, how do you do on getting past that first group of enemies? It seems like it would be difficult w/o divine favor, like dying more often. I tried without the 55 part of the build, and the success to death ratio was much more than before (because I didn't die before =P). With the 55 part of it, it seems like if they set down enough traps the divine favor is the only thing that keeps me alive. Just a question, wondering how easy it is for you because the damage output would be almost twice as high with a necro (hence the ele boss would take less time to kill and might actually be profitable).
Also, how do you do on getting past that first group of enemies? It seems like it would be difficult w/o divine favor, like dying more often. I tried without the 55 part of the build, and the success to death ratio was much more than before (because I didn't die before =P). With the 55 part of it, it seems like if they set down enough traps the divine favor is the only thing that keeps me alive. Just a question, wondering how easy it is for you because the damage output would be almost twice as high with a necro (hence the ele boss would take less time to kill and might actually be profitable).
Mr D J
A few suggestions here after using this build for a while and being able to solo the boss with only 2 skills here are some updates that will make it easier.
Attributes are 11 Strength, 12 Axe, 12 Tactics... You don't need to use healing signet with this boss whatsoever if you time the GB right. I usually use it when I'm at 20-50 HP. Take out dolyak signet... dont waste your time with wardens, take plague touch instead and hang all the conditions on some poor warden next to you. Replace flurry with frenzy, easier to lose hp this way and the damage you deal doesn't get reduced. No need for interrupts, lingering curse makes this boss sacrifice 10% which is very helpful... take some other damage skill instead like penetrating blow. Hope that helps
Attributes are 11 Strength, 12 Axe, 12 Tactics... You don't need to use healing signet with this boss whatsoever if you time the GB right. I usually use it when I'm at 20-50 HP. Take out dolyak signet... dont waste your time with wardens, take plague touch instead and hang all the conditions on some poor warden next to you. Replace flurry with frenzy, easier to lose hp this way and the damage you deal doesn't get reduced. No need for interrupts, lingering curse makes this boss sacrifice 10% which is very helpful... take some other damage skill instead like penetrating blow. Hope that helps

Ecksor
ok on my necro i have been able to kill the necro and ele (using N/Me), but i just cant get that monk boss dead.. can someone help me out?
tris tan
< Its 1 in the morning and iv been trying this for a hour still no Staff :/ few golds no staff lol . nice build thou
mrcake
Quote:
Originally Posted by MelechRic
http://img.photobucket.com/albums/v4...Attributes.jpg
http://img.photobucket.com/albums/v4...reens/Craw.jpg
http://img.photobucket.com/albums/v4...ens/Zarnas.jpg
Equipment:
Cheapo 15e green staff. I bought a Millius' Pillar for 1k at ToPK.
Druid's Armor (32e)
Every skill is used on the bar. It's not super fast, but I find it more efficient than my iNecro with SS/IP.
For the first mob:
1. Lay 2 barbed traps under the first arch. Further is bettter.
2. Pull the mob. The Wardens of the Trunk will come down to you.
3. If all goes well then they will hit the barbed traps and be crippled. Because they are so far away you will get a good head start on them.
4. Immediately go to dodge and run up through the other wardens.
5. If you can stay near either wall and you may avoid a trap.
6. Go into whirling as dodge wears off.
7. Keep running until you break aggro. When Dodge recharges use it immediately. You may have to run a long way down the hallway.
8. Now heal up and go back for Craw.
For Craw:
Avoid frontal assault if possible. It's not suicide, but strafing is pain. His wand attacks do 80dmg to my ranger in druids armor. Try and get him within range for Empathy & Backfire, but behind an obstacle. That way he can't wand you to death.
1. Backfire first!
2. Empathy
3. Rinse and repeat.
4. Wait until your health is <50%. This will trigger two additional curses: Lingering Curse and Defile Flesh. If you can, try to backfire them. They are sacrificing spells so it hurts old Craw a lot to get backfired on those.
5. Use Melandru's when your hp starts to get critical.
For Zarnas:
Do not frontal assault! Gale + Stone Daggers and Fast Casting makes this guy deadly.
Instead see if you can get him stuck on a corner such that stone daggers won't hit you. (This is fairly easy to do). Then:
1. Backfire
2. Rinse and Repeat until he's down so low on HP that he won't cast.
3. Shatter Enchantment (only when he's low on HP). He uses Aura of Restoration and when you hit him with it he'll drop.
*NOTE: He must have around 2000hp. I've seen him cast through 105dmg Backfire 8 times and only drop about 40% health.
Have fun!
P.S. I still like my Vilnar's Staff more... it does cold damage. Awesome works really well, got the staff on second run!! didnt try any other bossess.
I could not get past the wardens at begining but once you die you respawn the other side of craw and you 90% of the time get a clear run back to him and 15% dp dosent matter as i was keeping my health around 250 so that i could cast backfire and get him on his sacrifice spells which made it much quicker.
Didnt have melandrus and found troll to be sufficient enough as i was just keeping health low anyway so left escape in but as i couldnt get past the wardens i didnt need any of the defense/run skills so im sure the build could be made quicker with adding in some more dmg dealing
stool_cannon
Quote:
Originally Posted by Mr D J

Am I a pro or what?

Note my skill bar Lol, you own.
Dr Ripley
Quote:
Originally Posted by Russell.Crowe
Thanks for showing love to that skillset Ripley =P
Also, how do you do on getting past that first group of enemies? It seems like it would be difficult w/o divine favor, like dying more often. I tried without the 55 part of the build, and the success to death ratio was much more than before (because I didn't die before =P). With the 55 part of it, it seems like if they set down enough traps the divine favor is the only thing that keeps me alive. Just a question, wondering how easy it is for you because the damage output would be almost twice as high with a necro (hence the ele boss would take less time to kill and might actually be profitable). I run in as a 55, and just run through that first mob with breeze and prot spirit up. The traps will slow you down, but just keep running. After awhile, the crippling will wear off and they'll stop following you. You have to make sure you don't aggro the second group while running away from the first however. After that I take off my enchants (for faster energy regen), and the bosses are cake. I just use the wall trick so that I get the most out of price of failure.
I've yet to see or try the monk boss that Ecksor mentioned however. Is he past the ele I assume?
Also, how do you do on getting past that first group of enemies? It seems like it would be difficult w/o divine favor, like dying more often. I tried without the 55 part of the build, and the success to death ratio was much more than before (because I didn't die before =P). With the 55 part of it, it seems like if they set down enough traps the divine favor is the only thing that keeps me alive. Just a question, wondering how easy it is for you because the damage output would be almost twice as high with a necro (hence the ele boss would take less time to kill and might actually be profitable). I run in as a 55, and just run through that first mob with breeze and prot spirit up. The traps will slow you down, but just keep running. After awhile, the crippling will wear off and they'll stop following you. You have to make sure you don't aggro the second group while running away from the first however. After that I take off my enchants (for faster energy regen), and the bosses are cake. I just use the wall trick so that I get the most out of price of failure.
I've yet to see or try the monk boss that Ecksor mentioned however. Is he past the ele I assume?
Unholy Death Dealer
If this has been mentioned already, sorry but I thought I'd say that Zarna has a pretty decent green too. Its an earth wand with +5 energy ^ 50 and 20% recharge on Earth. I was able to get it in a few runs.
SlashR4
Any possibilities with a Warrior Monk or does it have to be Warrior Mesmer or Warrior Necro?
stool_cannon
Quote:
Originally Posted by ibex333
Ridiculous... I wasted 2 hours.. killed him countless times... no staff... nothing.
On top of that, he even manages to kill me once in every 10 times I kill him.
After the first Grenth's Balance, his HP is too low to use it again. At this point if I heal, he somehow heals too. And kills me. If I dont heal, he usually dies when I am about 20-40hp from death. Usually is the key word here...
EDIT: I finally got the staff. After like 50-60 runs... However, at this point, one has to wonder... Was it worth it?? lol Dude you have CRAP luck. I got the staff 5 times in 15 runs.
On top of that, he even manages to kill me once in every 10 times I kill him.
After the first Grenth's Balance, his HP is too low to use it again. At this point if I heal, he somehow heals too. And kills me. If I dont heal, he usually dies when I am about 20-40hp from death. Usually is the key word here...

EDIT: I finally got the staff. After like 50-60 runs... However, at this point, one has to wonder... Was it worth it?? lol Dude you have CRAP luck. I got the staff 5 times in 15 runs.
MelechRic
Quote:
Originally Posted by mrcake
Awesome works really well, got the staff on second run!! didnt try any other bossess.
I could not get past the wardens at begining but once you die you respawn the other side of craw and you 90% of the time get a clear run back to him and 15% dp dosent matter as i was keeping my health around 250 so that i could cast backfire and get him on his sacrifice spells which made it much quicker.
Didnt have melandrus and found troll to be sufficient enough as i was just keeping health low anyway so left escape in but as i couldnt get past the wardens i didnt need any of the defense/run skills so im sure the build could be made quicker with adding in some more dmg dealing
I'm glad it worked for you. I've also had trouble getting through the first mob. It's really a crapshoot because they sometimes have a mix of archer/hammer wardens. It's easiest when they're all hammer because you don't have traps. It's also not too bad with only archers because they just don't do as much damage and there aren't any knockdowns.
Glad to hear that the rez shrine makes it easy though. I've had bad luck and usually end up with a group of wardens right on top of the shrine when I rez.
I could not get past the wardens at begining but once you die you respawn the other side of craw and you 90% of the time get a clear run back to him and 15% dp dosent matter as i was keeping my health around 250 so that i could cast backfire and get him on his sacrifice spells which made it much quicker.
Didnt have melandrus and found troll to be sufficient enough as i was just keeping health low anyway so left escape in but as i couldnt get past the wardens i didnt need any of the defense/run skills so im sure the build could be made quicker with adding in some more dmg dealing
I'm glad it worked for you. I've also had trouble getting through the first mob. It's really a crapshoot because they sometimes have a mix of archer/hammer wardens. It's easiest when they're all hammer because you don't have traps. It's also not too bad with only archers because they just don't do as much damage and there aren't any knockdowns.
Glad to hear that the rez shrine makes it easy though. I've had bad luck and usually end up with a group of wardens right on top of the shrine when I rez.
2ndName
I use a similar build like Ripley, actually, the skillset are identical and what I do for kicks is that I come in as a 55, kill the first group of mob. I then switch to a regular armor (without all of the superiors) and take on the first boss. I tried taking down the Ele boss but it was taking a very long time, I gave up and zoned. Finally got the staff today tho, so I am done with this farm =)
ubermancer
I was about to make my own thread, but then I saw this one...
You can also kill Stoneweaver, the Monk boss, fairly easy too.
This makes three bosses in one area you can kill. I can get to the Warrior boss, but he seems to have support... havent checked to see if I can seperate him from the primary group yet, they caught me offguard the one time I went down there.
You can also kill Stoneweaver, the Monk boss, fairly easy too.
This makes three bosses in one area you can kill. I can get to the Warrior boss, but he seems to have support... havent checked to see if I can seperate him from the primary group yet, they caught me offguard the one time I went down there.
FuriousGirl
I used the R/Me build and it worked well! The trickiest part was getting past the wardens but once I got into the grove it was cake walk. The Ele boss was a little harder but as soon as he stepped behind the wall he was toast. Thanks! Now I'm tempted to try it with my Necro.
edited to say: I got the staff but not on my solo runs! LOL I was hoping to give the extra away to a guildie but ehh..
edited to say: I got the staff but not on my solo runs! LOL I was hoping to give the extra away to a guildie but ehh..
Axe Bringer
kudos to Mister O for this build... with a few modifications link to thread here
Attributes (with one of the quests done)
smiting 9
strength 10 (8+2) major strength
tactics 12 or 16
gear required:
enough armor so he doesn't wand you to death too quickly
sheild and weaon doesn't matter i use +60/-3 while hexed sheild and any weapon you have
Healing signet(tactics)
remove hex(no attrib)
smite hex(smiting)
scourage sacrifice(smiting)
balanced stance(tactics)
sprint (strength)
purge conditions(no attrib)
free space
use balanced stance and sprint to get through the mob of wardens using purge conditions after running through a couple traps
aggro him and let him use his degen and start wanding you when you're just over half health cast scourage sacrifice defile flesh will sacrifice 40% of his health remove this with either hex but use healing signet just after remove Lingering curse and defile flesh and reapply scourage sacrifice when needed
Run takes about 3 minutes
I must be really lucky get 1 staff every other run
NOTE: the empty space can be used for anything... i use endure pain for the health spike if i cant remove one of the hexes (DF or LC)
First post... so bear with me plz
Attributes (with one of the quests done)
smiting 9
strength 10 (8+2) major strength
tactics 12 or 16
gear required:
enough armor so he doesn't wand you to death too quickly
sheild and weaon doesn't matter i use +60/-3 while hexed sheild and any weapon you have
Healing signet(tactics)
remove hex(no attrib)
smite hex(smiting)
scourage sacrifice(smiting)
balanced stance(tactics)
sprint (strength)
purge conditions(no attrib)
free space
use balanced stance and sprint to get through the mob of wardens using purge conditions after running through a couple traps
aggro him and let him use his degen and start wanding you when you're just over half health cast scourage sacrifice defile flesh will sacrifice 40% of his health remove this with either hex but use healing signet just after remove Lingering curse and defile flesh and reapply scourage sacrifice when needed
Run takes about 3 minutes
I must be really lucky get 1 staff every other run

NOTE: the empty space can be used for anything... i use endure pain for the health spike if i cant remove one of the hexes (DF or LC)
First post... so bear with me plz