Even though Anet clearly favors PVP...
Priest Of Sin
Honestly, I'd like to see some sort of flashy emote for PvErs, like if you beat every mission you'd get an emote, if you beat every bonus, you'd get a better emote, ect. I like how we get titles now, but they are not flashy in the least. And I realize that one could argue that that fancy armor is the PvErs reward, but it just seems rather unfair that PvPers get a giant tiger/phoenix/whatever, whereas we just get a cool skin to wear.
Tarun
/signed
fiery
A.net favors PVP? Dude A.net gave you whole new content, only thing PVP got from chapter 2 is 12 vs 12.
PVE does not need emotes for all you did was finish a mission.
PVE does not need emotes for all you did was finish a mission.
lyra_song
PVErs are already flashy. We get 15k armor, we get FoW armor, we have access to better weapons , and the special event items (halloween, wintersday, day of the tengu) are for PvE characters only. Sure a PvP player can buy weapons, but that would mean they have to grind to get the gold, thus disqualifying them from the "hardcore PvP only" type.
so /notsigned
so /notsigned
Fractal Star
/howtheheckcanyouthinkanetfavourspvp?
Priest Of Sin
How can i think that Anet favors PvP? Well, FOW armor is rather dull unless it's dyed an extraodinary color, but a fame emote is TOTALLY noticeable. It's got a giant animal shooting out of somebody, it's gold, it's got a crazy aura about it, ect.
That's how I think Anet favors PvP.
PvP does not need emotes for all out did was kill a bunch of people with IWAY/Spike.
Sorry for the double post, but I feel this needed to be said.
That's how I think Anet favors PvP.
Quote:
Originally Posted by fiery
A.net favors PVP? Dude A.net gave you whole new content, only thing PVP got from chapter 2 is 12 vs 12.
PVE does not need emotes for all you did was finish a mission. |
PvP does not need emotes for all out did was kill a bunch of people with IWAY/Spike.
Sorry for the double post, but I feel this needed to be said.
reverse_oreo
/notsigned.
quickmonty
Quote:
Originally Posted by fiery
A.net favors PVP? Dude A.net gave you whole new content, only thing PVP got from chapter 2 is 12 vs 12.
PVE does not need emotes for all you did was finish a mission. |
fiery
Eh, use the Edit button to, edit a post to cause less spam in a thread.
I'm sorry if you think all HOH wins is Iway, but it's really not. As for spike builds, many varations and new styles are forming. I'm thinking you don't HOH much. But on a good balance build, it's all about positioning and tactics. 1 team vs. 1 team, the better of the team wins. As for a battle to win HOH, it takes patience and tactics.
As I said, A.net does not favor PVP more. As for completing a mission, who needs a a new emote after each mission and bonus? Every, almost all mission is henchie-able, why emote for it when countless people from Chapter 1 know their usefullness.
I'm sorry if you think all HOH wins is Iway, but it's really not. As for spike builds, many varations and new styles are forming. I'm thinking you don't HOH much. But on a good balance build, it's all about positioning and tactics. 1 team vs. 1 team, the better of the team wins. As for a battle to win HOH, it takes patience and tactics.
Quote:
Posted By: quickmonty DUDE! OP was not asking for an emote for finishing A mission. He suggested one for finishing every mission (a minor accomplishment) and every bonus (a significant accomplishment). I see no harm in this and it in no way takes away from the accomplishments of PvP elitests. |
Hunter Sharparrow
/signed
Anet does favor PvP. Take a look at the Faction PvE content. When you get to the mainland what level are you? Level 20 or close to it (as long as you do all the missions and quests available up to then). What level are the henchies? 20. What level are the enemies? 20. The PvE content very closely resembles PvP except that instead of other players controlling the opponents it's an AI instead. You have competition between the alliances of the same faction to see who can get the most faction points (current way by farming) to control the elite missions. That is an indirect PvP in that it is players still competing against other players but just not toe to toe (me fight you). Then you have the factions Luxon vs Kurzick. This is a combination of both kinds of PvP. Both a case of me fight you and me and you competing less directly for the same goal. All of this is suppose to be PvE content?
Anet does favor PvP. Take a look at the Faction PvE content. When you get to the mainland what level are you? Level 20 or close to it (as long as you do all the missions and quests available up to then). What level are the henchies? 20. What level are the enemies? 20. The PvE content very closely resembles PvP except that instead of other players controlling the opponents it's an AI instead. You have competition between the alliances of the same faction to see who can get the most faction points (current way by farming) to control the elite missions. That is an indirect PvP in that it is players still competing against other players but just not toe to toe (me fight you). Then you have the factions Luxon vs Kurzick. This is a combination of both kinds of PvP. Both a case of me fight you and me and you competing less directly for the same goal. All of this is suppose to be PvE content?
quickmonty
Quote:
Originally Posted by fiery
As I said, A.net does not favor PVP more. As for completing a mission, who needs a a new emote after each mission and bonus? Every, almost all mission is henchie-able, why emote for it when countless people from Chapter 1 know their usefullness.
|
And, as I said, the OP is not asking for an emote for completing "A" mission or bonus. Please re-read the OP.
Gmr Leon
The OP means get one shiny emote for finishing every mission or bonus in the game. One emote for finishing every mission or bonus in the game. Simple as that.
I shall take my leave now...
I shall take my leave now...
Tazzo
/not signed
you have titles system now which vast majority of them are geared purley for PvE.Emotes for completing all missions and or there bonuses please......
you have titles system now which vast majority of them are geared purley for PvE.Emotes for completing all missions and or there bonuses please......
Autumn_Leaf
how bout u guys get flashy emote if pvpers can get rid of the faction cap, and let us unlock skins/dyes with faction as well :-p
Raiin Maker
Quote:
Originally Posted by Autumn_Leaf
how bout u guys get flashy emote if pvpers can get rid of the faction cap, and let us unlock skins/dyes with faction as well :-p
|
i also agree PVE needs emotes, maybe for example finishing both games, gets you one emote.
Arkantos
ANet favours PvE....lol.
We have hundreds of weapons, bows, shields, staffs, wands, offhands. We have 38 coop missions. We have 2 countries to roam. We have FoW/UW. We have nice armour. Rangers can get several species for a pet. We can fight countless enemies. Now, lets see what PvP has to offer....
1.5k armour, only pets a wolf. They can 12v12, RA/TA, HoH. PvP only chars cannot leave battle isles.
Now, you sure ANet favours PvP?
We have hundreds of weapons, bows, shields, staffs, wands, offhands. We have 38 coop missions. We have 2 countries to roam. We have FoW/UW. We have nice armour. Rangers can get several species for a pet. We can fight countless enemies. Now, lets see what PvP has to offer....
1.5k armour, only pets a wolf. They can 12v12, RA/TA, HoH. PvP only chars cannot leave battle isles.
Now, you sure ANet favours PvP?
Tarun
Yes ANet favors PvP; because the game was made for and meant for PvP players. Research FTW.
quickmonty
<--- sticks one toe in to test the waters -----
There is one area where PvP is definitely favored. Most skill changes are based on PvP balance and suggestions of PvP players, regardless of what the PvE players think of the changes. Now ...... I'm not saying this is right or wrong .... just pointing out what I have seen since I started playing this game.
There is one area where PvP is definitely favored. Most skill changes are based on PvP balance and suggestions of PvP players, regardless of what the PvE players think of the changes. Now ...... I'm not saying this is right or wrong .... just pointing out what I have seen since I started playing this game.
Tarun
Quote:
Originally Posted by quickmonty
<--- sticks one toe in to test the waters -----
There is one area where PvP is definitely favored. Most skill changes are based on PvP balance and suggestions of PvP players, regardless of what the PvE players think of the changes. Now ...... I'm not saying this is right or wrong .... just pointing out what I have seen since I started playing this game. |
lightblade
I don't get it, the only emote that's for PvP people is the /rank
plus
There's only 1 title that's for PvP!
How can you think Anet favor PvP, while 95% of all these awards are for PvE people only?
plus
There's only 1 title that's for PvP!
How can you think Anet favor PvP, while 95% of all these awards are for PvE people only?
EternalTempest
Radio Inteview (3rd part)
GW started as PvE/Rpg w/ PvP. Since then PvE and PvP are on equal footing and they do take great concern to make sure PvP is balanced and fair (or the attempt at it).
/Not signed
I think the titles (when they hover over your name) are enough for me at least.
GW started as PvE/Rpg w/ PvP. Since then PvE and PvP are on equal footing and they do take great concern to make sure PvP is balanced and fair (or the attempt at it).
/Not signed
I think the titles (when they hover over your name) are enough for me at least.
Mandy Memory
I believe this is already in the game in the form of FoW armor.
Priest Of Sin
heh, yeah, edit post FTW!!! but I was on my phone typing that so yah... Anyway, yes, PvP should get dyes/skins/other animals and such, but all you people defending the fact that HoH is not spikes and IWAY only, let us spend 5 minutes within the cesspit that is HA Dis 1.
Guy1: LFG IWAY R6!!!!!
Guy2: Forming IWAY R3+ ONLY!!!!
Guy3: Forming RSpike, R3+ ONLY!!!!!!
Guy4: Forming IWAY, NEED TAINTED!
Guy6: IWAY NEEDS MONKS!!!
Guy7: Spike group needs Orders nec!!!
And so on.
Guy1: LFG IWAY R6!!!!!
Guy2: Forming IWAY R3+ ONLY!!!!
Guy3: Forming RSpike, R3+ ONLY!!!!!!
Guy4: Forming IWAY, NEED TAINTED!
Guy6: IWAY NEEDS MONKS!!!
Guy7: Spike group needs Orders nec!!!
And so on.
Tarun
Quote:
Originally Posted by lightblade
I don't get it, the only emote that's for PvP people is the /rank
plus There's only 1 title that's for PvP! How can you think Anet favor PvP, while 95% of all these awards are for PvE people only? |
PvP Only
Champion (GvG)
* Win 50 high rated GvG matches on your account. Guilds involved must have a rating of 1500 or more to qualify.
Gladiator (Team/Random Arena)
* Gladiator - 25 winning streaks (10 or more consecutive wins)
* Fierce Gladiator - 50 winning streaks (10 or more consecutive wins)
* Elite Gladiator - 100 winning streaks (10 or more consecutive wins)
Hero (Heroes Ascent)
* 1 Hero - requires 25 fame
* 2 Fierce Hero - requires 75 fame
* 3 Mighty Hero - requires 180 fame
* 4 Deadly Hero - requires 360 fame
* 5 Terrifying Hero - requires 600 fame
* 6 Conquering Hero - requires 1,000 fame
* 7 Subjugating Hero - requires 1,680 fame
* 8 Vanquishing Hero - requires 2,800 fame
* 9 Renowned Hero - requires 4,665 fame
* 10 Illustrious Hero - requires 7,750 fame
* 11 Eminent Hero - requires 12,960 fame
* 12 Kings Hero - requires 21,600 fame
* 13 Emperors Hero - requires 36,000 fame
TheCrusader
You already have titles...
Rayne Nightfyre
It is true that ArenaNet rewards PvP in a more prestigous way, through exclusive cape designs and trims to champion guilds, emotes, and so on. But it's wrong to say they neglect anything PvE-wise. They make PvE very rewarding and addicting. Titles and 15k/Obsidian armor are just a few goodies that are available only via PvE. And honestly PvP does require much more cooperation and dedication, so it is fair that champions of PvP are more renowned. So it is fine the way it is.
/Not signed.
/Not signed.
quickmonty
Quote:
Originally Posted by Rayne Nightfyre
It is true that ArenaNet rewards PvP in a more prestigous way, through exclusive cape designs and trims to champion guilds, emotes, and so on. But it's wrong to say they neglect anything PvE-wise. They make PvE very rewarding and addicting. Titles and 15k/Obsidian armor are just a few goodies that are available only via PvE. And honestly PvP does require much more cooperation and dedication, so it is fair that champions of PvP are more renowned. So it is fine the way it is.
/Not signed. |
/not signed
BahamutKaiser
WE got titles..... I wouldn't mind if there was a different kind of flashy emote for characters which improved for each title they maxed, that would be a decent addition.
How about Wings, little wings, big wings, bat wings, featherd wings, Huge Dragon wings with claws on the limbs.
Well something or other, it is just a flash for people to show off. And there are plenty of people to play PvE but don't grind just so they can look stunning in some armor. If I come by the gold over time I may get some 15K assassin armor, but I don't intend to grind.
Getting a Signature for being a great PvE player, not grinder, would be nice, and it would be a further insentive for players to go back through missions and hit maximum or bonuses, as well as explore the maps thourougly, a reward for succeeding at PvE challenges, not grinding, would be very nice.
How about Wings, little wings, big wings, bat wings, featherd wings, Huge Dragon wings with claws on the limbs.
Well something or other, it is just a flash for people to show off. And there are plenty of people to play PvE but don't grind just so they can look stunning in some armor. If I come by the gold over time I may get some 15K assassin armor, but I don't intend to grind.
Getting a Signature for being a great PvE player, not grinder, would be nice, and it would be a further insentive for players to go back through missions and hit maximum or bonuses, as well as explore the maps thourougly, a reward for succeeding at PvE challenges, not grinding, would be very nice.
Autumn_Leaf
Quote:
Originally Posted by Tarun
Exactly. Look at what happened to IWAY (hey it's most famous). How much would you like to bet that MM necros got nerfed because of minion factories in Heroes Ascent too.
|
but skill changes also happens due to over farming and other builds that becomes too popular i.e the 55 monks. i mean theres a lot of pvpers who got pissed that they werent able to get there 2 dam count...lol..jk.
but the point is thatthey dont just change it for pvp.
SziP
lol PvE people dont like PvP but they want the rewards PvPrs get.
/not signed
/not signed
MaglorD
Quote:
Originally Posted by master_of_puppets
PVP is so much more fun and challenging than PVE. Cmon u beat a bunch of missions, none of which are hard (some say Th. Keep. in Tyria is really hard but its not). ANYONE can beat all the missions and bonuses but can anyone win HoH or get to top 100 on guild ladder?
Anyone who thinks PVE is more fun than PVP has some serious mental problems. |
SziP
Quote:
Originally Posted by MaglorD
We should just petition Anet to scrap PVE and focus on PVP. What do you think? That would solve PVP elitism permanently. With everyone doing PVP, the so-called PVP elite would just be like any other player.
|
M C H A M M E R
Quote:
Originally Posted by lightblade
I don't get it, the only emote that's for PvP people is the /rank
plus There's only 1 title that's for PvP! How can you think Anet favor PvP, while 95% of all these awards are for PvE people only? |
Also...I WANT A PVE EMOTE
Maybe something like this
All Missions Completed tyria:Fox
All Missions Completed with bonus:Bull
All Missions Completed Cantha: Crane
All Missions Compelted with Master:Panda
100% Tyria Exploration:Cheetah
95%:?
80%:?
70:?
60:?
Drunkard:A MUG!
Commands like.../drunk, or /exploration
quickmonty
Quote:
Originally Posted by master_of_puppets
PVP is so much more fun and challenging than PVE. Cmon u beat a bunch of missions, none of which are hard (some say Th. Keep. in Tyria is really hard but its not). ANYONE can beat all the missions and bonuses but can anyone win HoH or get to top 100 on guild ladder?
Anyone who thinks PVE is more fun than PVP has some serious mental problems. |
Rayne Nightfyre
Indeed. I have played for over a year, and 99.9% of that playtime was all PvE. So my earlier comments are coming from the perspective of a dedicated PvE'er.
If you haven't learned by now, Guild Wars is a game of preference. There are no right or wrong ways to play; it's all about what you and your friends wish to do. So there is no need for taking a verbal shot at anyone who plays a certain way.
But seriously, high-level PvP simply does take more planning and communication and thus deserves to have greater emphasis and recognition than its PvE counterpart. But that is no reason to put PvE on a lower level; it is equally as fun.
Quote:
Originally Posted by master_of_puppets
Anyone who thinks PVE is more fun than PVP has some serious mental problems.
|
But seriously, high-level PvP simply does take more planning and communication and thus deserves to have greater emphasis and recognition than its PvE counterpart. But that is no reason to put PvE on a lower level; it is equally as fun.
Zui
PvE has 15k and FoW armor. It also has ultra rare weapons. You have emotes that you can use 100% of the time, instead of every 30 seconds.
MCS
Unique armor/weapons is cooler than an emote.
Dougal Kronik
/signed
It's an emote for completing all missions and bonuses. Why not.
Those who prefer PvP shouldn't feel threatened.
It's an emote for completing all missions and bonuses. Why not.
Those who prefer PvP shouldn't feel threatened.
gimpy wimmer
/i-r-teh-leet-pvezors giant flashing thumbs up comes out of your chest you obtain this by getting the title king of big deal now everyones happy kk?
Lasareth
Emotes have been suggested before, and I'm personally tired of seeing arguments of how one might be better than the other degenerating into assaults on players of a certain style.
Closed.
Closed.