Most Useless ranger skills ever

Maria The Princess

Maria The Princess

Forge Runner

Join Date: Mar 2006

Aequitas Deis

i found a new 1!!!

how about power shot? theres so many skils that can outdamage it and cost the same.

Heelz

Academy Page

Join Date: Aug 2005

TLH

E/N

I think ANet should just remove the "turn all neutral creatures hostile" effect of Otyugh's Cry. It distracts people from the skill's real effect, the +20 armor for your pet. 100 armor pet with Call of Protection... who needs a tank? Granted, pet AI isn't the best, but it's pretty on par with W/Mo-I.

Francis Demeules

Francis Demeules

Desert Nomad

Join Date: Jan 2006

Canada, Qc

[Holy]

Me/Mo

Quote:
Originally Posted by Maria The Princess
i found a new 1!!!

how about power shot? theres so many skils that can outdamage it and cost the same. Since the buff, its hard to tell really. Everyone use penetration shot. but sometime, the 20% skill can get away.Its almost the same dmg without pen. Simce I discover Marauder shot and Melandru shot, these 2 skills beat PS in dmg without 20% armor. you do what with PS with 16 marksmanship? 46?56? Power shot do the same thing and Melandru/Marauder are more than that. I attempt the 90 last day with Marauder/Melandru only on caster and 77 on warrior.

Sneale.

Sneale.

Academy Page

Join Date: Mar 2006

Quote:
Originally Posted by KillerGuitar666
My list:
Famine Although I do not have factions, I would think Sympathetic/Ancestor's Visage + Famine would make a damaging combination.

Evilsod

Evilsod

Banned

Join Date: Mar 2006

England

Lievs Death Squad [LDS]

Quote:
Originally Posted by Maria The Princess
having it whith apply poisn , incendary arrows or some damage preparation, and use it on that tank in a stance thinking hes smarter thaen evrybody

or you can go the other way, and have seeking arrows as preparation and use damaging bow attaks, like dual shot or poison arrow Precision Shot is better than Called Shot by miles. Unless your under heavy fire, which lets face it as a ranger, doesn't happen often, you can quite easily time a Precision Shot inbetween a caster hitting you. The only annoying thing Called Shot has is the near impossibility to even dodge it with its 3x speed.

Would be nice if they'd make an interrupt like that. Deals 0 damage but travels 3x faster.

What does Famine do? As in the description. All i remember is somet to do with 0 energy.

SnipiousMax

SnipiousMax

Perfectly Elocuted

Join Date: Sep 2005

Quote:
Originally Posted by Evilsod
Would be nice if they'd make an interrupt like that. Deals 0 damage but travels 3x faster.
^ Were BHA better, I could see using Called shot as an unblockable, undodgeable interrupt...but alas....

zeno

Frost Gate Guardian

Join Date: May 2005

Quote:
Originally Posted by SnipiousMax
Read the skill description again. It shoots twice as fast. Not shoots an arrow that moves twice as fast. If it normally takes 2.0 seconds to fire an arrow, then quick shot fires in 1.0 sec. No the description says quickshot MOVES twices as fast, not shoot twice as fast. Quickshot comes out in exactly 1 second regardless of bow speed, which isn't always 2 seconds.


Quickshot WAS useless before it was an elite, and I believe I was one of the first to complain about it. What it did before was disable all your other bow attack skills for 3 seconds, making it impossible to chain attacks. But now you can go [some normal attack]->Quick->Savage Shot, and quickshot became uber.

SnipiousMax

SnipiousMax

Perfectly Elocuted

Join Date: Sep 2005

Quote:
Originally Posted by zeno
No the description says quickshot MOVES twices as fast, not shoot twice as fast. Quickshot comes out in exactly 1 second regardless of bow speed, which isn't always 2 seconds.
Quick Shot
Shoot an arrow 2 times faster than normal.

Skill description from GWfreaks, which I based the quoted statement on. I'm at work so I can't check to see what it says in game (haven't used QS in ages).

In practice though you're right 1 second 'cast' time, moves faster than normal.

<EDIT> Checked the skill listing on the offical site.
Elite Bow Attack. Shoot an arrow that moves twice as fast.

GWfreaks is wrong.

So in practice and description, fires in 1 sec, moves twice as fast as normal.

Maria The Princess

Maria The Princess

Forge Runner

Join Date: Mar 2006

Aequitas Deis

Quote:
Originally Posted by Evilsod
Precision Shot is better than Called Shot by miles. Unless your under heavy fire, which lets face it as a ranger, doesn't happen often, you can quite easily time a Precision Shot inbetween a caster hitting you. The only annoying thing Called Shot has is the near impossibility to even dodge it with its 3x speed.

Would be nice if they'd make an interrupt like that. Deals 0 damage but travels 3x faster.

What does Famine do? As in the description. All i remember is somet to do with 0 energy.
precision shot is easily interrupted, and rechage time is 6 seconds and is easyly interrupted, which means and you dont need heavy fire to be interruped, all it takes is a monk wanding you.
.
Called shot is only 3 secs to recharge and not easily interrupted.
so for 2 shots of called shot, which comes to same energy spent and only 1 second more, you do more damage then with 1 precision shot. dont forget the preparation +damage.

Seban Anu

Ascalonian Squire

Join Date: Sep 2005

One day, somewhere, anet will come out with an expansion or new chapter or whatever and in a nice field of pve...

... someone will look around at the dozens of level 20 moas and think, "Now if only I had Otyugh's Cry..."

Jack Valmont

Jack Valmont

Academy Page

Join Date: Jan 2006

Guelph, Ontario

Pure Beards [PuBe]

Hehehe

Sir Mad

Sir Mad

Desert Nomad

Join Date: Apr 2006

Moe's Pub

Pigs Can Fly [Pigs]

R/

Quote:
Originally Posted by Heelz
I think ANet should just remove the "turn all neutral creatures hostile" effect of Otyugh's Cry. It distracts people from the skill's real effect, the +20 armor for your pet. 100 armor pet with Call of Protection... who needs a tank? Granted, pet AI isn't the best, but it's pretty on par with W/Mo-I. I wonder if this one would work for Defend Denravi when all the monsters of the forest run away... Just imagine if you could send them all on the titans. I've never tested it. I guess it wouldn't work...

Evilsod

Evilsod

Banned

Join Date: Mar 2006

England

Lievs Death Squad [LDS]

Quote:
Originally Posted by Maria The Princess
precision shot is easily interrupted, and rechage time is 6 seconds and is easyly interrupted, which means and you dont need heavy fire to be interruped, all it takes is a monk wanding you.
.
Called shot is only 3 secs to recharge and not easily interrupted.
so for 2 shots of called shot, which comes to same energy spent and only 1 second more, you do more damage then with 1 precision shot. dont forget the preparation +damage. Precision Shot cannot simply be interrupted by a monk seeing you using it and starts wanding. Theres no way they could interrupt it in time, monks SHOULD have better things to be doing than praying to god the ranger over there is using something that can be interrupted. Also Longbows range > Wands range. Besides how many targets are actually in Evasive/Blocking stances there days? If they have Shields Up you wont be doing much damage anyway, even if you do get that Called Shot off since it has no added damage. The only use Called Shot has is to interrupt a dazed target no questions asked. The prep damage is usually reduced beyond been effective anyway against Warriors or Rangers (the targets who are most likely to evade an arrow).
I only take Precision Shot if i know there are stances in PvE anyway, such as 'Shield Stance' from Losaru Blademasters in the Desert, when doing it with henchman, the majority of times Little Thorn hits them with Wild Blow anyway, same for Whirling Defences on Jade Bows (plus there expertise seems to suck beyond belief).

Maria The Princess

Maria The Princess

Forge Runner

Join Date: Mar 2006

Aequitas Deis

Quote:
Originally Posted by Evilsod
Precision Shot cannot simply be interrupted by a monk seeing you using it and starts wanding. Theres no way they could interrupt it in time, monks SHOULD have better things to be doing than praying to god the ranger over there is using something that can be interrupted. Also Longbows range > Wands range. Besides how many targets are actually in Evasive/Blocking stances there days? If they have Shields Up you wont be doing much damage anyway, even if you do get that Called Shot off since it has no added damage. The only use Called Shot has is to interrupt a dazed target no questions asked. The prep damage is usually reduced beyond been effective anyway against Warriors or Rangers (the targets who are most likely to evade an arrow).
. you know when you trap.... 1 hit from anything and you get interrupted.

same with precision shot. ok lets say the monk is busy with his own stuff, but you get "enemy" rangers, eles, necrios, mesmers..... ant 1 little hit interrupts you, yes by wanding, cuz thats what "easily interrupted" means. unless if you are in a stance, but you dont carry 4 stances so.....

and shields up is mostly for physical damage arrows. try ebon string with kindle arrows...

Look Alive

Academy Page

Join Date: Nov 2005

Guild of Geeks [GoG]

N/Mo

Quote:
Originally Posted by SnipiousMax
Yea there's really only two preps you'd need to use it with...and of those two only choking gas is really worth it. IMO an elite needs to be useful in many situations. IMO an elite needs to be deadly in combination with another elite to be en elite..

Hundred blades + IW = death

Practiced stance + Incendary arrows = chaos

Francis Demeules

Francis Demeules

Desert Nomad

Join Date: Jan 2006

Canada, Qc

[Holy]

Me/Mo

Quote:
Originally Posted by Look Alive
IMO an elite needs to be deadly in combination with another elite to be en elite..

Hundred blades + IW = death

Practiced stance + Incendary arrows = chaos This is not a problem to have 2 elite in your build anyway

Pitha

Pitha

Banned

Join Date: Dec 2005

Isle of Dead

Pain Theory [Pain]

R/

dont know where can I use Archer´s Signet ... this is most useless I think

markus_thom

Frost Gate Guardian

Join Date: Apr 2006

Australia(the land of lesser games)

neptunes grace

R/W

Quote:
Originally Posted by Maria The Princess
....always having a mini tank with you.... whenever u have skill

useless?! It would be nice to see a secondary use for this skill tho, maybe a elite in the future( elite charm) that does something else besides let you bring ur pet along. Maybe temporary being able to charm A opponents animal for a set time.

Man thats a awesome idea for a skill have to be a elite tho, that would own those bunny thumpers lol.

captainccc

captainccc

Krytan Explorer

Join Date: Jun 2005

East Coast =D

Various GvG Guilds...Always Moving

Mo/

Im no expert in Rangers but is Quick Shot usefull? Isnt there other elites that are way better than that, that are more usefull for ANY build? Sorry if its obvious

markus_thom

Frost Gate Guardian

Join Date: Apr 2006

Australia(the land of lesser games)

neptunes grace

R/W

Quote:
Originally Posted by captainccc
Im no expert in Rangers but is Quick Shot usefull? Isnt there other elites that are way better than that, that are more usefull for ANY build? Sorry if its obvious quick shot is underated people tend to say why use quick shot when you have punishing shot?

for one it uses less energy and its fast with no lag good for fast added physical damage goes well with read the wind, dual shot, quick shot, savage shot, fav winds and lightning, quick shot has quick recharge and can be fired after other shots with hardly any lag and has twice the normal speed.

Im suprised so many rangers dont use it.

nomercy

Krytan Explorer

Join Date: Jan 2006

Wouldn't Equinox be very usefull vs Shock Warriors and perhaps Balanced groups in HoH?

And Famine could be used for Balanced groups, seeing as they use energy drainers.

Dyon Adell

Dyon Adell

Academy Page

Join Date: Jun 2006

Tyria

Gamer Edge(TRE)

R/Me

I used to hate BHA. But after reading a few posts and doing some self-reflection, I've come to think that BHA can actually be a crucial skill in a ranger spike team.

Imagine a healer being hit by BHA right after suffering from Drain Enchantment. Now, if he or she was the only healer, the team is more or less defeated. Even if there're 2-3 healers, I can say the healer hit by BHA still won't ellude death much. Dazed for a few seconds in GW is fooking serious. Especially when dealing with spikes.

So really, all elites, it depends on how you use them. Quickshot has been explained. So has Oath Shot, which was one of my all time despised.

Francis Demeules

Francis Demeules

Desert Nomad

Join Date: Jan 2006

Canada, Qc

[Holy]

Me/Mo

Every skill has its own use. Those who think a skill useless is because they dont really need it in their builds.

makosi

makosi

Grotto Attendant

Join Date: Mar 2006

"Pre-nerf" is incorrect. It's pre-buff.

Requirement Begins With R [notQ]

Me/

Quote:
Originally Posted by Sneale.
Although I do not have factions, I would think Sympathetic/Ancestor's Visage + Famine would make a damaging combination. A friend and I tried that in the Underworld and it was fairly effective.

Me/R Ancestor's Visage, Sympathetic Visage, Famine, Phantom Pain, Shatter Delusions, Epidemic, Energy Tap, Res Sig.

Mo/W standard 55hp tank.

It was quite slow in comparison to SS but worked nevertheless.

blakk

blakk

Lion's Arch Merchant

Join Date: May 2005

The Marble Clan [KING]

R/Mo

seriously not trying to anger anyone, but these "worst skill threads" are a waste. what always happens is somone posts about a skill thats the worst, and five people reply insomeway showing how the skill works very well. every skill in the game has a purpose and an environment in which it does well.

"ripost and deadly ripost sucks! i cant kill any casters with it because they dont melee attack you! omfg why arethese useless skills in the game"
reply:
"um i can kill bladed ataaxes in underworld with my -55hp build"
"i'm on 2 million xp killing hydra and gryphons in the desert with those skills"

ect and so on.

odly

Krytan Explorer

Join Date: Jan 2006

N/

Quote:
Originally Posted by Amarth d'Arc
"Broadhead is useless"? LOL

I Never had a better skill in PVE. Try BHE + Epedemic (you can add Apply Poison and Throw Dirt). Large groups of Casters or Assassins melt down like snow in hell (most Mobs don´t use remove conditions).

Although the flight and activation time of "BHE" is not as good as that of "Concussion shot" it is still far more reliable to get a target (specialy Assassins and Ritualists) dazed early into the battle because you don´t have to hit while target is casting a spell.

This is the best Ranger skill for PVE/Factions. A well played BHE + Throw Dirt + Epedemic Rangerbuild is far more valuable for a group than any Barrage build.

You should hear the surprized comments from Random Teammates "how fast and smooth" Corporate Mission runs are.... I agree. BHE works wonders in PVE. Use apply poison as a cover condition and you can singlehandedly disable that big angry boss completely. (I don't run mesmer secondary, but epidemec seems a good idea. To bad you cannot combine it with fevered dreams.

Francis Demeules

Francis Demeules

Desert Nomad

Join Date: Jan 2006

Canada, Qc

[Holy]

Me/Mo

Quote:
Originally Posted by odly
I agree. BHE works wonders in PVE. Use apply poison as a cover condition and you can singlehandedly disable that big angry boss completely. (I don't run mesmer secondary, but epidemec seems a good idea. To bad you cannot combine it with fevered dreams. Team work is the key

Maria The Princess

Maria The Princess

Forge Runner

Join Date: Mar 2006

Aequitas Deis

BHA is great for Bosses and in AB.... hehe i love doin it on a necro whos trying to animate stuff or stands there waiting to get a corpse.

dgb

Jungle Guide

Join Date: Sep 2005

Mo/Me

Quote:
Originally Posted by nomercy
Wouldn't Equinox be very usefull vs Shock Warriors and perhaps Balanced groups in HoH?

And Famine could be used for Balanced groups, seeing as they use energy drainers. Because Shock is really a spell.

Read the skill description.

Francis Demeules

Francis Demeules

Desert Nomad

Join Date: Jan 2006

Canada, Qc

[Holy]

Me/Mo

Quote:
Originally Posted by dgb
Because Shock is really a spell.

Read the skill description. http://gw.gamewikis.org/wiki/Shock

Its a skill, not a spell

Evilsod

Evilsod

Banned

Join Date: Mar 2006

England

Lievs Death Squad [LDS]

Quote:
Originally Posted by Dyon Adell
Imagine a healer being hit by BHA right after suffering from Drain Enchantment. Now, if he or she was the only healer, the team is more or less defeated. Even if there're 2-3 healers, I can say the healer hit by BHA still won't ellude death much. Dazed for a few seconds in GW is fooking serious. Especially when dealing with spikes. No. Thats what Blackout is for. BHA is shit in any PvP group that has learnt how to 1. Use the mysteries of the 'a' and 'd' keys 2. Heard about the infinite wisdom of condition removal. 0.5seconds is still plenty of time to infuse against many spikes. 5-7seconds until your skillbar recharges is usually a bit too late.

Animate x spells are all 2 seconds long. If you can't interrupt them either delete your ranger or find a way to reduce lag. Bringing BHA just to use on MMs is a complete waste of time. Specially as many will have a boon prot in the team. Crippling Shot > BHA in ABs. Too easy to avoid, too easy to remove, very long recharge, high energy cost.

All BHA is good for is killing those pesky ele bosses that can drop a team of henchman in 2 spells.

elavro

Ascalonian Squire

Join Date: Nov 2005

total equilibrium of telenet

R/Me

I still don't know what's so great about quick shot, okay it shoots an arrow that moves twice as fast, cost 5 energy and has 1 second cooldow. Now lets see called shot: shoots arrow that moves 3 times faster, cannot be blocked or evaded, cost 5 energy and 3 seconds cooldow. A non elite that is practicly better than an elite, but the elite is more spamable

SnipiousMax

SnipiousMax

Perfectly Elocuted

Join Date: Sep 2005

Quote:
Originally Posted by elavro
I still don't know what's so great about quick shot, okay it shoots an arrow that moves twice as fast, cost 5 energy and has 1 second cooldow. Now lets see called shot: shoots arrow that moves 3 times faster, cannot be blocked or evaded, cost 5 energy and 3 seconds cooldow. A non elite that is practicly better than an elite, but the elite is more spamable
Quickshot also has a set 'cast time' where called shot does not. This lets you fire Quickshot faster, and on top of that it moves twice as fast. The idea is that you can deliever more 'buffed' arrows in a shorter time (ie... Preps, Orders, Conjure, etc.). How well it actually works is the subject of much debate....

There's some more info here
, but I'll post a snipit that I thought was appropriate for your post.

Quote:
Originally Posted by Guildwiki
The unstated aspect of Quick Shot is that it actually lowers the firing speed of the bow for the duration of the skill down to its 1 second activation time. Hence, attack skills may be used immediately after Quick Shot without the post-fire delay associated with Distracting Shot, Savage Shot, Punishing Shot, and Concussion Shot. This allows for combos such as Dual Shot, Quick Shot, Savage Shot to be performed with unprecedented speed.