I think monks are too powerful, because if a team has a good monk or better two or three of them the team works great, but if you have a team without a monk the team is dead. No other class in GW has such a great influence on the success of a team.
I think all classes should have the same influence on the the success of the team and this will remove the waiting time to get a monk in the party.
The best way to reduce the monks power is to lower the effect of their healing spells and of divine favor.
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