Which Faction is the "Good Guys" Faction?

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drakken06
Ascalonian Squire
#1
I'm just curious, but which of the two factions, Luxon or Kurzick, would you guys/girls honestly consider being the "good guys" faction, even if you're on the opposing faction, I'd like an honest answer. I'm just curious. ^_^
kaya
kaya
Krytan Explorer
#2
imo Luxon
Numa Pompilius
Numa Pompilius
Grotto Attendant
#3
That's just the looks. I don't think either side is actually good, but Kurzicks are described as tree-huggers who live for art and music; the only thing the Luxons ever talk about is various forms of mayhem and murder (e.g. slaughtering prisoners for sport).
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drakken06
Ascalonian Squire
#4
Yeah, hate to admit my bias, but the Kurzicks are all clad in dark and such, which doesn't make them look like the good guys imo.
C
Cyril Aspect
Frost Gate Guardian
#5
The beauty of it is neither side is good.

nor is either side bad. There is no real right side both are fairly even in terms of what good and bad things they do.


Thus it comes down to opinion and preference which is as it should be.
Ecklipze
Ecklipze
Lion's Arch Merchant
#6
Can someone please remind me why the two sides fight in the first place again? (i lost the manuscripts )
lyra_song
lyra_song
Hell's Protector
#7
Someone called someone's momma fat >.> ?

*runs*
K
Ken Dei
Wilds Pathfinder
#8
In all reality, trash talk aside. Both are technically the good guys. However, good/bad don't fit into this type of war.

The war is mainly over resources then anything else.
BigTru
BigTru
Jungle Guide
#9
I'd say Kurzick. They just want to protect their forest, while the Luxon want to invade it.
Lyphen
Lyphen
Lion's Arch Merchant
#10
I'd say Luxon. They just want to protect their turtles, while the Kurzicks want to kill them.


See how that works?
Zorian Direspell
Zorian Direspell
Frost Gate Guardian
#11
Both technically have their virtues and their vices ... I would say that objective morality favors the Kurzicks as the actual good guys however.

Luxons respect strength because it was difficult to survive as a society that relied upon the bounty of the seas when that bounty was taken from them. It was only through sheer force of will ('Strength of Character' as Elder Rhea would have it) that the Luxons survived. There is something admirable in their never say die attitude.

However, the result of this societal development has been that the Luxons don't respect anything without the same devotion to strength as themselves. The weak are left to suffer and die, and those not strong enough to resist the Luxons are broken and destroyed. For the Luxons, there can never be peace, as peace breeds apathy, and apathy drains a society's strength.

Kurzicks, on the other hand, have a very rigid, religious society, bound by forms of tradition and rules of etiquette. Kurzicks respect ingenuity above strength. They pride themselves on their art and invention. Peculiarly, the aesthetic feel of the Kurzicks is essentially "Goth Germanic" and their pale features, dark clothing and rank titles (such as Kommandant) suggest fascist oppression and evil intent. This would seem especially so when compared to the Luxons, whose more colorful clothing and looser social regime suggest a lighter, more airy society. Such appearances are deceiving. The Kurzicks, you see, are interested first and foremost with the preservation of culture (all culture, as there are Kurzicks who study Luxon society).

For the Kurzicks, peace is not only possible, it is a goal to be achieved, if not for the frequent raids and attrocities committed by the Luxons. To be fair, this has led Kurzick forces to adopt rash measures, including a "god's vengeance" weapon, among other things. If the Luxons are capable of consistent attrocities, then the danger of the Kurzicks is their capacity for rarer yet greater attrocities. Regardless, the only faction that could conceive of peaceful coexistance not in contravention to their way of life is the Kurzicks. Which, of course, is why I joined that side.
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lagrand1
Wilds Pathfinder
#12
The Kurzicks are fascists, the Luxons are anarchists.

Pick your poison. The sea is much prettier than the forest, so the Luxons are the good guys. BTW, Suxons is a stupid name, stop saying it...(no one here, just had to get off chest, ty for listening)
Sanji
Sanji
Wilds Pathfinder
#13
They're both jerks.
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mqstout
Wilds Pathfinder
#14
The neutral, "I'm not participating in this stupid war" faction.
Raiin Maker
Raiin Maker
Wilds Pathfinder
#15
luxon=the places look nicer

kurzick= great looking 15k armour.
castanaveras
castanaveras
Wilds Pathfinder
#16
O.o I always thought Kurzick are the bad boys...
Cash
Cash
Wilds Pathfinder
#17
Quote:
Originally Posted by Raiin Maker
luxon=the places look nicer

kurzick= great looking 15k armour.
my thoughts exactly- im going kurzick simply because of that badass 15k
Andy_M
Andy_M
Wilds Pathfinder
#18
Quote:
Originally Posted by mqstout
The neutral, "I'm not participating in this stupid war" faction.
Absolutely.
Spazzer
Spazzer
Jungle Guide
#19
Kurzicks try to kill baby turtles.

'nuff said.
Racthoh
Racthoh
Did I hear 7 heroes?
#20
Kurzick places are blue, Luxon are red. Red has always been the evil side, therefore Kurzick are good, Luxon are bad.