What is better on axes/swords? 10% furious or 20/20 sundering?
ibex333
Sorry if this was already answered, but search doesnt work.
What is better on axes/swords? 10% furious or 20/20 sundering? Please explain why.
What is better on axes/swords? 10% furious or 20/20 sundering? Please explain why.
Chilly Ress
Personal opinion really. Do you want the chance of a little more damage, or an even less chance of getting double adrenaline. Both are decent, imo, but are still inferior to zealous and vamp.
VGJustice
I agree with Chilly, it really is up to personal taste and the needs of your build. I also say that if you just want to increase damage, a maxed Vampiric is still the best way to go.
ibex333
Wow.. that's crazy... So why in the world are people charging so much for 20/20 upgrades if vampiric is better daamge wise?
demon dantes
well vamp is ok for dmg cause it is a constant 3 dmg and heal to you but most builds are adren so furious would be the best
Zui
That's a complicated question(the second one)...
Theese are probably the lamest reasons you can imagine, but they're also fairly accurate:
1. Sundering sounds cool. The cooler the name, the better.
2. Perfect sundering is considered a rare mod. Rarer is better, even if it sucks.
3. Sundering has no drawbacks. Bad players like things with no drawbacks, even if the drawbacks are insignificant(or practicaly non-existant; zealous will almost always make up for its self, vampiric at best can actualy give you life, at a sub-optimal working level it causes you to loose an insignificant amount of life).
4. 20/20 is a big number. Even bigger than before. If it was considered good by 'everyone' before, it must be even better now.
5. It costs alot, since everyone is buying it.
6. Everyone is buying sundering for the above flawed reasons, leading to many players thinking sundering is good for some/all of the above reasons.
Or you have the player who is lied to about the math from someone who worships sundering(or is trying to sell their mod), and never double checks.
Theese are probably the lamest reasons you can imagine, but they're also fairly accurate:
1. Sundering sounds cool. The cooler the name, the better.
2. Perfect sundering is considered a rare mod. Rarer is better, even if it sucks.
3. Sundering has no drawbacks. Bad players like things with no drawbacks, even if the drawbacks are insignificant(or practicaly non-existant; zealous will almost always make up for its self, vampiric at best can actualy give you life, at a sub-optimal working level it causes you to loose an insignificant amount of life).
4. 20/20 is a big number. Even bigger than before. If it was considered good by 'everyone' before, it must be even better now.
5. It costs alot, since everyone is buying it.
6. Everyone is buying sundering for the above flawed reasons, leading to many players thinking sundering is good for some/all of the above reasons.
Or you have the player who is lied to about the math from someone who worships sundering(or is trying to sell their mod), and never double checks.
monty123
Quote:
Originally Posted by Zui
That's a complicated question(the second one)...
Theese are probably the lamest reasons you can imagine, but they're also fairly accurate: 1. Sundering sounds cool. The cooler the name, the better. Furious Sounds cool imo 2. Perfect sundering is considered a rare mod. Rarer is better, even if it sucks. And Max Furious isn't? I have seen perfect sundering twice (one 10/10 and one 20/20, dropped for me, furious best was 8%) 3. Sundering has no drawbacks. Bad players like things with no drawbacks, even if the drawbacks are insignificant(or practicaly non-existant; zealous will almost always make up for its self, vampiric at best can actualy give you life, at a sub-optimal working level it causes you to loose an insignificant amount of life). Furious has no drawbacks either 4. 20/20 is a big number. Even bigger than before. If it was considered good by 'everyone' before, it must be even better now. Okay, cool big number woohoo fun 5. It costs alot, since everyone is buying it. drawback of sundering 6. Everyone is buying sundering for the above flawed reasons, leading to many players thinking sundering is good for some/all of the above reasons. Sundering is good, as a place holder Or you have the player who is lied to about the math from someone who worships sundering(or is trying to sell their mod), and never double checks. |
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Jedimagician
I am not a damage dealer on the team although i sometimes few attack skills. therefore i dont really care about how fast my adrenaline charges.
so IMO 20/20 sunder> furious
so IMO 20/20 sunder> furious
mtm
Quote:
Originally Posted by Jedimagician
I am not a damage dealer on the team although i sometimes few attack skills. therefore i dont really care about how fast my adrenaline charges.
so IMO 20/20 sunder> furious |
ok
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Jedimagician
Quote:
Originally Posted by mtm
You're using sundering mod because you don't care for your damage?
ok ![]() |
VGJustice
Quote:
Originally Posted by Jedimagician
nope i use sunder coz i dunt care how fast my attk skills charges
|
Erm, yeah... if you're using a lot of adrenaline skills, then a maxed Furrious mod may actually do better than a maxed Vampiric mod. But, if you're using a lot of energy based skills, then Vampiric would be better, or possibly Zealous.
Zui
So if you're not going for damage, and you don't care about increased utility from furious, why did you even invest in a sundering mod in the first place? Seems like a waste of money to me.
Mega Storm
4 weapon slots for good reason.
Use a zealous and complementing shield setup to regen some energy when low, switch to vamp to crank out damage regardless of adren skill setup, switch to sundering or whatever it is you like for a all around decent setup, and a nice while hexed setup and/or 20 under 50 for when the going gets tough and you need that last second or 2 to charge a skill.
Each setup needs to have a corrosponding shield (if you use them) to go along with the style of the weapon for maximum results. Get used to switching out on the fly during combat and you'll notice a great deal of improvement in your way of combat.
Hope it helps.
Use a zealous and complementing shield setup to regen some energy when low, switch to vamp to crank out damage regardless of adren skill setup, switch to sundering or whatever it is you like for a all around decent setup, and a nice while hexed setup and/or 20 under 50 for when the going gets tough and you need that last second or 2 to charge a skill.
Each setup needs to have a corrosponding shield (if you use them) to go along with the style of the weapon for maximum results. Get used to switching out on the fly during combat and you'll notice a great deal of improvement in your way of combat.
Hope it helps.
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Jedimagician
Quote:
Originally Posted by Zui
So if you're not going for damage, and you don't care about increased utility from furious, why did you even invest in a sundering mod in the first place? Seems like a waste of money to me.
|
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Mandy Memory
Well sundering is quite bad...still. But its a lot better, and up to the useable status. Of course you could just go with an elemental mod to save like...10k and a headache.
Gonzo
Furious ftw for me.
makosi
Most often its a case of vanity for people to use 20/20 sundering because the mods are hard to come by and can vary (e.g. 19/20, 18/20). It was proven that vampiric mods dealt more damage than sundering mods yet people still liked their sundering and paid ~50k for sword and axe sundering mods. (in reference to the 10/10 sundering pre-update - I am unaware of the comparison of 20/20 vs vampiric)
I would personally choose furious over sundering because the adrenal skills do the real damage and you could squeeze more Backbreakers and Eviscerates in a shorter period of time. For energy attacks, go zealous.
I would personally choose furious over sundering because the adrenal skills do the real damage and you could squeeze more Backbreakers and Eviscerates in a shorter period of time. For energy attacks, go zealous.
MrScaRy
Furious.. mainly because you don't really see the increase in damage when you're hitting with sundering
(nah jk.. furious coz you build up adren faster)
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Don Zardeone
I need to make a theoretical guide on this...
Here we go again =D
Old sundering has been proven to be crap already, I don't think we beat the crap out of new sundering yet so I'll make an attempt:
Choosing a prefix for a sword of an axe has either to do with preference (you like to have the word Sundering) or with efficiency (for when you want to have useful items - see the golden 1GB diamond MP3player that is worth more than an IPOD but with like 79 less GB of space).
For those who want efficiency.
Now, 10/10 sundering gives a 10% armor penetration 10 times out of 100 hits. This is "kind of" like 1% AP on every hit. But because this is a CHANCE then the chances are that you'll have 0 AP for a million hits or 10 AP for a million hits. It's a gamble. Furious is a gamble too.
20/20 sundering, if you spread it out, has 4% ap on every hit.
Let's say you have an axe and you roll a 27 for the damage your axe will do:
WITHOUT SUNDERING (sundering is always physical)
13DMG vs warrior 100vs phy (all warriors have this by default)
27DMG vs caster 60 vs phy (could be higher with certain bonuses like judges for monk)
22DMG vs ranger/assassin 70vs phy
WITH NEW SUNDERING (sundering is alwyas physical)
This is the averaged per hit bonus you get if your axe with hit for 27 damage normal hit. This is for comparing DPS with other prefixes.
14DMG vs warrior 100 vs phy
28DMG vs caster 60 vs phy
23DMG vs ranger/assassin 70 vs phy
Waitwait!!! warriors have shields! (116 vs phy)
no sundering: 10DMG
with new sundering: 11DMG
DPS-wise, new sundering gives +1 damage every hit.
Vampiric will do +3 damage every hit, armour ignoring, pure damage and it will heal you if you keep hitting.
Elemental will do +3 to +5 damage on warriors btw.
Someone should crunch the numbers again X.x
Here we go again =D
Old sundering has been proven to be crap already, I don't think we beat the crap out of new sundering yet so I'll make an attempt:
Choosing a prefix for a sword of an axe has either to do with preference (you like to have the word Sundering) or with efficiency (for when you want to have useful items - see the golden 1GB diamond MP3player that is worth more than an IPOD but with like 79 less GB of space).
For those who want efficiency.
Now, 10/10 sundering gives a 10% armor penetration 10 times out of 100 hits. This is "kind of" like 1% AP on every hit. But because this is a CHANCE then the chances are that you'll have 0 AP for a million hits or 10 AP for a million hits. It's a gamble. Furious is a gamble too.
20/20 sundering, if you spread it out, has 4% ap on every hit.
Let's say you have an axe and you roll a 27 for the damage your axe will do:
WITHOUT SUNDERING (sundering is always physical)
13DMG vs warrior 100vs phy (all warriors have this by default)
27DMG vs caster 60 vs phy (could be higher with certain bonuses like judges for monk)
22DMG vs ranger/assassin 70vs phy
WITH NEW SUNDERING (sundering is alwyas physical)
This is the averaged per hit bonus you get if your axe with hit for 27 damage normal hit. This is for comparing DPS with other prefixes.
14DMG vs warrior 100 vs phy
28DMG vs caster 60 vs phy
23DMG vs ranger/assassin 70 vs phy
Waitwait!!! warriors have shields! (116 vs phy)
no sundering: 10DMG
with new sundering: 11DMG
DPS-wise, new sundering gives +1 damage every hit.
Vampiric will do +3 damage every hit, armour ignoring, pure damage and it will heal you if you keep hitting.
Elemental will do +3 to +5 damage on warriors btw.
Someone should crunch the numbers again X.x
Rukmedes
Vampiric.
But, out of these 2 choices? Sundering. Ever hit someone with Penetrating attack and then a normal attack? It hurts.
But, with only a 20% chance it sucks imo, get vampiric.
But, out of these 2 choices? Sundering. Ever hit someone with Penetrating attack and then a normal attack? It hurts.
But, with only a 20% chance it sucks imo, get vampiric.
sleazeh
The universal warrior 4 wep slot setup, if you are interested in efficiency and effectiveness, should probably look something like this:
slot 1: vamp and shield
slot 2: zealous and shield
slot 3: wand and shield
slot 4: either ele wep and shield or a +hp wep and shield. For PvE, where there's alot more flexibility, you can throw a longbow or something in here for pulling in lieu of the ele wep/+hp wep. I recommend a +hp set for pvp, or a bow for pve.
Vamp/Zealous is the primary 1-2 combo, wand to build adrenaline at range, ele wep versus warriors or +hp set if being spiked/degened/caught behind enemy lines.
Now all that being said, if you like other mods for reasons other than efficiency or effectiveness (like say...you have a bow with crummy mods but it looks nice in your mind), then by all means, knock yourself out.
slot 1: vamp and shield
slot 2: zealous and shield
slot 3: wand and shield
slot 4: either ele wep and shield or a +hp wep and shield. For PvE, where there's alot more flexibility, you can throw a longbow or something in here for pulling in lieu of the ele wep/+hp wep. I recommend a +hp set for pvp, or a bow for pve.
Vamp/Zealous is the primary 1-2 combo, wand to build adrenaline at range, ele wep versus warriors or +hp set if being spiked/degened/caught behind enemy lines.
Now all that being said, if you like other mods for reasons other than efficiency or effectiveness (like say...you have a bow with crummy mods but it looks nice in your mind), then by all means, knock yourself out.