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What is better on axes/swords? 10% furious or 20/20 sundering? Please explain why.
What is better on axes/swords? 10% furious or 20/20 sundering?
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Z
That's a complicated question(the second one)...
Theese are probably the lamest reasons you can imagine, but they're also fairly accurate:
1. Sundering sounds cool. The cooler the name, the better.
2. Perfect sundering is considered a rare mod. Rarer is better, even if it sucks.
3. Sundering has no drawbacks. Bad players like things with no drawbacks, even if the drawbacks are insignificant(or practicaly non-existant; zealous will almost always make up for its self, vampiric at best can actualy give you life, at a sub-optimal working level it causes you to loose an insignificant amount of life).
4. 20/20 is a big number. Even bigger than before. If it was considered good by 'everyone' before, it must be even better now.
5. It costs alot, since everyone is buying it.
6. Everyone is buying sundering for the above flawed reasons, leading to many players thinking sundering is good for some/all of the above reasons.
Or you have the player who is lied to about the math from someone who worships sundering(or is trying to sell their mod), and never double checks.
Theese are probably the lamest reasons you can imagine, but they're also fairly accurate:
1. Sundering sounds cool. The cooler the name, the better.
2. Perfect sundering is considered a rare mod. Rarer is better, even if it sucks.
3. Sundering has no drawbacks. Bad players like things with no drawbacks, even if the drawbacks are insignificant(or practicaly non-existant; zealous will almost always make up for its self, vampiric at best can actualy give you life, at a sub-optimal working level it causes you to loose an insignificant amount of life).
4. 20/20 is a big number. Even bigger than before. If it was considered good by 'everyone' before, it must be even better now.
5. It costs alot, since everyone is buying it.
6. Everyone is buying sundering for the above flawed reasons, leading to many players thinking sundering is good for some/all of the above reasons.
Or you have the player who is lied to about the math from someone who worships sundering(or is trying to sell their mod), and never double checks.
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Originally Posted by Zui
That's a complicated question(the second one)...
Theese are probably the lamest reasons you can imagine, but they're also fairly accurate: 1. Sundering sounds cool. The cooler the name, the better. Furious Sounds cool imo 2. Perfect sundering is considered a rare mod. Rarer is better, even if it sucks. And Max Furious isn't? I have seen perfect sundering twice (one 10/10 and one 20/20, dropped for me, furious best was 8%) 3. Sundering has no drawbacks. Bad players like things with no drawbacks, even if the drawbacks are insignificant(or practicaly non-existant; zealous will almost always make up for its self, vampiric at best can actualy give you life, at a sub-optimal working level it causes you to loose an insignificant amount of life). Furious has no drawbacks either 4. 20/20 is a big number. Even bigger than before. If it was considered good by 'everyone' before, it must be even better now. Okay, cool big number woohoo fun 5. It costs alot, since everyone is buying it. drawback of sundering 6. Everyone is buying sundering for the above flawed reasons, leading to many players thinking sundering is good for some/all of the above reasons. Sundering is good, as a place holder Or you have the player who is lied to about the math from someone who worships sundering(or is trying to sell their mod), and never double checks. |

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Originally Posted by Jedimagician
nope i use sunder coz i dunt care how fast my attk skills charges
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Erm, yeah... if you're using a lot of adrenaline skills, then a maxed Furrious mod may actually do better than a maxed Vampiric mod. But, if you're using a lot of energy based skills, then Vampiric would be better, or possibly Zealous.
Z
4 weapon slots for good reason.
Use a zealous and complementing shield setup to regen some energy when low, switch to vamp to crank out damage regardless of adren skill setup, switch to sundering or whatever it is you like for a all around decent setup, and a nice while hexed setup and/or 20 under 50 for when the going gets tough and you need that last second or 2 to charge a skill.
Each setup needs to have a corrosponding shield (if you use them) to go along with the style of the weapon for maximum results. Get used to switching out on the fly during combat and you'll notice a great deal of improvement in your way of combat.
Hope it helps.
Use a zealous and complementing shield setup to regen some energy when low, switch to vamp to crank out damage regardless of adren skill setup, switch to sundering or whatever it is you like for a all around decent setup, and a nice while hexed setup and/or 20 under 50 for when the going gets tough and you need that last second or 2 to charge a skill.
Each setup needs to have a corrosponding shield (if you use them) to go along with the style of the weapon for maximum results. Get used to switching out on the fly during combat and you'll notice a great deal of improvement in your way of combat.
Hope it helps.

Most often its a case of vanity for people to use 20/20 sundering because the mods are hard to come by and can vary (e.g. 19/20, 18/20). It was proven that vampiric mods dealt more damage than sundering mods yet people still liked their sundering and paid ~50k for sword and axe sundering mods. (in reference to the 10/10 sundering pre-update - I am unaware of the comparison of 20/20 vs vampiric)
I would personally choose furious over sundering because the adrenal skills do the real damage and you could squeeze more Backbreakers and Eviscerates in a shorter period of time. For energy attacks, go zealous.
I would personally choose furious over sundering because the adrenal skills do the real damage and you could squeeze more Backbreakers and Eviscerates in a shorter period of time. For energy attacks, go zealous.
M
I need to make a theoretical guide on this...
Here we go again =D
Old sundering has been proven to be crap already, I don't think we beat the crap out of new sundering yet so I'll make an attempt:
Choosing a prefix for a sword of an axe has either to do with preference (you like to have the word Sundering) or with efficiency (for when you want to have useful items - see the golden 1GB diamond MP3player that is worth more than an IPOD but with like 79 less GB of space).
For those who want efficiency.
Now, 10/10 sundering gives a 10% armor penetration 10 times out of 100 hits. This is "kind of" like 1% AP on every hit. But because this is a CHANCE then the chances are that you'll have 0 AP for a million hits or 10 AP for a million hits. It's a gamble. Furious is a gamble too.
20/20 sundering, if you spread it out, has 4% ap on every hit.
Let's say you have an axe and you roll a 27 for the damage your axe will do:
WITHOUT SUNDERING (sundering is always physical)
13DMG vs warrior 100vs phy (all warriors have this by default)
27DMG vs caster 60 vs phy (could be higher with certain bonuses like judges for monk)
22DMG vs ranger/assassin 70vs phy
WITH NEW SUNDERING (sundering is alwyas physical)
This is the averaged per hit bonus you get if your axe with hit for 27 damage normal hit. This is for comparing DPS with other prefixes.
14DMG vs warrior 100 vs phy
28DMG vs caster 60 vs phy
23DMG vs ranger/assassin 70 vs phy
Waitwait!!! warriors have shields! (116 vs phy)
no sundering: 10DMG
with new sundering: 11DMG
DPS-wise, new sundering gives +1 damage every hit.
Vampiric will do +3 damage every hit, armour ignoring, pure damage and it will heal you if you keep hitting.
Elemental will do +3 to +5 damage on warriors btw.
Someone should crunch the numbers again X.x
Here we go again =D
Old sundering has been proven to be crap already, I don't think we beat the crap out of new sundering yet so I'll make an attempt:
Choosing a prefix for a sword of an axe has either to do with preference (you like to have the word Sundering) or with efficiency (for when you want to have useful items - see the golden 1GB diamond MP3player that is worth more than an IPOD but with like 79 less GB of space).
For those who want efficiency.
Now, 10/10 sundering gives a 10% armor penetration 10 times out of 100 hits. This is "kind of" like 1% AP on every hit. But because this is a CHANCE then the chances are that you'll have 0 AP for a million hits or 10 AP for a million hits. It's a gamble. Furious is a gamble too.
20/20 sundering, if you spread it out, has 4% ap on every hit.
Let's say you have an axe and you roll a 27 for the damage your axe will do:
WITHOUT SUNDERING (sundering is always physical)
13DMG vs warrior 100vs phy (all warriors have this by default)
27DMG vs caster 60 vs phy (could be higher with certain bonuses like judges for monk)
22DMG vs ranger/assassin 70vs phy
WITH NEW SUNDERING (sundering is alwyas physical)
This is the averaged per hit bonus you get if your axe with hit for 27 damage normal hit. This is for comparing DPS with other prefixes.
14DMG vs warrior 100 vs phy
28DMG vs caster 60 vs phy
23DMG vs ranger/assassin 70 vs phy
Waitwait!!! warriors have shields! (116 vs phy)
no sundering: 10DMG
with new sundering: 11DMG
DPS-wise, new sundering gives +1 damage every hit.
Vampiric will do +3 damage every hit, armour ignoring, pure damage and it will heal you if you keep hitting.
Elemental will do +3 to +5 damage on warriors btw.
Someone should crunch the numbers again X.x
R


(nah jk.. furious coz you build up adren faster)