Ranger(Archer) in GW is...?

Kyosuki

Kyosuki

Lion's Arch Merchant

Join Date: May 2006

A/

Hi,im new and gonna have GW soon,so im already asking some question

In some game the Archer/Ranger class sucks and in some game it rock!

Was wondering,because im thinking od doing a Ranger at GW,if it good?

Ok,you gonna say all class are good and blabla...lol

So what do Ranger got "special" in this game?what is his role in PVP and PVE?A good dammage dealer?a stunner?kind of confusing,you guys understand?lol

Thanks for reading(and maybe answering...lol)[/B][/FONT]

KillerGuitar666

KillerGuitar666

Academy Page

Join Date: Mar 2006

Eternal Sorrows

R/Me

rangers are the class that do very well with distracting, and putting on most conditions, and they can take a beating Also, sometimes pets are very usefull in combat, and can take a lot of the damage. My first character was a ranger, and I still play him today, I would deffinately reccommend them

Ristaron

Ristaron

Desert Nomad

Join Date: Mar 2005

Canada, eh?

Legion Of Valhalla

E/

Rangers are the only class in the game that can give a target every condition. They are the epitome of dynamic, and, if prepared properly, can defeat any other class.

Of course, you have to consider that in Guild Wars: every class can beat another when prepared properly. The game is basically a glorified rock-paper-scissors once you get skilled enough with the different classes. Some classes are weak to things that others capitalize on, and most of the time it's a mutual relationship.

In point of fact: the ranger is 'special' because they can more easily adapt to the different weaknesses of the adversary, while not losing too much singular efficiency.

Kyosuki

Kyosuki

Lion's Arch Merchant

Join Date: May 2006

A/

Hmm Nice! For the HP?Do he have medium HP,high HP or low HP??

Exemple:In some game Mage got lower HP that the other class

Master_Balgus

Ascalonian Squire

Join Date: Mar 2006

In my natural habitat

I Love Daisy[TCO]

R/Mo

In GW all classes get the same amount of hp, most classes can modify their hp with certain skills to increase it. IMO rangers are the funnest class to play in GW, you can quickly change to fill most roles, and they're great for learning basics such as e-management, skill usage and pulling. Expertise is great for learning with, it lowers energy costs of certain skills.

SnipiousMax

SnipiousMax

Perfectly Elocuted

Join Date: Sep 2005

Quote:
Originally Posted by Ristaron
They are the epitome of dynamic... they can more easily adapt to the different weaknesses of the adversary, while not losing too much singular efficiency. QFT

Very well put!

Kyosuki

Kyosuki

Lion's Arch Merchant

Join Date: May 2006

A/

I see.thanks guys for the fast answer,lol,here my last bunch of question

1.In a post talking about the kind of bow, dint really understand the "LongBow","Shortbow","HornBow" and others effect

Exemple:LongBow do more dammage?

2.It is a hard to get the armor whit the bandana in front of the mounth lol,i love it

3.If im Ranger,i saw there like 3 skill tree,do i need to put all my skill point into one skill tree or i can put them in like "BeastMastery" and "ArcherMastery" to do some combo

P.S:i took "BeastMastery" and "ArcheryMastery" just for a exemple,dont even know if they exist,lol

Sorry for those n00b question,and bad english

From "The n00b you dont know"

lightblade

lightblade

Forge Runner

Join Date: May 2005

The Etereal Guard

Me/Mo

Quote:
Originally Posted by Ristaron
Rangers are the only class in the game that can give a target every condition. They are the epitome of dynamic, and, if prepared properly, can defeat any other class.

Of course, you have to consider that in Guild Wars: every class can beat another when prepared properly. The game is basically a glorified rock-paper-scissors once you get skilled enough with the different classes. Some classes are weak to things that others capitalize on, and most of the time it's a mutual relationship.

In point of fact: the ranger is 'special' because they can more easily adapt to the different weaknesses of the adversary, while not losing too much singular efficiency. - Ranger cannot give target every condition. Ranger cannot give spread disease. Ranger cannot cause deep wound.
- Ranger alone is not enough. A secondary profession is needed. i.e. pure Ranger have no way to beat boon prot.

To OP:
GW's rangers are no archers(although they have markmanship). Ranger's expertise make them proficient in every weapon(in term of popularity, first it was bow, then some starting using sword ranger, then it's axe rangers, after that is hammer rangers, and now it's the ranger with no weapon [aka the touch ranger])

To your questions:
1. You'll learn more about them when you get in the game, create a pvp ranger, and follow the in-game instruction. Briefly, Long Bow have long ranger, medium accuracy, and slow attack speed; short bow have short range, best accuracy, and fast attack speed; horn bow have 10% armor penetration, slowest attack speed, and medium accuracy.

2. It's not hard to get that armor, in fact, you get them right away after you make your character. You get better ones as you progress through the game

3. There are no tree structure in GW. Thus there are no pre-request to learn any of the skills. You don't need to have anything in the attribute in order to use them. In fact, you don't need any point in any attribute to use any skill, it's just the skill won't be as effective.

Anyway, GW is a unique game that's unlike any game you ever played before. It is more like Collectable Card Games than MMO. So you'll find it fun if you enjoy playing MTG, Yu-Gi-Oh, or Pokemon cards.

Nivryx

Nivryx

Krytan Explorer

Join Date: Mar 2006

Kenya

Mo/

1. there are different types of bows, all bows can have the same max damage (15-28), different types have different range and refire rates, such as a longbow shoots further than a shortbow, but the longbow also shoots less arrows in a period of time than a shortbow.

2. no its not hard to get the armor with the mask in front of it, you start out with one due to the mask being the headgear of rangers. the type you like is the tryian kind, from chapter 1. their is a different look for them in chapter 2 (cantha).

3. and with your attributes you can put them into anything you want and as many you have as you want. with rangers there is their primary attribute (available only for primary rangers) is expertise, then the secondary attributes are beast mastery, marksmanship, and wilderness survival. you can split them up any way you want between these and your secondary class. in case you didnt know it you get to be a combination of any two classes, you will recieve the secondary attributes for your secondary class, but not its primary. another primary attribute would be the warrior's strength attribute. if you were a Ranger/Warrior, you would have expertise for your primary attribute, but not strength, whereas if you were warrior/ranger, you would have strength instead of expertise.

hope i havent confused you by going into primary and secondary attributes, but to answer your 3rd question simply, you can split your attributes anyway you want.

the great thing about rangers is that they have been referred to as the 'jack of all trades' they can do a lot of different things and are one of the more flexible classes. i hope that you decide to go with rangers. goodluck

Kyosuki

Kyosuki

Lion's Arch Merchant

Join Date: May 2006

A/

My friend on MSN playing GW,i said to him that i was going to play Ranger,he said "NOOOOOO,ranger suck!i tried i putted all my point at markmanship(lv.14) and whit the best skill i was doing 14 dammage"

It really only do 14 dammage?O.o

Lasher Dragon

Lasher Dragon

Draconic Rage Incarnate

Join Date: Apr 2005

Iowa

Alphahive

R/A

Anybody that says a certain class sucks is a noob. They all have their uses.

Kyosuki

Kyosuki

Lion's Arch Merchant

Join Date: May 2006

A/

yeah,i know that all class are good,but if at lv.14 the best skill you got at this level do 14 dammage lol,let say it not really strong

SnipiousMax

SnipiousMax

Perfectly Elocuted

Join Date: Sep 2005

I don't think you (nor your friend) really understand the concept of Guild Wars yet. So I would suggest you play a warrior as it is the easiest to pick up, the results are more easily recognized, and seems to match your general mindset (ie... a character is only worth the amount of massive damage it can deal out!)


A ranger just isn't for you if you (both) look at it that way.

Master_Balgus

Ascalonian Squire

Join Date: Mar 2006

In my natural habitat

I Love Daisy[TCO]

R/Mo

The thing about rangers is, you're not their to try and outdamage a warrior. A rangers main goal is to basically do anything that the rest of the team can't do. If the team needs conditions put on anything that moves, rangers do it well. Interrupts, nothing is better than a ranger for it. For fast spike damage, rangers do fairly well, not the best by any stretch of the imagination tho. As far as putting out low numbers, a ranger wont do much damage without his skills, and even then don't expect to put up huge numbers like a warrior can, balance issues keep that from happening. The advantage you'll have over a warrior is that you don't have to run around everywhere trying to hit stuff, you can sit back and fire away with very little movement needed.

Most importantly, remember that big damage numbers doesnt make a profession the best.

Kenshi

Kenshi

Pre-Searing Cadet

Join Date: Jan 2006

R/Me

GW is more like a skill based game, i think he didnt use the skills the right way.
You should just play the game, and level up to lvl20.
By then you should know how to play your profession.
Rangers are fun!

Kyosuki

Kyosuki

Lion's Arch Merchant

Join Date: May 2006

A/

Yup,ithink the same as you,gonna play Ranger,but i dont understand the PvE part,can you do quest online(like other "real" player here) and can you do PvP whit your PvE character?

Huntmaster

Huntmaster

Banned

Join Date: Jan 2006

I is not canadien

Guillotine Tactics [GanK]

R/

Quote:
Originally Posted by lightblade
pure Ranger have no way to beat boon prot. Hahahaha.

Lets examine a boonprots weakness, shall we? Enchant heavy, spell casting, certain vital skills that when disabled, render a boonprot useless.

I'm going to go with Melandru's Arrows for a cover condition/damage vs enchants, conc shot for daze, to pwn the boon prot, and Debilating shot. Savage shot, Distracting shot help too.

Seeing as the only self condition removals that monks have these days have hefty recharges, you can take advantage of that, either the boonprot wouldn't be able to knock off the conditions or they'd waste all their energy. Also, get a dist. shot off on MoR and they're going to be out of energy pretty quick.

Pick Me

Forge Runner

Join Date: Feb 2006

Thornill, ON, Canada

THE CANUCK MONKS (TCM)

W/R

I think the Ranger is still considered the most versatile character in the game. Then would come the Ritualist (Factions).

You can play on-line in PvE with other people. With your friends, or with strangers. You can create a guild and have your friends join it (or you joing their guild). Guilds are also used for PvP / GvG (if I'm not mistaken). If you cannot find people to party with, then you can hire some henchemen (usually found near an exit). They come with you "free of charge", but they do take hidden treasures. What I mean is sometimes there are drops that you don't see, but they are for the NPCs.

Henchmen will not leave you unless you kick them out of your party or you travel to a different city (where the henchmen may not exist - different henchmen may exist however). People, however, may leave your group even in the middle of a mission or quest. Usually because they had to leave (brb = be right back; afk = away from keyboard; or had to drive someone to the hospital, etc.). The odd time people will leave because of disconnection. The other times people will leave is because they are fed up with the group, or with a single person, or they are just being REAL LOSERS. So, PUGs (Pick Up Groups) are always a mixed bag of nuts.

Armor plays a big part of the game. The more armor the enemy has to a certain attack (physical, elemental, etc.) the less damage you will do. Some monsters have "no flesh" (certain undead, walking armors, ice golems, etc.) so poison/bleeding will not affect them.

You'll enjoy playing a ranger. My first character was a Warrior/Ranger. I hated the Warrior part, but I loved the ranger part. I have a well streamlined Ranger/Monk, and he is one of my furthest characters in the game.

I'm not sure what games you have played, but as Kenshi said, it is more skills based than equipment. I've played some games, using the Archer class and I found that certain equipment made a massive difference, compaired to the skills. In here, the equipment does make a difference, but its the skills that make the character.

Hope you'll enjoy the ranger. I know I did.

Francis Demeules

Francis Demeules

Desert Nomad

Join Date: Jan 2006

Canada, Qc

[Holy]

Me/Mo

Quote:
Originally Posted by Kyosuki
Yup,ithink the same as you,gonna play Ranger,but i dont understand the PvE part,can you do quest online(like other "real" player here) and can you do PvP whit your PvE character?
PvE is the world you explore and beat the monster (Player vs Everything) and PvE Character have access to PvP too. The reason for the PvP Char option is the fast making and play only PvP with better weapons, equipments, etc.

I suggest you start at PvE to unlock skills because when you start Guild Wars for the first time, you have your skills locked in PvP. While you advance in PvE and do some quests, you unlock skills and mods for your weapons for your PvP Character when you making one (If you want to make one anyway).

Quote:
Originally Posted by Kyosuki
P.S:i took "BeastMastery" and "ArcheryMastery" just for a exemple,dont even know if they exist,lol You have 4 attribute in all as a primary Ranger (Because you must chose another profession for your secondary), you can change your attribute points everytime you want: Marksmanship, Beast Mastery, Wilderness Survival and Expertise (Primary Ranger only)

Before starting questioning about Primary/Secondary profession. You can't have the primary attribute for your secondary profession you will choose.

Edit:
Another thing to tell on what Pick Me has said: Ranger armor has a natural resistance against Elemental attacks.

Kyosuki

Kyosuki

Lion's Arch Merchant

Join Date: May 2006

A/

I see....realy cool!

Message to francis:lol,sa va?jsuis du Quebec,Laval et toi?

Francis Demeules

Francis Demeules

Desert Nomad

Join Date: Jan 2006

Canada, Qc

[Holy]

Me/Mo

Quote:
Originally Posted by Kyosuki
I see....realy cool!

Message to francis:lol,sa va?jsuis du Quebec,Laval et toi? lol, Yay, Rive-Sud, Chambly . Another thing, try to talk english in forums so everyone can understand. If you want some informations (in french and such if you want), you can send a private message.

I'm alway glad to help ppl about builds, skills and informations, specialised in Area, Rangers part, Mesmers parts and Ritualist parts thought.

Anyway glad to help you.

Kyosuki

Kyosuki

Lion's Arch Merchant

Join Date: May 2006

A/

Yeah,no prob,see ya in 2 week ingame when im gonna have GW^^

Evilsod

Evilsod

Banned

Join Date: Mar 2006

England

Lievs Death Squad [LDS]

Quote:
Originally Posted by Huntmaster
Hahahaha.

Lets examine a boonprots weakness, shall we? Enchant heavy, spell casting, certain vital skills that when disabled, render a boonprot useless.

I'm going to go with Melandru's Arrows for a cover condition/damage vs enchants, conc shot for daze, to pwn the boon prot, and Debilating shot. Savage shot, Distracting shot help too.

Seeing as the only self condition removals that monks have these days have hefty recharges, you can take advantage of that, either the boonprot wouldn't be able to knock off the conditions or they'd waste all their energy. Also, get a dist. shot off on MoR and they're going to be out of energy pretty quick. I was just going to say that when i read his post

Pure Rangers can pwn Boon Prots over time with the right build.

But as we've proven in FoW and the Tombs, pure rangers w/ Necro Assists can pwn almost anything

Maria The Princess

Maria The Princess

Forge Runner

Join Date: Mar 2006

Aequitas Deis

rangers are the most versatile class availble!!!

1-shoot alot of damage
2-cuse condition (health degenaration, blindness, etc)
3-interrupt other's skills
4-trap (if some1 steps on traped spot, he gets x damage + bleeds+moves slow etc)
5-run (best runing skills in game)
6-have a personal "mini character" to keep monsters, away from you, a pet that you choose during the game. i have a white tiger, just cuz it look nice with my pink armor
7-solo kill mobs

what else can you possible want rom a character. my first character ever wa sa ranger. i had no clue what im doin, but i still have her, and she has the most xp then al my othr characters put together. i just love how a ranger can be versatile for diffrent situations.

Maria The Princess

Maria The Princess

Forge Runner

Join Date: Mar 2006

Aequitas Deis

Quote:
Originally Posted by Kyosuki
I see....realy cool!

Message to francis:lol,sa va?jsuis du Quebec,Laval et toi? he he

im not francis but i live in Vimont (laval north-east)
watsup neibor?

Francis Demeules

Francis Demeules

Desert Nomad

Join Date: Jan 2006

Canada, Qc

[Holy]

Me/Mo

Quote:
Originally Posted by Evilsod
I was just going to say that when i read his post

Pure Rangers can pwn Boon Prots over time with the right build.

But as we've proven in FoW and the Tombs, pure rangers w/ Necro Assists can pwn almost anything I smell Order of the Vampire Spike here