Restrict Elite Missions Access

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demian_vi
demian_vi
Ascalonian Squire
#1
I know that by posting this I migh do a great mistake (cause a lot of guys probably will insult me, like in game) , but this is my opinion and i need to say it loud.
Well I believe the way elite missions is accesed now is wrong and unfair. Since Anet decided to have only two elite missions , and restrict the access to holding alliance members, should fix glitches that allow anyone to enter them atm. There are a lot of players with "parked" chars in Urgoz that travels there other ppl. That way the holfing alliances cant do anything in their "own" town. We have farmed a lot to hold the capital and we need a reward for that. Thats I believe the initial purpose of the elite missions. To be a reward for the best alliances, like the way UW and FoW are rewards for the best Realm (Server). If they remain just another farming spot, alliances will lost their purpose of living, since they dont offer anything else atm.
Some guild decide to spent their time on HoH, other on GvGs and some other on Alliances. Its unfair for the last ones, not to gain anything for their time and effort, while the rest gain global acknowledgement and appreciation for their wins and achievements. They also gain real money (from Championships) and very good drops (from hoH wins). And right now the only good reward for holding alliances, the elite missions are accessable by anyone.
The problem is this glitch with the elites. People which are in Urgoz can visit their guild hall and then using Leave Guild Hall can go back. This is not fair at all. Lets think what will happen if that glitch existed in HoH and Tombs of the Primeval Kings too. Then anyone would have the ability to leave just before the HoH final battle or before killing the Darknesses and come back to try again. I dont think that Anet would permited it. So why it permits it now?
(I know that the examples arent so good, but there are the best i could think of)
That way alliances are not encouraged. Right now (counting that anyone can enter the elite misisons ) alliance dont provide anything to the guild members. And so many people prefer to farm for amber and jadeite , rather for helping their alliance. Furthemore a lot of people insult and swear on us, just because we do the simplest thing. We exercise our right , to decide which guys to let inside the elite. Righ now even if we hold House zu Heltzer many of us feel like we havent.
Our claim is to fix this glitch, so noone else, outside the alliance can enter the elite mission, except of course the guys we want to let inside. If this continues without a fix I strongly believe that Factions main content, the Alliances will lost their interest in a big proportion of GW players.

I dont know if this post reflects my alliance-mates, but I posted it cause I just wanted to express myself. Please reply in a good manner.

Demian Black of Achilles Dream
member of Les Pros alliance
Tarun
Tarun
Technician's Corner Moderator
#2
/not signed

I for one am glad the guilds who control the capitals allow anyone in. I respect that they have members who are willing to share those elite missions with the population of GW. Therefore, I see no harm in people who also have there characters set to do the elite missions in their guild hall, ready to travel back. It's their choice, but it also is their own restriction.
Phoenix Avenger
Phoenix Avenger
Frost Gate Guardian
#3
/not signed

Quote:
should fix glitches that allow anyone to enter them atm.
it is not a glitch if this is how ANet planned it to be (which they did) they planned to allow people to be brought into the elite mission area, thus, not a glitch

Quote:
Lets think what will happen if that glitch existed in HoH and Tombs of the Primeval Kings too. Then anyone would have the ability to leave just before the HoH final battle or before killing the Darknesses and come back to try again.
not true. you can leave the PARTY FORMATION area and return to it from the guild hall. just before HoH and the darknesses you can't form parties. they are completely different from the staging areas for the elite missions
Stockholm
Stockholm
Desert Nomad
#4
/not signed

It's like letting someone join a group, once in the mission you can't kick them.

And they are working on an alternative solution to enter the elite missions.
demian_vi
demian_vi
Ascalonian Squire
#5
@tarun we dont let ppl inside House Zu Heltzer atm

@phoenix its a glitch. how do u know Anet planned it that way???
that what i meant ,that u come back to party formation area. but this doesnt happern in otehr places like FoW lets asy.why should happen there?
Hunter Sharparrow
Hunter Sharparrow
Krytan Explorer
#6
Quote:
Our claim is to fix this glitch, so noone else, outside the alliance can enter the elite mission, except of course the guys we want to let inside. If this continues without a fix I strongly believe that Factions main content, the Alliances will lost their interest in a big proportion of GW players.
People gaining access is up to the controlling alliance. Sounds like your upset that people in you alliance is letting people in. Anet's intention which is in the making is an alternative access to the mission which is the opposite of what you are asking for. Out of all the alliances out there very few can achive control and out of those not all gain it on a regular basis. So anet's future plans are for the majority of the GW community. The majority of GW population doesn't have access and will never have access.

That last sentence of mine is not true but that is only because of those nice individuals within some of the alliances that ferry people over.
S
Stabber
Krytan Explorer
#7
/signed

Stand behind your own design, Anet. Stop allowing ferries. Fix the guild travel glitch.
N
NinjaKai
Forge Runner
#8
Quote:
Originally Posted by demian_vi
@tarun we dont let ppl inside House Zu Heltzer atm
I think it was in reference to the guilds kind enough to allow the community to access the missions when they control the towns.
A
Aerial Stormshadow
Ascalonian Squire
#9
/not signed
Undivine
Undivine
of Brackenwood
#10
I'm not sure I fully understand this glitch. Are you saying that people that once were able to access the elite mission (via an invite from the host alliance or from being in the previous host alliance) can keep their characters there as long as they like so long as they never leave (with the exception of their Guild Hall)?

So Alliance X has the house. Character Mr. Soppy Pants of Alliance X stays in the elite mission area. Then Alliance P takes over the house, but Mr. Soppy Pants is still in the mission area and can even bring people there by going to his guild hall and inviting them, then "leave guild hall"ing back to the mission area. Is that how it works?

I've never actually been to any of the elite missions, so I don't quite know how it works.
demian_vi
demian_vi
Ascalonian Squire
#11
Quote:
Originally Posted by Hunter Sharparrow
People gaining access is up to the controlling alliance. Sounds like your upset that people in you alliance is letting people in. Anet's intention which is in the making is an alternative access to the mission which is the opposite of what you are asking for. Out of all the alliances out there very few can achive control and out of those not all gain it on a regular basis. So anet's future plans are for the majority of the GW community. The majority of GW population doesn't have access and will never have access.

That last sentence of mine is not true but that is only because of those nice individuals within some of the alliances that ferry people over.
well my alliance (thats for sure) stopped the taxis in HzH. people with parked chars still do this. Today i found a char parked in Urgoz, for 12 hours wihtout having moved a bit;((((
if Anet cares about the community then i demand to get to the HoH final battle everytime i want for the drops, cause I dont have access there, and I will never have access. Do u find this sensible??
konohamaru heaven
konohamaru heaven
Lion's Arch Merchant
#12
Arena Net did plan on this, but how ever they expected more than just 1-2 guilds fighting over an Elite mission outpost. I think in an interview from gaile or was it alex anyways they mentioned something about opening it to the public in a few months, but how they havent said.

My original statement is something they did expect and was the right thing. Its always good to know some people actually care for the community rather than just themselves.
z
zhai
Academy Page
#13
/signed(not a member of best alliance atm, but OLD alliance had HzH in the past)

all this constant faction farming doesnt give u anything worthy...
Ellipson
Ellipson
Academy Page
#14
As far as idlers in the mission, an easy solution would be to wipe the district back to HzH when the alliance changes hands, and then reset GH people to HzH, as well.

Sounds simple. Easy to program? Probably not. The district wipe probably isn't too tough, but the reset of the GH linkback probably is.
T
TheSonofDarwin
Lion's Arch Merchant
#15
/notsigned

If you were so worried about having control of it and keeping everyone else out, your alliance should have been the first to take it, maintained it, and not let anyone in. When you take someone else's leftovers you get exactly that, their leftovers, including the people they transported there in the process.
S
Stabber
Krytan Explorer
#16
Quote:
Originally Posted by Undivine
So Alliance X has the house. Character Mr. Soppy Pants of Alliance X stays in the elite mission area. Then Alliance P takes over the house, but Mr. Soppy Pants is still in the mission area and can even bring people there by going to his guild hall and inviting them, then "leave guild hall"ing back to the mission area. Is that how it works?
Substantially, yes. The only thing I would add is that the only characters you can take with you to the elite mission via guild travel are those who have been to the elite mission staging area before already. Each character that enters the elite mission must have, at some point in the past, been a member of a controlling alliance or ferried there.
Darth Malak
Darth Malak
Lion's Arch Merchant
#17
/sign


READ THE BOX OF THE GAME YOU BOUGHT!!!!!
BOTH SIDES IT SAID ONLY THE "TOP ALLIANCE"

Grrrowlllllls at all you blind fools!!!!
demian_vi
demian_vi
Ascalonian Squire
#18
Quote:
Originally Posted by Undivine
I'm not sure I fully understand this glitch. Are you saying that people that once were able to access the elite mission (via an invite from the host alliance or from being in the previous host alliance) can keep their characters there as long as they like so long as they never leave (with the exception of their Guild Hall)?

So Alliance X has the house. Character Mr. Soppy Pants of Alliance X stays in the elite mission area. Then Alliance P takes over the house, but Mr. Soppy Pants is still in the mission area and can even bring people there by going to his guild hall and inviting them, then "leave guild hall"ing back to the mission area. Is that how it works?

I've never actually been to any of the elite missions, so I don't quite know how it works.
yes thats pertty much how this thing works

Quote:
Originally Posted by Darth Malak
/sign


READ THE BOX OF THE GAME YOU BOUGHT!!!!!
BOTH SIDES IT SAID ONLY THE "TOP ALLIANCE"


Grrrowlllllls at all you blind fools!!!!
exactly.
Quote:
Originally Posted by zhai
/signed(not a member of best alliance atm, but OLD alliance had HzH in the past)

all this constant faction farming doesnt give u anything worthy...
thats my point. alliances are tha main content of Factions and they are worthless atm.
Sir Mad
Sir Mad
Desert Nomad
#19
There is already a topic about elite missions in this forum. You're not supposed to multiply topics on the same subject. Thanks.

EDIT - You may want to check the last chat logs of Gaile Gray as well. ANET is going to make an alternative way of accessing to the missions.
Tingi
Tingi
Wilds Pathfinder
#20
/not signed

omg demian jst wants to be a special person and hav an elite mission all to himself. i paid for factions the same price as any1 else thus i think ferrying is a brill idea. elite missions should be for EVERY1.