Who's winning the war?

gwnewbie

Academy Page

Join Date: Apr 2005

Rabid Dogs From Hell - Grr

W/Mo

I recently purchased Factions, (installing as we speak) and i have a general question. In the instruction manual it says that cantha will be "shaped" by PvP battles.

So.....

Who's winning the war?

Toodles

Banned

Join Date: May 2006

I am.

Ensign

Ensign

Just Plain Fluffy

Join Date: Dec 2004

Berkeley, CA

Idiot Savants

Kurzicks, barely. They usually conquer one outpost, only to be pushed back once the Luxons have a bit of an advantage. The battle lines have shifted between neutral, and the first Luxon defense for the last month, almost without exception.

Peace,
-CxE

Overnite

Overnite

Lion's Arch Merchant

Join Date: Nov 2005

Nobody, the borderline thingy never moves except for a few back and forth crawls around harvest temple.

thunderpower

Lion's Arch Merchant

Join Date: Feb 2006

Europe

KiSS

noone atm.... till this moment whatever you read in the book is just BS

lyra_song

lyra_song

Hell's Protector

Join Date: Oct 2005

R/Mo

the battle line tends to be neutral with the occasional kurzick advantage.

Really they need to update the lines on the website or something...

The Real Roy Keane

The Real Roy Keane

Wilds Pathfinder

Join Date: Jan 2006

Dublin, Ireland

Is there any alliance battle outposts apart from Saltspray Beach and Etarnan Keyes? Those are the only two I've ever seen.

Kakumei

Kakumei

Forge Runner

Join Date: Jul 2005

Grind is subjective

learn this please

Quote:
Originally Posted by The Real Roy Keane
Is there any alliance battle outposts apart from Saltspray Beach and Etarnan Keyes? Those are the only two I've ever seen.
There are five, with Saltspray Beach being in the middle. Etnaran Keys is slightly biased toward Luxon, Kaanai Canyon beyond that is heavily balanced toward Luxon. Grenz Frontier and Ancestral Lands are slightly and heavily balanced toward Kurzick respectively.

SirJackassIII

SirJackassIII

Wilds Pathfinder

Join Date: Oct 2005

Belgium

none

N/E

Saltspray is also slightly biased towards Kurzicks

mushi

mushi

Academy Page

Join Date: Jul 2005

London

Organised Spam (OS)

So what does the winning faction recieve?

samifly

samifly

Wilds Pathfinder

Join Date: Dec 2005

Girl Power [GP]

Mo/Me

I've seen dunheim archives ocassionally luxon, so it does go for luxons some times.

salaboB

Academy Page

Join Date: Apr 2006

Quote:
Originally Posted by mushi
So what does the winning faction recieve?
Nada.

Maybe a little easier time in PvE as you don't have to pay off resurrection shrine guards, but that's a piddling little bonus and only matters if you're out in the explorable areas.

(Do a couple towns' merchants also shift who they'll sell to? I'm not completely up on what all the things it might affect is...just that it's relatively unimportant)

Snowman

Snowman

Jungle Guide

Join Date: Apr 2005

Wales, UK

Devils Scorpions

W/E

Quote:
Originally Posted by SirJackassIII
Saltspray is also slightly biased towards Kurzicks
definatly! - Ive played this map from both perspectives for many many hours, its without doubt easier for kurzicks... which is frustrating for both sides because AVA becomes a boring repetative play on just two maps.

Prince Asmodai

Frost Gate Guardian

Join Date: Jun 2005

AFK'ers are WINNING!!!!!

ChildeOfMalkav

Frost Gate Guardian

Join Date: Feb 2006

I havent noticed any difference since release. I was hoping as a Kurzick to push back into Luxon territory and see how far it can go.

WhiteZombie

WhiteZombie

Frost Gate Guardian

Join Date: Feb 2006

the kurzicks have pushed the border all the way to leviathans mouth once before, very early into release. not too long ago, the luxons pushed in a little further than usual, but for most part its a stalemate, pretty much.

Greedy Gus

Greedy Gus

Jungle Guide

Join Date: Feb 2006

Striking Distance

"pushing the battle line" turned out to be a pretty boring mechanic

Crisis54

Ascalonian Squire

Join Date: Jul 2005

Quote:
Originally Posted by Greedy Gus
"pushing the battle line" turned out to be a pretty boring mechanic
Agreed.

I thought we would see something more dramatic, but honestly, I have NO IDEA what these lines do. Just some random squiggly line on the map that moves in one direction or the other sometimes. It would be nice if we could see some ACTUAL numbers.

Here is my idea:

Make 1 new "mission" area. If the territories are neutral, no one gets the mission. If Luxon push forward, they get the mission and vice versa. These missions would be like 10 or 12 man big and have rewards that people would actually fight for.

ALSO, the territory that the faction controls would have NPC's going around the area. So if a Kurz explores Luxon territory, there would be Luxon npc's fighting you and vice versa.

Tuoba Hturt Eht

Tuoba Hturt Eht

Jungle Guide

Join Date: Jul 2005

Kuala Lumpur, Malaysia

Deimos Tel Arin [CCTV]

W/

Quote:
Originally Posted by Prince Asmodai
AFK'ers are WINNING!!!!!
Quoted for truth. This issue really needs to be addressed. Don't tell me that there are even AFKers in these 12 vs 12 Alliance Battles now?

Snowman

Snowman

Jungle Guide

Join Date: Apr 2005

Wales, UK

Devils Scorpions

W/E

Im beggining to think that it was much better when it updated more frequently..

every 12 hours just means its all way to average, and there is hardly any change

mushi

mushi

Academy Page

Join Date: Jul 2005

London

Organised Spam (OS)

the winning faction should get a reward, perhap's the losing alliance can only access their elite mission, whilst the winning can access both?

Red Locust

Red Locust

Site Contributor

Join Date: May 2005

Etnaran Keys (the Luxon advantage map) is also slightly biased towards the Kurzicks. The 2 shrines closest to Kurzicks are the ele and warrior shrines, whereas the Luxons get necro and mesmer shrines which are pretty much useless. The Kurzicks, for some reason, also get an attack shrine, which gives an incredibly good buff that arguably negates the Luxon advantage of having shrines closer to their base.

That's probably the biggest reason why Etnaran Keys (and Saltspray, which is apparently biased towards Kurzicks although I've not noticed it) is such a common map.

Phades

Phades

Desert Nomad

Join Date: Jun 2005

I have seen the durhiem archives(sp?) taken by the luxons on more than one occasion. I have no idea what map they were fighting on, because i was just wandering around in pve at the time. The npc guards fighting each other was amusing and there was a message across center screen stating that such had taken place. The last time i recall seeing it was around 3am pst last week saturday, if i recall correctly.

Actually i am rather surprised that the line moves at all, considering how long the wait is before a match starts sometimes. I am also curious about how the game decides when its time to change the battlefront map position and if the "consecutive wins" display was meant to be included at all with them.

At least its more interesting than fort aspenwood, assuming it doesnt become a landslide victory for one side or another. Its a shame that the jade quarry sees about zero play though, the C&H with supply lines seems interesting as well.

Jagflame

Jagflame

Frost Gate Guardian

Join Date: Dec 2005

Illinois

Yours, maybe? Drop me a line.

N/Me

Quote:
Etnaran Keys (the Luxon advantage map) is also slightly biased towards the Kurzicks.
I am Luxon and I'd definitly have to disagree with you there; Luxon have a much bigger advantage. The ressurection and the ressurection orb shrines and much easier to get to for Luxons, and they are argueably the most important shrines in the map.

Ken Dei

Wilds Pathfinder

Join Date: Jan 2006

W/Mo

The Kurzicks. But then, half the Luxon army are Kurzicks. (If you get my drift.)

That's another issue that needs adressing....

Numa Pompilius

Numa Pompilius

Grotto Attendant

Join Date: May 2005

At an Insit.. Intis... a house.

Live Forever Or Die Trying [GLHF]

W/Me

Quote:
Originally Posted by Phades
Its a shame that the jade quarry sees about zero play
No joke. I've never been able to play that mission. This screenie from my last attempt, this saturday during peak hours on european servers, says it all:

Helll is for Heroes

Helll is for Heroes

Lion's Arch Merchant

Join Date: Dec 2005

True Cinema

W/

they need to make each battle more significant. so the luxons/kurzicks are constantly moving across each other.

that would be interesting.

Angelica

Angelica

Krytan Explorer

Join Date: Jan 2006

Aussie land

Me/E

I don't care!

Ellador Nae

Ellador Nae

Frost Gate Guardian

Join Date: May 2006

GMT+1

ArenaNet is winning. Made up a war to make money. It's an old and tried recipe :P

Everyone but a few should cross over to one side and beat the other to a pulp, just to see if the war ever ends that way.

Wyvern King

Frost Gate Guardian

Join Date: Sep 2005

R/N

Yes, but numbers make no difference whatsoever. If there are 8 kurzicks and 80,000 luxons, if the 8 Kurzicks are very experienced they could in theory beat the luxons right back to cavalon.

SirJackassIII

SirJackassIII

Wilds Pathfinder

Join Date: Oct 2005

Belgium

none

N/E

Quote:
Originally Posted by Numa Pompilius
No joke. I've never been able to play that mission. This screenie from my last attempt, this saturday during peak hours on european servers, says it all:

Simple reason: This missions doesn't give as much Faction as Fort Aspenwood.
It's also far more biased towards Kurzicks than Aspenwood is biased to Luxons, so there's hardly a reason for Luxons to play there, and there's very little reason for Kurzicks unless they want easy victories.

I also want to start this map, since it contains some % and I want that Carthographer title, so I'd apreciate it if ANet increased the reward there

Raiin Maker

Raiin Maker

Wilds Pathfinder

Join Date: Oct 2005

England

Blood On The Worlds Hands

W/

Quote:
Originally Posted by Snowman
Im beggining to think that it was much better when it updated more frequently..

every 12 hours just means its all way to average, and there is hardly any change
i agree, they need to make it so the line moves more... at the moment its just boring.

Klmpee

Klmpee

Lion's Arch Merchant

Join Date: Jul 2005

Florida USA :)

[Anti]

W/E

i thought the line gets updated every 3 hours? not 12. if anything.. they should change the line movement to every hour to hour 30 mins.

Chris Blackstar

Banned

Join Date: Apr 2005

United States

Quote:
Originally Posted by Red Locust
Etnaran Keys (the Luxon advantage map) is also slightly biased towards the Kurzicks.
Either the other players have been on the losing side when the Kurzicks win on this map, because when ever I play on the kurzick's side, I am on the losing side. The luxions have a clear advantage to my perspective, but given the reason that saltspray and etnaran keys are the only maps ever played, it may be understandable that the Kurzicks players are starting to adapt to the map, and are beginning to see tactical advantages, then using certain skills and tactics to best take the advantage away from the luxions.

My suggestion to luxions players is to stop losing at saltspray and push the Kurzicks back, it appears to me that the only way for the Luxions to win is with an advantage, now that may not alway be the case, but from my perspective it is.