Who's winning the war?
gwnewbie
I recently purchased Factions, (installing as we speak) and i have a general question. In the instruction manual it says that cantha will be "shaped" by PvP battles.
So.....
Who's winning the war?
So.....
Who's winning the war?
Toodles
I am.
Ensign
Kurzicks, barely. They usually conquer one outpost, only to be pushed back once the Luxons have a bit of an advantage. The battle lines have shifted between neutral, and the first Luxon defense for the last month, almost without exception.
Peace,
-CxE
Peace,
-CxE
Overnite
Nobody, the borderline thingy never moves except for a few back and forth crawls around harvest temple.
thunderpower
noone atm.... till this moment whatever you read in the book is just BS
lyra_song
the battle line tends to be neutral with the occasional kurzick advantage.
Really they need to update the lines on the website or something...
Really they need to update the lines on the website or something...
The Real Roy Keane
Is there any alliance battle outposts apart from Saltspray Beach and Etarnan Keyes? Those are the only two I've ever seen.
Kakumei
Quote:
Originally Posted by The Real Roy Keane
Is there any alliance battle outposts apart from Saltspray Beach and Etarnan Keyes? Those are the only two I've ever seen.
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SirJackassIII
Saltspray is also slightly biased towards Kurzicks
mushi
So what does the winning faction recieve?
samifly
I've seen dunheim archives ocassionally luxon, so it does go for luxons some times.
salaboB
Quote:
Originally Posted by mushi
So what does the winning faction recieve?
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Maybe a little easier time in PvE as you don't have to pay off resurrection shrine guards, but that's a piddling little bonus and only matters if you're out in the explorable areas.
(Do a couple towns' merchants also shift who they'll sell to? I'm not completely up on what all the things it might affect is...just that it's relatively unimportant)
Snowman
Quote:
Originally Posted by SirJackassIII
Saltspray is also slightly biased towards Kurzicks
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Prince Asmodai
AFK'ers are WINNING!!!!!
ChildeOfMalkav
I havent noticed any difference since release. I was hoping as a Kurzick to push back into Luxon territory and see how far it can go.
WhiteZombie
the kurzicks have pushed the border all the way to leviathans mouth once before, very early into release. not too long ago, the luxons pushed in a little further than usual, but for most part its a stalemate, pretty much.
Greedy Gus
"pushing the battle line" turned out to be a pretty boring mechanic
Crisis54
Quote:
Originally Posted by Greedy Gus
"pushing the battle line" turned out to be a pretty boring mechanic
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I thought we would see something more dramatic, but honestly, I have NO IDEA what these lines do. Just some random squiggly line on the map that moves in one direction or the other sometimes. It would be nice if we could see some ACTUAL numbers.
Here is my idea:
Make 1 new "mission" area. If the territories are neutral, no one gets the mission. If Luxon push forward, they get the mission and vice versa. These missions would be like 10 or 12 man big and have rewards that people would actually fight for.
ALSO, the territory that the faction controls would have NPC's going around the area. So if a Kurz explores Luxon territory, there would be Luxon npc's fighting you and vice versa.
Tuoba Hturt Eht
Quote:
Originally Posted by Prince Asmodai
AFK'ers are WINNING!!!!!
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Snowman
Im beggining to think that it was much better when it updated more frequently..
every 12 hours just means its all way to average, and there is hardly any change
every 12 hours just means its all way to average, and there is hardly any change
mushi
the winning faction should get a reward, perhap's the losing alliance can only access their elite mission, whilst the winning can access both?
Red Locust
Etnaran Keys (the Luxon advantage map) is also slightly biased towards the Kurzicks. The 2 shrines closest to Kurzicks are the ele and warrior shrines, whereas the Luxons get necro and mesmer shrines which are pretty much useless. The Kurzicks, for some reason, also get an attack shrine, which gives an incredibly good buff that arguably negates the Luxon advantage of having shrines closer to their base.
That's probably the biggest reason why Etnaran Keys (and Saltspray, which is apparently biased towards Kurzicks although I've not noticed it) is such a common map.
That's probably the biggest reason why Etnaran Keys (and Saltspray, which is apparently biased towards Kurzicks although I've not noticed it) is such a common map.
Phades
I have seen the durhiem archives(sp?) taken by the luxons on more than one occasion. I have no idea what map they were fighting on, because i was just wandering around in pve at the time. The npc guards fighting each other was amusing and there was a message across center screen stating that such had taken place. The last time i recall seeing it was around 3am pst last week saturday, if i recall correctly.
Actually i am rather surprised that the line moves at all, considering how long the wait is before a match starts sometimes. I am also curious about how the game decides when its time to change the battlefront map position and if the "consecutive wins" display was meant to be included at all with them.
At least its more interesting than fort aspenwood, assuming it doesnt become a landslide victory for one side or another. Its a shame that the jade quarry sees about zero play though, the C&H with supply lines seems interesting as well.
Actually i am rather surprised that the line moves at all, considering how long the wait is before a match starts sometimes. I am also curious about how the game decides when its time to change the battlefront map position and if the "consecutive wins" display was meant to be included at all with them.
At least its more interesting than fort aspenwood, assuming it doesnt become a landslide victory for one side or another. Its a shame that the jade quarry sees about zero play though, the C&H with supply lines seems interesting as well.
Jagflame
Quote:
Etnaran Keys (the Luxon advantage map) is also slightly biased towards the Kurzicks. |
Ken Dei
The Kurzicks. But then, half the Luxon army are Kurzicks. (If you get my drift.)
That's another issue that needs adressing....
That's another issue that needs adressing....
Numa Pompilius
Quote:
Originally Posted by Phades
Its a shame that the jade quarry sees about zero play
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Helll is for Heroes
they need to make each battle more significant. so the luxons/kurzicks are constantly moving across each other.
that would be interesting.
that would be interesting.
Angelica
I don't care!
Ellador Nae
ArenaNet is winning. Made up a war to make money. It's an old and tried recipe :P
Everyone but a few should cross over to one side and beat the other to a pulp, just to see if the war ever ends that way.
Everyone but a few should cross over to one side and beat the other to a pulp, just to see if the war ever ends that way.
Wyvern King
Yes, but numbers make no difference whatsoever. If there are 8 kurzicks and 80,000 luxons, if the 8 Kurzicks are very experienced they could in theory beat the luxons right back to cavalon.
SirJackassIII
Quote:
Originally Posted by Numa Pompilius
No joke. I've never been able to play that mission. This screenie from my last attempt, this saturday during peak hours on european servers, says it all:
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It's also far more biased towards Kurzicks than Aspenwood is biased to Luxons, so there's hardly a reason for Luxons to play there, and there's very little reason for Kurzicks unless they want easy victories.
I also want to start this map, since it contains some % and I want that Carthographer title, so I'd apreciate it if ANet increased the reward there
Raiin Maker
Quote:
Originally Posted by Snowman
Im beggining to think that it was much better when it updated more frequently..
every 12 hours just means its all way to average, and there is hardly any change |
Klmpee
i thought the line gets updated every 3 hours? not 12. if anything.. they should change the line movement to every hour to hour 30 mins.
Chris Blackstar
Quote:
Originally Posted by Red Locust
Etnaran Keys (the Luxon advantage map) is also slightly biased towards the Kurzicks.
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My suggestion to luxions players is to stop losing at saltspray and push the Kurzicks back, it appears to me that the only way for the Luxions to win is with an advantage, now that may not alway be the case, but from my perspective it is.