Hi all info needed please :)

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SHARKuk
Pre-Searing Cadet
#1
my time on wow is now over. And it didnt end in the friendly way it should have.. So im now looking for a new game. After some research ( 4 hrs at wrk lol) it seems Guild Wars might be my next purchase. I learnt the hard way with wow so any info on GW's good or bad would be very much appriciated.

One thing i want to ask is, I see there is a Guilds War and then Guilds War Factions. Do i need both games to play it or can i just buy Guilds War Factions ?

Again thanks in advance for any info i get.. :0)
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Fred Kiwi
Wilds Pathfinder
#2
i think most people are going to say get the original because there's more content, but there aren't many people there to do quests with (as a rule i'd say only do missions and important quests with people) but I can't see the population rising later
SilentAssassin
SilentAssassin
Wilds Pathfinder
#3
Well all the info you need you can find here

click here

and on this site to

You don't need both games, GuildWars factions is a standalone, but if you want to be very competitive in the PvP aspect of the game, its better offcourse to be able to have all the skills in the game but its not necessary
If you come from WoW, you will find the PvE aspect of the game very fast but imo the mixture between PvE and PvP is in this game just the best I've ever seen.

I hope this helped a bit
SilentAssassin
SilentAssassin
Wilds Pathfinder
#4
Quote:
Originally Posted by Fred Kiwi
i think most people are going to say get the original because there's more content, but there aren't many people there to do quests with (as a rule i'd say only do missions and important quests with people) but I can't see the population rising later
I don't agree

Yes, the original game had more area BUT imo cantha is 500 times cooler, its alot more dense and the story is waaay better.
Terra Xin
Terra Xin
Furnace Stoker
#5
necessary

I for one would like to say

"Welcome to Guild Wars. Thank you for your defection^^"

Yeah. Anet says that you dont gain a 'real' advantage but just a wider range of skills.... We say, any advantage is an advantage full stop. Enjoy the game^^

Incorrect. Cantha has more content. People just enjoy rushing the game just like they did prophecies
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jummeth
Wilds Pathfinder
#6
Quote:
Originally Posted by Terra Xin
necessary

I for one would like to say

"Welcome to Guild Wars. Thank you for your defection^^"

Yeah. Anet says that you dont gain a 'real' advantage but just a wider range of skills.... We say, any advantage is an advantage full stop. Enjoy the game^^

Incorrect. Cantha has more content. People just enjoy rushing the game just like they did prophecies
QFT, I think I have about 60 unfinished quests so far /swt
Overnite
Overnite
Lion's Arch Merchant
#7
Don't buy Factions, buy Chapter 1 if you really have to.

Quote:
Incorrect. Cantha has more content. People just enjoy rushing the game just like they did prophecies
No it doesn't, it has more fedex quests per square kilometer but fedex quests aren't content, they are the filler that keeps you from finishing the storyline in 2 days (perfectly attainable).
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Fred Kiwi
Wilds Pathfinder
#8
Quote:
Originally Posted by Overnite
No it doesn't, it has more fedex quests per square kilometer but fedex quests aren't content, they are the filler that keeps you from finishing the storyline in 2 days (perfectly attainable).
this^
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SHARKuk
Pre-Searing Cadet
#9
Not 100% sure whats been said here what with fedex quests hehe .. ill just buy them both that way ive got it all.. thanks for all the replies..
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Rathcail
Jungle Guide
#10
Quote:
Originally Posted by Overnite
they are the filler that keeps you from finishing the storyline in 2 days (perfectly attainable).
Hmm, 2 days. Sounds just about the same duration it took me to complete Prophecies by doing only primary quests and missions.
SilentAssassin
SilentAssassin
Wilds Pathfinder
#11
Quote:
Originally Posted by Rathcail
Hmm, 2 days. Sounds just about the same duration it took me to complete Prophecies by doing only primary quests and missions.
/agree
Don Zardeone
Don Zardeone
Wilds Pathfinder
#12
imo there's more content in factions.

Imo, all the old ascalon and kryta stuff is too low level. THe only thing that is replayable in Prophecies are fow, uw, maybe fire isles, sf and eh, maybe, just maybe: s shivs.

In factions it's fow, uw, luxon side, kurzick side, canthan side.

IMO The shing jea island for factions is the same as everything up to THK for prophecies.
The Real Roy Keane
The Real Roy Keane
Wilds Pathfinder
#13
Quote:
Originally Posted by jummeth
QFT, I think I have about 60 unfinished quests so far /swt
Well, I haven't completed the game yet-beat that. Damn you, PvP..
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Charqus
Krytan Explorer
#14
Hey Shark... I played WoW for like 4 weeks and basicaly i thought it sucked compared to GW...
If you enjoyed pvp for WoW wait to be blown away with GW pvp
Arkantos
Arkantos
The Greatest
#15
Well for one GW doesnt have a monthly fee ^^

You can have both Guild Wars and Guild Wars: Factions, but if your only purchasing one atm get Guild Wars. It has more of a tutorial place, and its not as hard as factions.
Count to Potato
Count to Potato
Jungle Guide
#16
Advice for u, dont be mad that at beginning everything is too expensive, be glad, its was much more expensive before factions came out
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fb2000
Desert Nomad
#17
Quote:
Originally Posted by Don Zardeone
imo there's more content in factions.

Imo, all the old ascalon and kryta stuff is too low level. THe only thing that is replayable in Prophecies are fow, uw, maybe fire isles, sf and eh, maybe, just maybe: s shivs.

In factions it's fow, uw, luxon side, kurzick side, canthan side.

IMO The shing jea island for factions is the same as everything up to THK for prophecies.
add Tombs Of Kings to the prophecies list and things get better ^_^.

I personally am disappointed from Factions, the plot is even worse than Prophecies, and sorry, but if the quests suck, no matter how many there are, the whole thing isnt that exciting..

get both chapters if you could
Rakeris
Rakeris
Frost Gate Guardian
#18
Well I played WoW for around 10 months 2 months after release. And after getting to the end-game, after a while it was such a bore I couldn't stand it, and I got GW a bit after I quite.

I'll try to give you a comparison type thing.

Game:
First off, GW isn't a one world type game, everything is instanced. Exept for towns and outposts.

The Good:
No competing for spawns, no ganking, no harassing by other players, etc.

The Bad:
Not near as much player interaction, you can't just walk by and see people farming or questing and such. Or people can't come and give you a hand mid-way though a zone, you would have to leave pick them up and restart.


PvE:
In GW is quite different that WoW, like most things in GW it's based on your skills, and the skills your character has. Also, you can only have 8 skills on your bar at once, where in WoW you could have anything and everything on your bar at once.

The Good:
Like I said before, it's much more skill based, so a lot of the time it's not as much how high a level you are, or what armor you have, it's how well you can play. Personally this is what I like about GW the most. Also, classes have singular roles in WoW, in GW your class can do whatever you want, within reason of corse. Here is a good example. http://guildwars.gameamp.com/guide/viewGuides just take a look though all the guides, and you can see for your self. Some are good some are bad and some just suck, but the thing is you can make....going out on a limb here and saying millions of builds, with hundreds (thousands even?) of skills.

Also there is no huge raids or anything of the sort, I happen to really like that, as raids in WoW where just bore-you-to-death grinds. The biggest group you will be in for PvE is 8 and I believe elite mission is factions is 12? Also the end-game type zones, Underworld and Fissure of Woe, are a challenge for the most part. I happen to like to 2 man, but to explain that I would have to type a lot, and I believe there is a good explanation n this site about "55"ing

The Bad:
You never get the "I am a god" kinda feeling you got on WoW when you have a full raid geared character, but I don't miss it that much. It's easier, not that, that is such a bad thing, but I've always like things a bit difficult, for a challenge ya know. Where in GW it's kinda easy, at least for the first part of the game. Factions is a bit harder, but not by a lot.


PvP:
A lot of the same thing applies here as with the PvE, much more skill bases etc. As well as it's all instanced, in factions you can fight for control of certain areas with if you win enough. There is a lot more on that on the GW main site I'm sure.

The Good:
Like before, skill based! No level 60 "Uber" tier 14 raid equipped guy gona come up and ass-rape you while you are farming/questing, or in battlegrounds. Kinda odd coming from someone who was one of them for a time, haha. Even though I was never one to gank lower levels unless they made me. Anyway, it all revolves around your abilities and how you use them.

The Bad:
No world PvP of any sort, as the entire game is instanced. But I suppose you could look at it, as it ALL is world PvP as the world is instanced. :P But then from what I have heard (from friends) world PvP doesn't happen much in WoW either even though it has been some time since BGs where released.


I hope that helps, if you have any more questions just ask, I may or my not see them though. :P
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generik
Desert Nomad
#19
A really short summary of this comparison I overheard in town the other day.

GW - "3D" Diablo
WoW - A real MMO

'nuff said
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Zaxan Razor
Lion's Arch Merchant
#20
Prophecies has more low level content and may be a better way to get introduced into the style of play. Even some very experienced guildies found Factions quite challenging at the start.

Factions has alot more high level content, but both are great games