Let's say that you're grouped with people in a PUG. A couple players quit/get dropped. It would be very nice if the GROUP could be taken en masse to the mission's start point to find more players.
At this point, the system forces players to say, "Let's meet in District 1" or whatever. Then the map hypermove then again to find the district and then utter mayhem trying to refind all the party members.
If we can't have it so that dropped (legitimately dropped LOL) players can rejoin their groups, at least make it so that the remaining members can stay partied and move back to the mission beginning as a whole if they so choose.
This would also be nice for 'runners'. Areas could be developed for runners and those wishing to purchase or use their services to meet in. They could group up then move to the beginning point (provided all members have the beginning point on their maps) as a group to begin the "run".
Persistent Grouping
Aniewiel
dargon
You can let yourselves all die and you'll be back at the start, already grouped together
Aniewiel
I know that but groups shouldn't have to go throught that to regroup at the start again.