Spike Rangers

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A
Amorphous
Ascalonian Squire
#1
Are spike rangers still in?

What kind of build for PvP would you recommend for spike rangers USING ONLY Faction and Core skills? I know it's hard, but I have been looking for a very very long time for a good build I can use in PvP as I only have Factions, not Prophecies.

Please help.
Gusnana1412
Gusnana1412
Academy Page
#2
Base Core Spike Build R/ :
Dual Shot
Quick Shot [E]
Savage Shot
Kindle Arrow or Read the Wind
-free-
-free-
-free-
-free-
~if you go with Kindle Arrow more attrib at WS or more Marksmanship for RtW
With Factions you can equip Needling Shot and better combine with Kindle Arrow.

Hope its help~
A
Amorphous
Ascalonian Squire
#3
Would this build work?

Ranger/Mesmer
Expertise: 14 (12+2)
Marksmanship: 16 (12+4)

- Resurrection Signet ()*
- Read the Wind (Marksmanship)*
- Dual Shot (Ranger other)*
- Punishing Shot [Elite] (Marksmanship) (Prophecies only, might consider exchanging
with Precision shot.)
- Savage Shot (Marksmanship)
- Whirling Defense*/Drain Enchant/Hex Breaker... etc.
- Distortion (Illusion Magic)
- Winnowing/Favorable

Recurve bow, Hornbow,

Mods:Vampiric bowstring

Druid's Armor

Take a Sundering Recurve/Hornbow to prevent morbid health degeneration.

* means I have the skill already.

A little question though, how would I be able to make my expertise 14 and my marksmanship 16?
A
Amorphous
Ascalonian Squire
#4
Also, how long would it take to cast Precision shot? Would quick shot be a better choice instead of punishing shot?
A
Amorphous
Ascalonian Squire
#5
Sorry for...triple posting, but a final question. I got the idea of this build from the thread "Rangers in the Current PvP Environment."

The guide recommends I use a Recurve or Hornbow class. But a flatbow or shortbow shoots faster, making me steal more health. Which bow should I use?
(I bidded on a vampiric flatbow.)

It also seems obvious that I should run a sundering ...bow of Fortitude as my second weapon, right?

Should I put a fortitude bow mod on my vamp bow? Or a marks one? I'm playing spike, but I don't know if the build I made up there will be good enough.
F
Fred Kiwi
Wilds Pathfinder
#6
flatbows aren't good, they take years to hit and are therefore easily dodgeable, and will not land the same time as the other teams bows
s
scars of insanity
Academy Page
#7
if your running an rspiker in HA. use a vampiric hornbow and a sundering longbow. If your running it in Ra/Ta its pretty much your choice. Shotbows shoot faster but hornbow deals a slightly more dmg.
A
Amorphous
Ascalonian Squire
#8
The biggest question is whether the build I created above with the Precision Shot variation would work.
C
Chooby
Lion's Arch Merchant
#9
Here:
14 Exp.
16 Marks

Read The Wind
Dual Shot
Punishing Shot
Savage Shot
Drain Enchant
Frozen Soil or Favourable Winds
Whirling Defense
Res Sig

Bows:
Sundering (20/20) Longbow Of Fort (30)
Vampiric(5/1) Hornbow Of Fort (30)

Basic Ranger Spike Build for HA
z
zeno
Frost Gate Guardian
#10
the bow refire-speed doesn't really matter when you're spiking, since it will be overridden by the cast-time of the skills anyways. So for example, when you use Punishing Shot, no matter wot kind of bow you use, you'll get the shot off in 1/2 of a second (unless you're hexed with some sort of slow).

Like someone mentioned earlier, 5/1 vampric hornbow with a sundering longbow as switch-off(to prevent constant health degen) is the way to go as a spike ranger.

As for precision shot, it has no casting time, which means how long it takes depends on your bow. However, Dual shot > Precision shot when it comes spiking, in both 8v8 and 4v4(at least imo).

You get Exp 14 and Marks 16 with 2 superior runes, and leaving WS at somewhere around 6+1 iirc.

And finally, to choose between punishing/quick shot, I go with quickshot if you're more dmg-oriented than interrupt-oriented. With quickshot, you can chain Dual->Quick->Savage->pause->Quick. With punishing, you can only go Dual->Punish->pause->Savage->pause. Not to mention Quickshot has always been there for me when I need that one last hit to finish off a caster before they run out of range.
4runner
4runner
Banned
#11
i use this:


punishing
savage
dual shot
kindle arrows
FW
troll
whirl
rez

14
12
11
Ole Man Bourbon
Ole Man Bourbon
Jungle Guide
#12
I used this, and was called a noob for some reason. But I did pick up 5 gladiator pts, including 22 straight, with it this afternoon.

Marksman: 15
BM: 7
WS: 9
Exp: 8
Fire Magic: 8

Troll Unguent
Puishing Shot e
Tiger's Fury
Pin Down
Ignite Arrows (+16)
Conjure Flame (+9)
FW (+6)
Rez Sig

Vampiric Bow (+5)

If I recall correctly, this produces 8 seconds of Tiger's Fury-speed attacks with +36 damage to the default amount (6+5+16+9). It's pretty uncommon not to have all of the spike damage up constantly--not many people kill FW or strip enchants from Rangers.