HoD sword and you...

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g
generik
Desert Nomad
#1
Does anyone else remember the HoD sword?

Back in the day everyone was whinging about how imbalanced this sword was because it could *gasp* give its holder 2 more energy than an equivalent focus and wand (!!!!) and everyone of the have-nots were crying out for the sword to be deleted, much to the dismay of those who spent upwards of 400K to secure their own novelty item.

So now we have a crafter in Divine Path that crafts a +5 energy Katana as well as a green sword that offers +5 energy and with 20% enchanting. So the question is.. why did Anet remove that sword in the first place?
Arkantos
Arkantos
The Greatest
#2
I guess ANet wasnt planning on bringing back +5 energy weps.
Esprit
Esprit
Desert Nomad
#3
It was removed way before Factions came out.
T
TheOneAndOnlyX
Krytan Explorer
#4
Now what, they bring back +5 energy weapons! Usually good companies dont delete something then restore it
Scown-dog
Scown-dog
Lion's Arch Merchant
#5
The HoD bow must also be reinstated!! And don't even get me started on the axe...
Arkantos
Arkantos
The Greatest
#6
Quote:
Originally Posted by TheOneAndOnlyX
Now what, they bring back +5 energy weapons! Usually good companies dont delete something then restore it
Many minds can change within a year.
Alleji
Alleji
Forge Runner
#7
What is the +5/20 green sword called anyway?
Lampshade
Lampshade
Wilds Pathfinder
#8
Quote:
Originally Posted by Alleji
What is the +5/20 green sword called anyway?
kick-ass
Mercury Angel
Mercury Angel
Avatar of Gwen
#9
The idea behind the protesting was that either something is overpowered, and needs complete removal or revision, or something isn't, and it should not only be left in the game, but remain available to the player base.

What Anet chose made no sense from a balance perspective.

But yes, as Arkantos said, opinions can change over time. Both the playerbase, who learn and grow, and the developers at ArenaNet, who do the same.

I WOULD like to hear the story behind Anet's decision, though. I think it would be insightful.

Edit: Revised post content.
Ensign
Ensign
Just Plain Fluffy
#10
I thought A.Net's decision was pretty straightforward. Right before release they went through all the crafters and standardized them with common equipment - before that update there were lots of weird items available from collectors. When they did this they missed the Henge of Denravi, and lots of weird equipment was left behind because of it - the sword, axe, and bow, and the hex helm, amongst other things. A couple months later they re-vamped the crafters with better equipment, and Henge got updated in the process - with good, appropriate items for the level of the town. This removed the unique items that were previously available there, though, and since some of them had a cult following you end up with the current situation.

I'm pretty sure the sword wasn't removed because it was 'too good'. My guess is that no one thought the weapons from that crafter mattered. Of course anything with unique stats gets used somewhere. Some people decided they liked the sword and started using it, driving the price up through the roof and spawning a bunch of funny forum threads about how imbalanced it was.

They re-introduced +5 energy weapons in response to that demand. The net result is that you rarely see them used, at least in competitive play. It really is a niche item that only has a few narrow uses - the popularity, it turns out, was based more on scarcity than how much of an impact the weapon actually had.

Peace,
-CxE
K
KamikazeChicken
Desert Nomad
#11
I'd still like to see the old FFS and HoD Axe/Bow reintroduced, but that's just me. :\
Ghozer
Ghozer
Krytan Explorer
#12
they never deleted it, and it wasnt for the +2 energy why people wanted it,

they just stopped it being dropped, it was originally a beta weapon/early prophecies release, i believe it was taken out in the 4th patch after release or something like that...
g
gtg
Ascalonian Squire
#13
Old HoD axe adds 25 health permenently, with no drawback.

Old HoD bow adds 10 armor permenently, with no drawback.
Lurid
Lurid
Jungle Guide
#14
I could see why they wouldn't want to bring back the old HoD bow though. +10 unconditional armor, +5 more = me likey
Witchblade
Witchblade
Polar Bear Attendant
#15
FFS 15% > hod

nuff said
Jedimagician
Jedimagician
Wilds Pathfinder
#16
Quote:
Originally Posted by Alleji
What is the +5/20 green sword called anyway?
Rajazan's Fervor
d
dgb
Jungle Guide
#17
I would have been interested in the HoD axe, that has strong possiblities when fighting spike teams, where every point of health helps. I'm less convinced on the HoD sword, with focus swapping total energy is directly controlled by your max energy set which is usually dual -regen items, so the sword doesn't enter in there. The best use I've heard for it is to have it on your first -regen swap, allowing you to stay on a 20% enchant item for longer than you otherwise would have been able to.
MirkoTeran
MirkoTeran
Forge Runner
#18
Well, I still use my old HoD sword. I guess I'm a bit old-school.
K
Katch
Krytan Explorer
#19
It was removed initially because it was being used in conjunction with skill exploits to create invincible monks. The extra energy and 20% enchanting mod made it possible for any idiot to run round the Underworld picking up sackfulls of ecto with no difficulty.

Anet has fixed the exploitable skill - prot bond - so that it no longer matters if +5 energy weapons exist or not.

Thats it - end of story.
kvndoom
kvndoom
Forge Runner
#20
Quote:
Originally Posted by generik
Does anyone else remember the HoD sword?

Back in the day everyone was whinging about how imbalanced this sword was because it could *gasp* give its holder 2 more energy than an equivalent focus and wand (!!!!)
You can't put a +20% enchanted mod or a +30 fortitude mod on a wand, nor can you change the type of damage it does. And no wand that I've ever seen has +5 energy unconditionally. The sword had several advantages over wands, and its only disadvantage was no % chance of fast cast or fast recharge, which may or may not have been very important anyway, depending on your build.