Level 26 Flesh Golem?
Willy Rockwell
In a PUG, a necro ridiculed my level 18 Flesh Golem and told me not to use it, that he had level 26 Flesh Golems and level 24 Bone Fiends. How is that possible?
Justin_GW
A level 26 flesh golem is possible with 16 Death Magic, but level 24 fiends are impossible
gou
if you have a death magic +1 item, then you will raise a level 28 golem if it kicks in.
Not had a chance to try it with the favour of grenth blessing that gives a further +1 to all necro attributes
Not had a chance to try it with the favour of grenth blessing that gives a further +1 to all necro attributes
VGJustice
Basically what he's telling you is "You're a worthless MM if you don't have 16 Death Magic".
Which is just silly anyway, and would be even more silly if you were a Ritualist primary. Spawning Power should not be underestimated.
Which is just silly anyway, and would be even more silly if you were a Ritualist primary. Spawning Power should not be underestimated.
Eragon of Ileria
Quote:
Originally Posted by gou
if you have a death magic +1 item, then you will raise a level 28 golem if it kicks in.
Not had a chance to try it with the favour of grenth blessing that gives a further +1 to all necro attributes |

xiaotsu
There's an SS on here somewhere of a level 31 Flesh Golem. This was achieved by using a +1 weapon, the grenth favor, and the lunar token buff that gives +1 to all attribtues.
silara_jorinset
Quote:
Originally Posted by VGJustice
Basically what he's telling you is "You're a worthless MM if you don't have 16 Death Magic".
Which is just silly anyway, and would be even more silly if you were a Ritualist primary. Spawning Power should not be underestimated. |
Corinthian
But it costs an arm and a leg!!! 
Not to mention the damn insignia.

Not to mention the damn insignia.
Tromador
We don't know what level of character the OP was playing, however being as Flesh Golem is an Elite only capturable in Xaquang Skyway, we should assume a level 20.
Minions is something you want to concentrate on or not bother with. Either as a primary Necro playing a traditional MM you want as many as possible and as tough as possible. Even as a Rit using maybe minion bombs (as in http://gw.gamewikis.org/wiki/Build:R...osive_Creation ) you want lots of them.
And that doesn't mean you can't split out to do other stuff. I have a build I like to play as a N/Me. Max death with Fleshy, Shambling, Fiends, Botm - then I add a few mesmer interrupts from Domination and prolly a res sig. I don't need many points in Dom to make the interrupts run, so I can still keep a decent amount in Soul Reaping.
10 max minions, plus I can shutdown the enemy necro who is stealing my corpses for his wells of annoyance or whatever.
Minions is something you want to concentrate on or not bother with. Either as a primary Necro playing a traditional MM you want as many as possible and as tough as possible. Even as a Rit using maybe minion bombs (as in http://gw.gamewikis.org/wiki/Build:R...osive_Creation ) you want lots of them.
And that doesn't mean you can't split out to do other stuff. I have a build I like to play as a N/Me. Max death with Fleshy, Shambling, Fiends, Botm - then I add a few mesmer interrupts from Domination and prolly a res sig. I don't need many points in Dom to make the interrupts run, so I can still keep a decent amount in Soul Reaping.
10 max minions, plus I can shutdown the enemy necro who is stealing my corpses for his wells of annoyance or whatever.
Evilsod
Quote:
Originally Posted by VGJustice
Basically what he's telling you is "You're a worthless MM if you don't have 16 Death Magic".
Which is just silly anyway, and would be even more silly if you were a Ritualist primary. Spawning Power should not be underestimated. |
Theres no 2 ways about it, your a shit MM if you don't have it maxed. You wouldn't enter a GvG with 13 in Axe if you should have it 16 would you?
Guildmaster Cain
But a Rt/N MM wouldnt have Soul reaping, so no neverending supply of energy. A MM could just reanimate a new minion after the death of his old.
Anyway, Flesh Golem can be lvl 31! Just get lucky with Lunar Fortune, have 16 DM with runes/headset, use a Shrine of Grenth and have a +1 DM 20% item. DM 19 = lvl 31 Flesh golem ftw!
Anyway, Flesh Golem can be lvl 31! Just get lucky with Lunar Fortune, have 16 DM with runes/headset, use a Shrine of Grenth and have a +1 DM 20% item. DM 19 = lvl 31 Flesh golem ftw!
NickelPlate
Quote:
Originally Posted by Willy Rockwell
In a PUG, a necro ridiculed my level 18 Flesh Golem and told me not to use it, that he had level 26 Flesh Golems and level 24 Bone Fiends. How is that possible?
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Don't feel bad, before I got all the necessaries to get my Death magic to lvl 16, I had been in groups with other necros that criticized me too. Do what you want and have fun and ignore the idiots that think they know everything.
Yuhe Ji
Quote:
Originally Posted by Guildmaster Cain
But a Rt/N MM wouldnt have Soul reaping, so no neverending supply of energy. A MM could just reanimate a new minion after the death of his old.
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Biostem
Basically, if you are going to summon minions, then you need the most you can get and you need them to be as high level as possible. In the late game, you are facing enemies over level 20. If you are trying to combat them w/ level 12 minions, they will just get splattered en mass. At 16 DM, you get 18 normal minions, and a 26 golem, which can survive long enough to get the job done. Anything less, and you might as well just go w/ curse or even blood magic. Hell, you may be better off going rt as your secondary and just being a spirit spammer who has soul reaping to keep your energy topped off.
The only exception would be if you're going w/ a minion bomber build; in that case, a minor or major DM rune will suffice, and you can use the disposable minions for death nova fodder...
The only exception would be if you're going w/ a minion bomber build; in that case, a minor or major DM rune will suffice, and you can use the disposable minions for death nova fodder...
Game Master Guru
arsie
Yeah, Death Magic is probably the most (and some say the only) attribute worth putting a Superior Rune for. Which is why it is so expensive. Everyone puts one on their MM hero.
Kerwyn Nasilan
Quote:
Originally Posted by Evilsod
Stop been picky. Necro MMs should have 16 (or at least 14 is they can't afford the sup/major). Rit should have 12.
Theres no 2 ways about it, your a shit MM if you don't have it maxed. You wouldn't enter a GvG with 13 in Axe if you should have it 16 would you? |
Really do you need to insult the OP just because you disagree with him. Plus bringing 16 into any pvp if you are a warrior is just wrong.
L33TNeMiSiS
quick question .. HOW THE HELL did Game master Guru get a Level 34 Golem?
Am I the only guy intressed in it here? A level 34 golem would require a something close to level 24 in Death Magic. Crazy stuff
Am I the only guy intressed in it here? A level 34 golem would require a something close to level 24 in Death Magic. Crazy stuff
BladeDVD
How to lvl 34
Have not tested or checked above, so I am assuming the quoted information is correct.
Quote:
I've been able to make a lvl 34 flesh golem by stacking 3 (skill) consumables, getting a blessing, and +1 skills 20% wand Since another Canthan new year rolled around, I added one Lunar Blessing to my last entry above, and the golem stayed at lvl 34. Looks like that's the max. BTW at Death Magic lvl 20 and soul reaping lvl 20 You get the following: lvl 34 golem (provided u get the 20% +1 skills), lvl 23 minions (provided u get the 20% +1 skills), 12 minions total allowed. |
Rothaga
Dang, thats a big golem.
seut
Quote:
Originally Posted by Rothaga
Dang, thats a big golem.
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