Elite missions are cool, ***BUT*** why the hell do they take 3-5 hours?
Ok, I'm not bitching, but not everybody has the time to put 5 hours into straight playing.
And besides GW itself tells u to take a break before you're even done with the mission.
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Owning towns:
I don't know, but I think the only benefit to owning towns other than Cavalon and HzH only gets you cheaper merchant prices.
There should be shorter elite missions for each town.
Maybe a network of short elites that all lead to the same undergrownd (PvP island type place), where the underground place is a place you can map to once you've been there. Suggesting that there would be 3 different mission there: a short 30min-1hr, a med 1hr-2hr, and long 2hr-4hr, all being hard and challenging.
You could also have an armor crafter in the hard mission. And a new item to collect. The Deep could have "deep jade" a pricier different collored jade for crafting elite armor.
And the kurzick side could be called the Roots and have "blue amber" a pricier blue collored amber.
Just thoughts
please input
G
