Anet...please make elites avail for factions owners
Milo Benjamio
Im sure this has been mentioned before in complaint threads. I am makin this thread to try to get the attention of Anet to show them how mad i am (and hopefully others are also) at the situation with elites in Cantha. If enough ppl respond maybe it will get changed.
Anet advertised that there would be no favoritism to owners of both factions and prophecies or just factions alone. They lied. I cannot play with almost half of the elite skills for any of the 6 original classes, because for some reason they cannot be capped in Cantha, some of which are the most popular and useful elites for that class.
Monk (10/25 unusable): Amnity, Aura of Faith, Healing Hands, Life Barrier, Mark of Protection, Peace and Harmony, Restore Condition, Shield of Deflection, Shield of Judgement, Unyielding Aura
Necro (11/25): Aura of the Lich, Feast of Corruption, Grenth's Balance, Life Transfer, Offering of Blood, Order of the Vampire, Soul Leech, Spiteful Spirit, Virulence, Well of Power, Wither
Ele (11/25): Ether Prodigy, Ether Renewal, Glimmering Mark, Glyph of Energy, Glyph of Renewal, Mind Burn, Mind Shock, Mist Form, Thunderclap, Ward Against Harm, Water Trident
Mesmer (10/25): Crippling Anguish, Fevered Dreams, Illusionary Weaponry, Ineptidude, Keystone Signet, Mantra of Recall, Migraine, Panic, Power Block, Signet of Midnight
Ranger (11/25): Crippling Shot, Ferocious Strike, Greater Conflagration, Incendiary Arrows, Marksman's Wager, Melandru's Arrows, Melandru's Resiliance, Oath Shot, Practiced Stance, Poison Arrow, Punishing Shot
Warrior (10/25): Backbreaker, Bull's Charge, Defy Pain, Dwarven Battle Stance, Earth Shaker, Eviserate, Flourish, Gladiator's Defense, "Victory is Mine", Warrior's Endurace
I understand that Anet needs to make money since they do not have a monthly charge, but the way to do that is not to downright lie to its customers. I do not want to have to shell out a second 50 bucks for content i was promised with the original 50. NTM, once i am forced to pay double for the same content, i will also have to play all the way through both the prophecies and factions campaigns with EACH character just for a few elite skills that i will want to use. Honestly, Anet cannot keep the rewards even for pvpers and not for pve-ers.
Anet advertised that there would be no favoritism to owners of both factions and prophecies or just factions alone. They lied. I cannot play with almost half of the elite skills for any of the 6 original classes, because for some reason they cannot be capped in Cantha, some of which are the most popular and useful elites for that class.
Monk (10/25 unusable): Amnity, Aura of Faith, Healing Hands, Life Barrier, Mark of Protection, Peace and Harmony, Restore Condition, Shield of Deflection, Shield of Judgement, Unyielding Aura
Necro (11/25): Aura of the Lich, Feast of Corruption, Grenth's Balance, Life Transfer, Offering of Blood, Order of the Vampire, Soul Leech, Spiteful Spirit, Virulence, Well of Power, Wither
Ele (11/25): Ether Prodigy, Ether Renewal, Glimmering Mark, Glyph of Energy, Glyph of Renewal, Mind Burn, Mind Shock, Mist Form, Thunderclap, Ward Against Harm, Water Trident
Mesmer (10/25): Crippling Anguish, Fevered Dreams, Illusionary Weaponry, Ineptidude, Keystone Signet, Mantra of Recall, Migraine, Panic, Power Block, Signet of Midnight
Ranger (11/25): Crippling Shot, Ferocious Strike, Greater Conflagration, Incendiary Arrows, Marksman's Wager, Melandru's Arrows, Melandru's Resiliance, Oath Shot, Practiced Stance, Poison Arrow, Punishing Shot
Warrior (10/25): Backbreaker, Bull's Charge, Defy Pain, Dwarven Battle Stance, Earth Shaker, Eviserate, Flourish, Gladiator's Defense, "Victory is Mine", Warrior's Endurace
I understand that Anet needs to make money since they do not have a monthly charge, but the way to do that is not to downright lie to its customers. I do not want to have to shell out a second 50 bucks for content i was promised with the original 50. NTM, once i am forced to pay double for the same content, i will also have to play all the way through both the prophecies and factions campaigns with EACH character just for a few elite skills that i will want to use. Honestly, Anet cannot keep the rewards even for pvpers and not for pve-ers.
mrcake
yes is it annoying, but take grenths balance off that list as it can be capped in cantha
tear
They didn't lie to you. Each chapter has its own set of skills, (mostly) different from the other chapters. You shouldn't get another chapter's elites, just as they shouldn't get your chapter's. Buying more chapters allows you more options in building your character, but you don't need more than one.
oscar names
You make a mistake here - they didnt say everything would be available to factions owners, just that they wouldnt be at a serious dis advantage.
I can think of enough builds that dont use any of those skills, so use one of those - or, better yet, use Assasin or Ritualist elites!
Your post seriosly sounds like:
"I only have factions but I dont want to buy prophecies so make everyting in prophecies available to factions owners as well! Then you only need to buy factions!"
They need to keep some things unique to propheices, or everyone who bought it will become rather annoyed, to say the least.
I can think of enough builds that dont use any of those skills, so use one of those - or, better yet, use Assasin or Ritualist elites!
Your post seriosly sounds like:
"I only have factions but I dont want to buy prophecies so make everyting in prophecies available to factions owners as well! Then you only need to buy factions!"
They need to keep some things unique to propheices, or everyone who bought it will become rather annoyed, to say the least.
Snowman
Quote:
Originally Posted by tear
They didn't lie to you. Each chapter has its own set of skills, (mostly) different from the other chapters. You shouldn't get another chapter's elites, just as they shouldn't get your chapter's. Buying more chapters allows you more options in building your character, but you don't need more than one.
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Draxx
ANET... PLEASE DONT!...
Why do you expect to gain part of a product you have not bought, i do not understand your logic in any shape or form,
Its good to go back to Tyria for bits and peices like that anyway, and it would make Proph completly Redundant if they made skills available to all, its one of the only things peoplego back there for. There are core skills simply because of this. skills that are in all campains,
If you want the skills buy the product in which you can get them.
Makes good sense to me.
/Not Signed.
Why do you expect to gain part of a product you have not bought, i do not understand your logic in any shape or form,
Its good to go back to Tyria for bits and peices like that anyway, and it would make Proph completly Redundant if they made skills available to all, its one of the only things peoplego back there for. There are core skills simply because of this. skills that are in all campains,
If you want the skills buy the product in which you can get them.
Makes good sense to me.
/Not Signed.
generik
What a stupid post
What's next? "ZOMG! ANET I HAVE NO MONEY PLEASE GIVE ME MONEY AND FREE FACTIONS AND NIGHTFALL TOO KTHXBAI"
I paid 50 bucks (well actually $120 bux since I have a CE coming over as well) for Factions, I do think that is quite a rip, however I *do* like some of the new skills in Factions. If Factions elites are made available to lowlifes for free than I truly feel suckered.
What's next? "ZOMG! ANET I HAVE NO MONEY PLEASE GIVE ME MONEY AND FREE FACTIONS AND NIGHTFALL TOO KTHXBAI"
I paid 50 bucks (well actually $120 bux since I have a CE coming over as well) for Factions, I do think that is quite a rip, however I *do* like some of the new skills in Factions. If Factions elites are made available to lowlifes for free than I truly feel suckered.
Makkert
Yes, you have an advantage when owning both. As simple as that.
With Factions only, you can still build a decent skillbar. But you are certainly limited in your choices, which will hit hardest when you want to pvp.
With Factions only, you can still build a decent skillbar. But you are certainly limited in your choices, which will hit hardest when you want to pvp.
Arkyn sei
Buy Prophecies..... and close this topic.
shinrinningu
I don't remember Anet promising the same elite skills in Prophecies being offered to Factions-only players. The only thing I remember was that they promised there wouldn't be a serious disadvantage to those players (already stated above). Your request is unreasonable. The only reason anyone would think it is unfair is because they cannot follow most of the FotM builds with the exact same skills. Your request would only make it unfair to those who have shelled out an extra $50 for a new game with a new story and new content.
If this was a petition, consider it /not signed.
If this was a petition, consider it /not signed.
SirJackassIII
You've posted pretty much all the "Prophecies Only" Elite skills. If they added those in Cantha, they'd have to add all Canthan Elites in the Prophecies campaign as well.
http://www.vidastudios.com/xellnova/...pic.php?t=1113
Core = Prophecies + Factions
All skills you listed except FEROCIOUS STRIKE (Caps and Bold because no one seems to care it's not available in Cantha but should be) are prophecies only skills.
http://www.vidastudios.com/xellnova/...pic.php?t=1113
Core = Prophecies + Factions
All skills you listed except FEROCIOUS STRIKE (Caps and Bold because no one seems to care it's not available in Cantha but should be) are prophecies only skills.
seut
Quote:
Originally Posted by Milo's list after removal of exclusive Prophecies elites and where to get the Core elites in Factions
Monk (10/25 unusable): - Necro (11/25): Grenth's Balance -> Kuonghsang (Nahpui Quarter mission) Ele (11/25): Mind Burn -> Argo ( Boreas Seabed ), The Afflicted Kam (Shenzun Tunnels), The Afflicted Kam (Vizunah Square) mission, The Afflicted Rasa (Dragon's Throat) Mesmer (10/25): Crippling Anguish -> Bezzr Wingstorm (Drazach Thicket) Ranger (11/25): Ferocious Strike -> hasn't been found in cantha (yet) Warrior (10/25): - |
Beastmasters should sue Anet immediately..
p.s. where did you find Skull Crack in cantha?
Gonzo
I don't miss it, with Enraged Lunge and Heal as One to choose from for Beast Master builds.
CorstedPirate
There are core skills which are available to both.
Why should Prophesies elites be available in Factions?
Why should Factions elites be available in Prophesies?
There should be skills that are only available in one or the other!
Why should Prophesies elites be available in Factions?
Why should Factions elites be available in Prophesies?
There should be skills that are only available in one or the other!
Infinity^
You only have half the elites because you've only paid for half the elites.
Kook~NBK~
For PvE, the elites you can't get in Cantha shouldn't cause any disadvantage,you just have to get a skill set that works with the skills you've got. (Just like everyone does even before they get all of the skills availiable to them!)
For PvP, I'd imagine it's the same. But the question I have is "Can Elites capturable only in Prophecies be unlocked with Balthazar's faction points on a Factions only account?" If the answer is "yes" then there's no issue in that department.
For PvP, I'd imagine it's the same. But the question I have is "Can Elites capturable only in Prophecies be unlocked with Balthazar's faction points on a Factions only account?" If the answer is "yes" then there's no issue in that department.
SirJackassIII
Quote:
Originally Posted by seut
http://gw.gamewikis.org/wiki/Elite_s...ist#Prophecies
Beastmasters should sue Anet immediately.. p.s. where did you find Skull Crack in cantha? |
salaboB
If you could cap the Prophecies-only elites but don't own the first chapter, they'd have a little lock on them anyway. What use is that to you?
seut
Quote:
Originally Posted by SirJackassIII
Skull Crack isn't a core skill
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jackie
Each campaign contains their own individual elites + Core skills. Period.
Thom
On that list, the only ones you really should be upset are:
Restore Conditions
Offering of Blood
Spiteful Spirit
Glyph of Energy
Mantra of Recall
Crippling Shot
Oath Shot
Punishing Shot
Ether Prodigy
Eviserate (the only skill I would really shed major tears over)
Some of the other skills are cute (Life Transfer, Water Trident and Illusionary Weapon), but easily replaced. That is 10 elite skills missing that really hurt in my estimation. Most of those elites listed were just bad and weren't carried over for a reason (Life Barrier, Amnity. Peace and Harmony and basically everything from the elementalist line). Take it from someone who's played a while: you aren't missing much. Most of the skills I listed weren't carried over because they lead to incredibly boring (but effective) metagames. I have a feeling they regret putting some of this stuff in the game at all because they can't really make anything better without breaking the game. Eviserate will always be awesome because making an ax skill that surpasses it will make ax warriors unstoppable. OoB and Crippling Shot have been nerfed and are still playable elites.
My point, beyond the obvious argument (you have 10 exclusive elites in factions for each class), you really don't have all that much reason to complain. Factions characters have access to some of the most useful elites which were made core along with some gems Anet created to solve issues in propheciess (Air of Enchantment). Off the top of my head, I'll list 10 core skills that are as useful as those listed above just to show that you really aren't missing too much:
Word of Healing
Martyr
Spellbreaker
Spike Trap
Charge!
Echo
Energy Surge
Tainted Flesh
Elemental Attunement
Energy Drain
Yeah, the lists are kind of bias to skills I like/find useful and we could argue about stuff like Migraine or punishing shot, but the point is that there are plenty of competitive elites for factions only players.
Restore Conditions
Offering of Blood
Spiteful Spirit
Glyph of Energy
Mantra of Recall
Crippling Shot
Oath Shot
Punishing Shot
Ether Prodigy
Eviserate (the only skill I would really shed major tears over)
Some of the other skills are cute (Life Transfer, Water Trident and Illusionary Weapon), but easily replaced. That is 10 elite skills missing that really hurt in my estimation. Most of those elites listed were just bad and weren't carried over for a reason (Life Barrier, Amnity. Peace and Harmony and basically everything from the elementalist line). Take it from someone who's played a while: you aren't missing much. Most of the skills I listed weren't carried over because they lead to incredibly boring (but effective) metagames. I have a feeling they regret putting some of this stuff in the game at all because they can't really make anything better without breaking the game. Eviserate will always be awesome because making an ax skill that surpasses it will make ax warriors unstoppable. OoB and Crippling Shot have been nerfed and are still playable elites.
My point, beyond the obvious argument (you have 10 exclusive elites in factions for each class), you really don't have all that much reason to complain. Factions characters have access to some of the most useful elites which were made core along with some gems Anet created to solve issues in propheciess (Air of Enchantment). Off the top of my head, I'll list 10 core skills that are as useful as those listed above just to show that you really aren't missing too much:
Word of Healing
Martyr
Spellbreaker
Spike Trap
Charge!
Echo
Energy Surge
Tainted Flesh
Elemental Attunement
Energy Drain
Yeah, the lists are kind of bias to skills I like/find useful and we could argue about stuff like Migraine or punishing shot, but the point is that there are plenty of competitive elites for factions only players.
Tijger
Quote:
Originally Posted by Infinity^
You only have half the elites because you've only paid for half the elites.
|
I wouldnt be angry if both Factions and Prophecies had the same access to all Elite skills but the fact is that Anet clearly said that new Elites and content would be available to those that buy Factions.
I linked Prophecies and Factions precisely for that reason and I see no absolutely no reason why spending more money would not entitle me to something extra.
thelessa
The only thing I find annoying is that if I want the Prophecies elites on my Factions char., I have to travel far to cap them.
Xenophon Ualtar
Quote:
Originally Posted by thelessa
The only thing I find annoying is that if I want the Prophecies elites on my Factions char., I have to travel far to cap them.
|
I dont mind that people who do not have both games do not have access to all the content. If you buy all of the game you get all of the game. If you buy half of the game you get half of the game. Period.
Retribution X
If factions and Prophecies had the same skills why get prophecies?
$50 for landmass?
$50 for landmass?
Man With No Name
The only change I'd personally like to see, would be Boss Spawns for people who have both a Factions + Prophecies key on their account. These Bosses would obviously hold the missing elites that Thom posted above.
If only because I don't really see any reason to go back to Prophecies with the advancements that Factions has made to the PvE side.
Still it's not too much trouble to get your character ran down Lornar's Pass, stopping off @ the Warcamp, etc.
If only because I don't really see any reason to go back to Prophecies with the advancements that Factions has made to the PvE side.
Still it's not too much trouble to get your character ran down Lornar's Pass, stopping off @ the Warcamp, etc.
thelessa
Actually there are more Prophecies elites that I would like to have then Factions. Eventually I will get to them
Fluffyx
Quote:
Originally Posted by Milo Benjamio
Im sure this has been mentioned before in complaint threads. I am makin this thread to try to get the attention of Anet to show them how mad i am (and hopefully others are also) at the situation with elites in Cantha. If enough ppl respond maybe it will get changed.
Anet advertised that there would be no favoritism to owners of both factions and prophecies or just factions alone. They lied. I cannot play with almost half of the elite skills for any of the 6 original classes, because for some reason they cannot be capped in Cantha, some of which are the most popular and useful elites for that class. Monk (10/25 unusable): Amnity, Aura of Faith, Healing Hands, Life Barrier, Mark of Protection, Peace and Harmony, Restore Condition, Shield of Deflection, Shield of Judgement, Unyielding Aura Necro (11/25): Aura of the Lich, Feast of Corruption, Grenth's Balance, Life Transfer, Offering of Blood, Order of the Vampire, Soul Leech, Spiteful Spirit, Virulence, Well of Power, Wither Ele (11/25): Ether Prodigy, Ether Renewal, Glimmering Mark, Glyph of Energy, Glyph of Renewal, Mind Burn, Mind Shock, Mist Form, Thunderclap, Ward Against Harm, Water Trident Mesmer (10/25): Crippling Anguish, Fevered Dreams, Illusionary Weaponry, Ineptidude, Keystone Signet, Mantra of Recall, Migraine, Panic, Power Block, Signet of Midnight Ranger (11/25): Crippling Shot, Ferocious Strike, Greater Conflagration, Incendiary Arrows, Marksman's Wager, Melandru's Arrows, Melandru's Resiliance, Oath Shot, Practiced Stance, Poison Arrow, Punishing Shot Warrior (10/25): Backbreaker, Bull's Charge, Defy Pain, Dwarven Battle Stance, Earth Shaker, Eviserate, Flourish, Gladiator's Defense, "Victory is Mine", Warrior's Endurace I understand that Anet needs to make money since they do not have a monthly charge, but the way to do that is not to downright lie to its customers. I do not want to have to shell out a second 50 bucks for content i was promised with the original 50. NTM, once i am forced to pay double for the same content, i will also have to play all the way through both the prophecies and factions campaigns with EACH character just for a few elite skills that i will want to use. Honestly, Anet cannot keep the rewards even for pvpers and not for pve-ers. |
lyra_song
Quote:
Originally Posted by Thom
Eviserate (the only skill I would really shed major tears over)
|
romO
Quote:
Originally Posted by Kook~NBK~
For PvP, I'd imagine it's the same. But the question I have is "Can Elites capturable only in Prophecies be unlocked with Balthazar's faction points on a Factions only account?" If the answer is "yes" then there's no issue in that department.
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jummeth
Quote:
Originally Posted by Kook~NBK~
For PvE, the elites you can't get in Cantha shouldn't cause any disadvantage,you just have to get a skill set that works with the skills you've got. (Just like everyone does even before they get all of the skills availiable to them!)
For PvP, I'd imagine it's the same. But the question I have is "Can Elites capturable only in Prophecies be unlocked with Balthazar's faction points on a Factions only account?" If the answer is "yes" then there's no issue in that department. |
Dolyak, Defy Pain, Glads, ViM, <another that I cant recall atm> are all prophs.
But ANet has always said that.
RE: Balths thing... no I don't think you should. You didn't buy the game, so you shouldn't be allowed to use it.
@OP: I only paid for an economy class ticket, but I should get first class service... make sense? no.
Kyosuke
WHat I find funny about this, is I suppose when Chapter 3 comes out, he expects Tyrian and Canthan elies to be available to all
Seriously though, just pay the extra $50 that everyone else did to have both games. They're both worth it and it'll double your game play time =D
Seriously though, just pay the extra $50 that everyone else did to have both games. They're both worth it and it'll double your game play time =D
Lasher Dragon
I don't see much point in letting this continue. You get what you pay for, End of Story.