Wild Blow Vs. Wild Strike !

zakaria

zakaria

Lion's Arch Merchant

Join Date: Jan 2006

Wild Strike:Off-Hand Attack. Must follow a lead attack. If it hits, this attack strikes for +5...18 damage and target foe loses 1 Stance.

Wild Blow: Lose all adrenaline. If it hits, this attack will be a critical hit and any Stance being used by your target ends. This attack cannot be "blocked" or "evaded."

why wild strike is not like wild blow ?..how you can remove stance of 50-75% blocking or evading attacks if you already your wild strike will not hit your target ? i see this skill discription needs to be modified properly like wild blow.
Anyone see this flaw like i see it ?!

Cowboy Nastyman

Cowboy Nastyman

Lion's Arch Merchant

Join Date: Oct 2005

Me/Mo

yea it is quite the junky skill as it is, i also find the wording funny, loses 1 stance, since you can only have one at a time anyway that doesnt make much sense

Freemind

Pre-Searing Cadet

Join Date: Dec 2005

Jup, the loose stances part is pretty much pointless, as you have to hit twice to get it through, and if you can reliably accomplish that you probably don't have to worry about defensive stances anyway. On the plus side, that skill is among the shortest to recharge (4s) and delivers +18 damage at least. I used that one to substitute temple strike as an off-hand attack while it was recharging. That of course, was back in the days when Temple strike was actually a useful skill... *sigh*