"If a spirit is created within range of an allied spirit with the same name, the existing spirit is immediately destroyed. "
This is taken from GWiki (http://gw.gamewikis.org/wiki/Spirit).
Does this work in the same way as Ranger's Nature Rituals work? I.e. if you have 2 Rits on your team, 1 puts Pain, then the other puts Pain, the first will die?
I know it happens on 1 Rit if you try and put the same spirit again, the first will just die. I just want to know if this is the same case if you have 2 Rits...
Question regarding multiple spirits
Kabale
Kabale
Another question, does the effect of Restoration bypass Frozen Soil (i.e. do you still get ressed even if Frozen is down)?
Tainek
Quote:
Originally Posted by Kabale
"If a spirit is created within range of an allied spirit with the same name, the existing spirit is immediately destroyed. "
This is taken from GWiki (http://gw.gamewikis.org/wiki/Spirit).
Does this work in the same way as Ranger's Nature Rituals work? I.e. if you have 2 Rits on your team, 1 puts Pain, then the other puts Pain, the first will die?
I know it happens on 1 Rit if you try and put the same spirit again, the first will just die. I just want to know if this is the same case if you have 2 Rits...
yes this is the case, and no restoration doesnt bypass restoration
This is taken from GWiki (http://gw.gamewikis.org/wiki/Spirit).
Does this work in the same way as Ranger's Nature Rituals work? I.e. if you have 2 Rits on your team, 1 puts Pain, then the other puts Pain, the first will die?
I know it happens on 1 Rit if you try and put the same spirit again, the first will just die. I just want to know if this is the same case if you have 2 Rits...
yes this is the case, and no restoration doesnt bypass restoration
Kabale
Ok so it's not like that Rit item spell that if you drop it will res a player even through frozen?