Damage +15% (while in stance)
Lenghtens bleeding duration on foe 33%
Marksmanship +1(19% chance)
Insightful Water Staff of Defense (req 13)
Halves charge of magic 10%
Halves casting of magic 10%
Energy +5
Armor +5
Posionous Korambits of Shelter (req 10)
Dmg +15% (while Health is above 50%)
Lengthens Poison duration on foes 33%
Armor +7 (vs. physical attacks)
Staff Wrapping of Air Magic
Air Magic +1 (20% chance)
Hammer Grip Of Pruning
Dmg +20% (vs. Plants)
Ty for the PC
