R/ what? Traps! Markmanship!

Multifaros

Academy Page

Join Date: May 2005

i just created a Ranger.

I want this one to be good i markmanship and with
traps, so i dont put anything on beast mastery.

All i wonder is what i should pick as second?
This one is suppose to do much dmg.

What do you think?

Calrisian Nantos

Academy Page

Join Date: Jun 2005

Birmingham Alabama

Psychic Distraction[PD]

R/

I personaly love haveing Elemental as my secondary,nothing like having lightning strike and chain lightning to liven up the situation(chain lightning is available at Maguma Stade outpost skill trainer)

Also I have a Ranger/Mesmer that I have alot of fun with,maybe aswell you should think about Monk as secondary,those would be my choices

rotor

Academy Page

Join Date: May 2005

Mo/Me

I made a ranger/necro. The necro line has so many choices for skills for extra damage, support, heals, etc.

Another option that I looked at was ranger/mesmer, but since I had mesmer for sub for my monk I didn't whant to unlock the same skill twice.

Also ranger/elementalist is a good option.

Also remember that Wilderness Survival has 2 healing spells for ranger class.

crazy diamond

crazy diamond

Wilds Pathfinder

Join Date: Jun 2005

Quote:
Originally Posted by Calrisian Nantos
I personaly love haveing Elemental as my secondary,nothing like having lightning strike and chain lightning to liven up the situation(chain lightning is available at Maguma Stade outpost skill trainer)
I noticed that Lightning Touch and Shock count as skills, does Expertise affect them in any way?

free4all

Krytan Explorer

Join Date: May 2005

If you want damage:
R/Mo (Smiting) for Judge's Insight (and maybe Strength of Honor)
R/N (Curses) for Barbs, or Mark of Pain (and maybe even weaken armor)
R/E (Air/Fire/or Water) for Conjure (Element)

rotor

Academy Page

Join Date: May 2005

Mo/Me

Expertise reduces the costs of all Attack Skills, Preparations, Traps, Stances, Rituals, Glyphs, and Shouts by 4% per attribute level.

Khift

Khift

Lion's Arch Merchant

Join Date: Jun 2005

Ego Trip From Rank [ZERO]

P/

R/Mo works well if all you want is a pure ranger. It's what I use it for -- Expertise/Marksmanship/Wilderness Survival, plus Ressurect.

Fye Duron

Fye Duron

Wilds Pathfinder

Join Date: May 2005

Chico, CA, USA

Dragon Fang

I love my Ranger/necro. I mainly run straigh ranger though. I take the necro skills more for the creature with insaine AC. Ranger/Warriors are suppose to be pretty good, since Expertise applies to all attack skills its quite nice to have close and ranged attacks.

Multifaros

Academy Page

Join Date: May 2005

I made a R/Mo, hes lvl 6 now.

If you see me, hes name is Bob Himlings

aismailuk

aismailuk

Frost Gate Guardian

Join Date: Jul 2005

R/W

Quote:
Originally Posted by Fye Duron
I love my Ranger/necro. I mainly run straigh ranger though. I take the necro skills more for the creature with insaine AC. Ranger/Warriors are suppose to be pretty good, since Expertise applies to all attack skills its quite nice to have close and ranged attacks.


I am runnning a Ranger/Warrior and can confirm they are a good choice! Getting the choice between a ranged bow attack and a melee attack is invaluable!