I am trying to build a "Pure Healer" and I would appreciate some suggestions.
Here is what I have so far. I am still working my way through factions with NO CAPS as of yet.
Monk/Ritualist
ATTRIBUTES -----
Healing Prayers = Maxed + Sup Healing +1 for headgear
Divine Favor = 12 (Req's for Brohns Staff)
Restoration = 5
MAIN SKILLS -----
Healing Breeze (I like this one - +9)
Signet of Devotion (when low on energy or necro uses Blood of the Master)
Life (gives everyone 90 life after 30 seconds)
Recuperation (+2 life regen for about 27 seconds)
OTHER SKILLS -----
Rebirth (gets them out of danger area)
Mend Ailment (just because)
I have 2 other healing spells -- costs 5 energy each -- heals between 100 to 130, recharge is 5-15 seconds depending on the one i use.
So far as the only monk in a group I have been able to keep a semi-intelligent group alive as long as they keep people away from me. Mostly this has been a PVE build -- Any suggestions would be greatly appreciated, even suggestions to turn this into PvP.
I am using Brohns Staff for the health and Shepherds armor for the health, I intend on changing a piece or 2 to ascetics and getting sup vigor. As of now I am using Sup Healing Prayers - Sup Divine - Maj Vig - and the rest are minor.
Thanks
s

