Flare 5e, 1s, 1r
Target foe is hit for 41 fire damage.
(12 fire magic)
The hidden aspect is ...
Flare 5e, 1s, 1r
Target foe is hit for 41 fire damage, on 60 armored foes.
(12 fire magic)
I would like to know what im hitting on foes before i even buy the skill on 70, 75, 80 and 100 AL foes. Maybe the damage numbers actually change depending on your target (sounds a little hard). Maybe you can set it to the armor of the foes in the area, so 70AL vs sins, or 80AL vs wars and make it nice and easy because i hate doing averages just to find a boss who screws all my calculations for the other bosses

Preferred:
Flare 5e, 1s, 1r
Target foe is hit for 41(XX) fire damage.
(12 fire magic)
Where XX = vs 70, 75 or 80 AL foes (100AL isnt that common i dont think), your choice. I dont think it would take to long to do some simple calculations, personally.
Anet help?