I have noticed very different playstyles between luxons/kurzicks in alliance battles. While Luxons tend to stay in their 4 person groups and go about seperatly Kurzicks stay in their 12 person groups in a huge giant ball of people and take one control tower at a time. Kurzicks also seem to use more interupting skills than Luxons imo. Any other differences you guys see between the two alliance playstyles in alliance battles can also be posted here ^_^.
(please no flaming other people/factions...you are just turning a potentially usefull thread into Mod practice)
*O and since i am personally Luxon, Luxons come on stop going off in your own little groups and form a giant ball of 12 people and use the same strategy that the Kurzicks do (at least to test it out)*
Luxons(suxons) Vs. Kurzicks(emos)...Very different Playstyles...
The Son Of Morgoth
Zinger314
Mmm....stereotyping...
Random Scrubinator
in the alliance battles I participate in, it always seemed like the opposite. On the kurzick side, everybody naturally split into 3 groups ( although they was occasionally a rogue person who joined another group), while the luxons tended to ball up
Just like RA, I really think that there are too many people to expect what the other team will do
Just like RA, I really think that there are too many people to expect what the other team will do
Isis Mordecai
im kuzrick, n my usual strategy is split up n try cap as many shrines as possible at the start, then atleast join up with another group, altho tactics arent very good in AB, since if u wanna talk to another group u have to let everybody know in local.
lyra_song
Yes, pretty much tatics evolve on how people react to a situation.
They see a fight, do they join and help their teammates, or go and cap more points?
I prefer the drive by method, run by shoot some poison arrows, then continue capping.
I made my build specifically to kill NPCs and single players and move quickly across the map, and not join large battles.
In the end it all depends, makes it random, makes it chaotic and kinda fun.
They see a fight, do they join and help their teammates, or go and cap more points?
I prefer the drive by method, run by shoot some poison arrows, then continue capping.
I made my build specifically to kill NPCs and single players and move quickly across the map, and not join large battles.
In the end it all depends, makes it random, makes it chaotic and kinda fun.
Demesis
I simply got annoyed with the touch rangers the Kurzicks often use. So I made an anti-touch ranger build and waited at the commander shrines for them to try to solo the commnders.
Sciros Darkblade
Hm it depends in large part on the flow of the battle. If you are winning by enough points, it's a good idea to kind of try and coax your opponents into having a big 12v12 battle with you in order to keep them busy. Split to capture, and occasionally ball up for big hurting if you have the advantage. Also, some maps are better suited for more of one than the other. Saltspray or what not, for instance, supports a big 12 man ball better than some other maps, from my experience.
Arkantos
kurzick/luxon stereotyping...now, before this becomes world war III, im going to have to close it.