Suggestion: Option to disable henchman talk

Tarun

Tarun

Technician's Corner Moderator

Join Date: Jan 2006

The TARDIS

http://www.lunarsoft.net/ http://forums.lunarsoft.net/

The way the henchman ramble on can get quite annoying. And when they talk during battle it gets just as bad. It can often be a bit difficult to tell if it's a hench of a player in your group saying something. I've heard many complain about this new "feature" in game. So this is a suggestion to toggle hench talk off.

lyra_song

lyra_song

Hell's Protector

Join Date: Oct 2005

R/Mo

/signage ^_^

Dougal Kronik

Dougal Kronik

Forge Runner

Join Date: Aug 2005

Ontario, Canada

Glengarry Fencibles

R/

I really like the chatter the henchmen use now. But if it is toggled for personal preference:

/signed.

Thargor

Lion's Arch Merchant

Join Date: Mar 2006

/signed
This was ok like the first time you saw it but it gets annoying real fast. There is nothing like having Lucas in your party and in the middle of a fight he pops up a friken novel about how good he is right in the middle of your view.

fiery

fiery

Banned

Join Date: Oct 2005

maryland

InYurFace Gaming [IYF]

R/

/unsign People and henchies have the right to the First Ammendment.

Chicken Ftw

Chicken Ftw

Wilds Pathfinder

Join Date: May 2006

Quote:
Originally Posted by fiery
/unsign People and henchies have the right to the First Ammendment.
...Henches are AI, and as far as I know, AI doesn't have rights. Except the rights to steal all your good drops. The First Amendment only applies in America, so the henches elsewhere would be suppressed, judging by your logic. Your attempt at cuteness = fail.

Whatever, before I go too far offtopic...

/signed

Aera

Aera

Forge Runner

Join Date: Dec 2005

Galactic President Superstar Mc [awsm]

E/

You're not paying enough attention to the battle as it seems...stop blaming the henchies for you getting owned ! :P

Tarun

Tarun

Technician's Corner Moderator

Join Date: Jan 2006

The TARDIS

http://www.lunarsoft.net/ http://forums.lunarsoft.net/

Bump.

DarkAzurea

Ascalonian Squire

Join Date: May 2005

In the shadows that you walk by, awaiting the chance to strike!

Reign of Tortured Souls

W/Mo

I found that the Tyrian Henchies (Eve, Cynn, so on) have more interesting things to say then the canthan ones

IllusiveMind

IllusiveMind

Lion's Arch Merchant

Join Date: Oct 2005

Mehtani Keys

The Extraordinary Revolution [ReVo]

P/W

/signed

But I won't toggle them off.

Dumbassturtle

Ascalonian Squire

Join Date: May 2006

/signed

Henchies were annoying enough without talking, and I've seen them say some things that in real life they'd be beaten up for. lol

legion_rat

legion_rat

Desert Nomad

Join Date: Aug 2006

668 the neighbor of the beast

TFK

A/

i agree with the speech toggle, and when u toggle it off put all the henches in ball gags.


~the speechless rat~

Mars Dragonblade

Mars Dragonblade

Lion's Arch Merchant

Join Date: May 2006

Awesometon.

Ministry of Fate [MoF]

W/

/Signed

I wish they'd also shut them up altogether, more specifically Talon Silverwing. That was a thread in itself a while back but he still pisses me off with those annoying bird sounds, especially on long stretches of empty ground when every 2 secs he'd grunt as if he was exhausted. You'd think that Tengu were more fit than that .

Plix

Plix

Academy Page

Join Date: Nov 2005

E/

/signed

It's interesting the first time but eventually it just turns into a giant box that gets in your way.

Elena

Elena

Desert Nomad

Join Date: May 2005

Belgium

/signed

i wont turn them off watching Dunham say "I will make you bleed from youre ears" as he's surrounded by mellee mobs is priceless

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

Rather than this, I'd like an option to make that lines appear ALSO in the chat window. I miss many of them because they speak out of screen and the text balloon disappears too soon.

Two new chackboxes lines under the 'damage text' options should be enough, shouldn't them?
One to show them as boxes and one to show tham as line.

Uncheck them both an no lines would appear.

ducktape

ducktape

Krytan Explorer

Join Date: Jul 2005

W/R

I was just wishing for the option to disable talking henchmen yesterday, because a couple of them simultaneously popped up some huge dialogue bubbles in a fight and obscured my view of the enemies. Lame. Either that or make henchmen shut up while fighting or be limited to one-liners when fighting.

Gorebrex

Gorebrex

Jungle Guide

Join Date: Jan 2006

One liners! Yeah! Like, Eve could say, "Always bet on black!" Or Stephan could say, "Asta la vista, baby!" One liners would be great!

kang

kang

Frost Gate Guardian

Join Date: Jul 2006

Australia

The Confidential Men [Cmen]

W/

/signed

I would still keep them on however, just give the option for people who find it annoying, personally I love it when my monk hench yells out

"there healer is a sissy...A SISSY"

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

Quote:
Originally Posted by kang
/signed

I would still keep them on however, just give the option for people who find it annoying, personally I love it when my monk hench yells out

"there healer is a sissy...A SISSY"
That is one of Kihm's quotes.
Read this:
* "Come over here and try that again!"
* "Don't think about your wound. That's my job! Think about your enemy!"
* "Get that guy over there! You know we can take him!"
* "Just keep fighting! You'll be fine. Trust me!"
* "Just slap a bandage on that. You'll be fine."
* "Let me at them! I'll give them something to heal!"
* "Let's bust out and crack some heads!"
* "Nobody busts up my friends and leaves them bleeding."
* "Oh, no, you didn't!"
* "Their healer's a sissy! You hear me? SISSY!"
* "Watch your backside, or you'll get spanked!"
* "What do you think this is? Playtime?
* "You wanna fight or dance? Make up your mind!"

I don't remember wich one, but I once saw a line from a monk saying like
"Do that again and I'll tun smitting"



And you want to remove them...

Quid Pro Quo

Quid Pro Quo

Wilds Pathfinder

Join Date: Jul 2005

While we are at it toggle the random emotes henchies do.

Kind of annoying when the master of whispers starts rocking the air guitar during a cutscene where I'm trying to get some good screens. :P

Jesse

Jesse

Krytan Explorer

Join Date: Feb 2006

New York

Vanquishing Memories [VM]

Mo/Me

It progresses the story line and is a way of mergin cut scenes. Would you rather watch a cutscene that your eventially gonna skip or do you wanna play the game and just ignore and deal with the minor problem that this is. thats my two cents

/not singed

RPGmaniac

RPGmaniac

Desert Nomad

Join Date: Aug 2005

khim's quotes are the only reason i take her over mhenlo . if people feel the need to disable them, might as well let them, though i love some of the quotes the henches say, i would bring some up, but there was already a thread on that a while ago.

/signed (though it wont affect me)

Commander Ryker

Site Contributor

Join Date: Jun 2005

R/

[QUOTE=MithranArkanere]Rather than this, I'd like an option to make that lines appear ALSO in the chat window. I miss many of them because they speak out of screen and the text balloon disappears too soon./QUOTE]

/sign
I'll sign to that! I often wish it was in the chat window.

Syklone Xaos

Syklone Xaos

Ascalonian Squire

Join Date: Apr 2006

You Are the Man Now [Dakk]

Oh, yes. I was lamenting the lack of this feature an hour after the henchmen gained their new "ability."

/signed

gwjunkie

gwjunkie

Ascalonian Squire

Join Date: Dec 2006

Kyuubi Bloodline [Kyuu]

I find many of the henchmen's quotes are quite annoying, although it made me LAUGH OUT LOUD when I heard...I believe it wasKai Ying...anyhow, he said something like:
"How many Am Fah does it take to fix a wagon? Ten! Nine to steal the parts, and one to fix the wagon!"
xD among other humerous quotes I would like to see often
/signed if it could be disabled for each individual henchman

KiyoshiKyokai

Ascalonian Squire

Join Date: Jan 2007

Red Versus Blue

D/

/signed

You have your right to turn them off, but I won't be doing it.

I wish we PCs could come up with one-liners that randomly pop up in battle. It would be great fun for RP gamers.

Maximumraver

Maximumraver

Krytan Explorer

Join Date: Sep 2006

The Netherlands

Twisted Revenge [TR]

E/

/signed

It's annoying that every hench/hero says the same thing over and over again

ibex333

ibex333

Desert Nomad

Join Date: Jun 2005

Brooklyn, NY

[EYE]

Rt/A

/signed

Great idea.

Dj Tano

Dj Tano

Lion's Arch Merchant

Join Date: Mar 2006

i love them, but for the individuals sake

/signed

genofreek

genofreek

Desert Nomad

Join Date: Jan 2007

USA

Jenova's Apocolyptic Remains [JAR]

D/

I'll /sign this because someone else who was farther in NF than I was caused a little bit of the game to be spoiled as they chattered on about Nightfall and Tahlkora's identity and such.

It's not a big deal, but if I could turn off hench/hero chatter, I probably would. At least when new expansions and such come out.

Meat Axe

Meat Axe

Wilds Pathfinder

Join Date: Jan 2007

Brisbane, Australia

R/

I wouldn't really care whether or not this was implemented, since I wouldn't use it but choice is always good. However, I don't think any of you have really thought about the technical side. I don't think this would actually be possible, since the henchmen speech shows up for everybody, and not just an individual person. It's not a part of the client interface, rather it is server side (I'm assuming). For instance, if you hide the interface on your computer, the speech will still display on screen. So getting it to display or hide, depending on each individual person's preference, would be quite a task.

Personally, I don't really see why it bothers everyone so much. Admittedly, I haven't played on lower resolution for a long time, and it never obstructs my view, so I don't know whether that could be the cause of your annoyance. And how much of the time do you actually need to be able to see an enemy? Most of the time, I'm looking at the skills they are using, and not the enemy itself.

Tarun

Tarun

Technician's Corner Moderator

Join Date: Jan 2006

The TARDIS

http://www.lunarsoft.net/ http://forums.lunarsoft.net/

Wonder when they'll implement this.

Taking bets on never!

warcrap

Krytan Explorer

Join Date: Sep 2007

somewhere on earth!

E/Me

/signed
it gets pretty irratating.

Tyla

Emo Goth Italics

Join Date: Sep 2006

/Signed
It's an option, so it might as well...

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

Before you see the hench talk, you may lose a lot of those texts.
Once you have seen then once, you rarely want to see them again.

Because of that, I think that all NPC chatter should ahve its onw filter.
So if you want to listen to Danika's, Rurik's, Kormir's or henchmen and hero chat, you toggle the chat fiter on, and all of them appear in the chat panel along the screen bubbles.

You switch the chat filter off, and you never see NPC chatter.

That would be perfect for both that want and do not want to listen to those.

Konig Des Todes

Konig Des Todes

Ooo, pretty flower

Join Date: Jan 2008

Citadel of the Decayed

The Archivists' Sanctum [Lore]

N/

I love the talking the henchmen do, I find it very humorous. But it wouldn't be a bad idea to have a toggle option to set it off.