10 Jun 2006 at 07:07 - 6
Quote:
For Byzzr Wingmender [Drops Byzzr's Benediction - Mo Focus Item]
---------------
Class:
N/Mes
Attributes:
Curses: 16 (12+3+1)
Domination : 12
Skillset:
1/Spiteful Spirit
2/Reckless Haste
3/Price of Failure
5/Diversion
This very same build can be done on Chkkr Brightclaw in Melandru's Hope, which gets you this :
Brightclaw
Lightning Damage: 11-22 (Requires 9 Spawning Power)
Halves casting time of Restoration Magic spells (Chance: 20%)
Halves skill recharge of Restoration Magic spells (Chance: 20%)
Just exit from Jade Flats (Kurzick), run straight down the slope, stick to the right, you should see him there, aggro him with a bow at the stairs and chain the spells.
I added Awaken of Blood & Empathy for a faster kill.
and It's important to have Diversion on Spirit Light, I can't exactly tell when, but you'll get the hang of it.
12 Jun 2006 at 06:21 - 7
Rebirther: definitely 2 great finds! My compliments. I got both greens, though both took quite a while to drop.
A few suggestions:
Flower:i don't think ive ever gotten to not aggro the last pack before Flower. So, just try your best, then after you get past them and kill Flower, rezone at the very nearby Mourning Veil Falls, and then you don't have to deal with the run/aggro.
Byzzr: you don't need Diversion, because he can only get his heal off once before the curses kill him.
Both: since we are going curses mainly to kill, Awaken the Blood speeds this all up
again, great job!
25 Jun 2006 at 01:15 - 8
Thanks for the build on Byzzr.. 2nd run got me a Black dye.. 5th run got me his green :P
25 Jun 2006 at 03:52 - 9
For Byzzr don't bother using diversion, just power through his heal - he only has time to use it once
25 Jun 2006 at 06:44 - 10
Nice build. Gotta try it
25 Jun 2006 at 08:14 - 11
some1 poste a map pls
25 Jun 2006 at 13:30 - 12
Enis, you can find a map on Guildwiki, no problem.
For the build, what works great for me on Flower is Malaise. The -2 degen is not enough to kill you, but it sure limits his ability to cast spells = more normal attacks by him = quikcer death.
27 Jun 2006 at 16:13 - 13
Quote:
Originally Posted by osk
This very same build can be done on Chkkr Brightclaw in Melandru's Hope, which gets you this :
Brightclaw
Lightning Damage: 11-22 (Requires 9 Spawning Power)
Halves casting time of Restoration Magic spells (Chance: 20%)
Halves skill recharge of Restoration Magic spells (Chance: 20%)
Just exit from Jade Flats (Kurzick), run straight down the slope, stick to the right, you should see him there, aggro him with a bow at the stairs and chain the spells.
I added Awaken of Blood & Empathy for a faster kill.
and It's important to have Diversion on Spirit Light, I can't exactly tell when, but you'll get the hang of it.
When I'm standing on top of stairs, always a group of Kirrin and Mosses come from down stairs and either me or boss.
Anyway, I am trying the same build on the Rt construct outside unwaking waters, but after 20 kills no luck on green.  Farm Nerf kicks in etc. Well I just keep trying till I get it eventually. Same as Byzzr, I got the green only after about 50 empty runs... then I couldnt pick it up cos inventory was full of crap from previous runs... dead... 
60 DP, 20 deaths and 30 minutes later I killed his whole group with this build. :P and FINALLY got the green.
03 Jul 2006 at 13:20 - 14
I usually let the Kirin, Mosses fight Chkkr Brightclaw.. then i go kill Chkkr after once the kirins and the mosses are dead
03 Jul 2006 at 18:49 - 15
If you have Prophecies and can get Spirit of Failure then this modified version of Rebirther's build for Incetol will work better on both of the bosses mentioned in this thread:
Class:
-------
Necromancer/Mesmer
Skills:
-------
Reckless Haste
Spirit Shackles
Spirit of Failure
Price of Failure
Spiteful Spirit {E}
Drain Enchantment / Inspired Enchantment (optional)
Ether Feast
Distortion (for running by Warden mobs)
Attributes:
------------
16 {12 + 3 + 1} Curses
12 Inspiration
3 Illusion
Equipment:
-------------
The Stonereaper (I like the +1 Curses)
Method:
---------
Make sure you are in a location that prevents any wand damage from the boss. Apply the first five skills in the order listed. Then just repeat the sequence until the boss is dead.
You will not have energy management issues with Spirit of Failure on the boss.
EDIT: Spirit of Failure was not my idea... it was suggested in the Incetol farming thread and I've found it to be an incredibly good addition to the original build.
04 Jul 2006 at 14:52 - 16
Since i don't play a monk, i tried to do this as monk/necro so i adapted my 55 to do it. I bet it's not as fast as a 16 curse necro but it still works if you're not in the mood to make a necro. So after looking at smiting and curses, i used this:
Bane Signet
Soul Barbs
Price of Failure
Spiteful Spirit [E]
Reckless Haste
Parasitic Bond
Scourge Healing
<vacant slot>
I start with Bane so i cai use it twice, then proceed casting in the above order. With Scourge Healing, he actually hurts himself using his signet. Parasitic Bond is good for spamming whie Soul Barbs is active.
I guess Awaken the Blood can go for that last slot but the skill order should be altered so that you start by casting this. I don't really think it's necessary though, this guys is dead in 1 minute.
Now having him drop the damn green is a totally different matter... sometimes i wonder if being outside the aggro circle when a boss dies won't count you in the item lottery
10 Aug 2006 at 22:08 - 17
Yes, awesome build! Immediatly tried this. After about 5 runs on Spiritgarden i got his staff. Then went to try in on Bzzr and on 2nd run got his green. Tried it on Brightclaw and got his green 3rd run.
*when i did bzzr i put in spirit of failure and it helped alot.
27 Aug 2006 at 07:55 - 18
I went inspiration and it worked better for me
thx for the ideas!
10 Sep 2006 at 09:22 - 19
Great ideas on how to kill these guys!
I added in Ignorance for Byzzr, to keep him from using Sig of Rejuvenation. Just cast Price of Failure, SS, Reckless, Empathy, and Ignorance, and he'll die. No need to even recast anything.
Haven't gotten a green from him yet...just a bunch of scrolls, and a ruby.
EDIT: There we go, got the green.
10 Sep 2006 at 14:04 - 20
For Byyzr I just run...
12+4 Curses
12+1 Blood Magic
2+1 Death Magic
Awaken the Blood
Spiteful Spirit
Reckless Haste
Price of Failure
Barbed Signet
Desecrate Enchantments
Empty
Consume Corpse
Stand behind the rock near Byzzr, cast 1, 2, 3, 4, 5, 6, 2, 3. He should be dead after you've casted in that order, then use Consume Corpse to tele to his body and not have to worry about his minions killing you as you walk around to pick up the drops.
14 Jun 2007 at 09:01 - 21
Quote:
Originally Posted by Illidan Coldage
I usually let the Kirin, Mosses fight Chkkr Brightclaw.. then i go kill Chkkr after once the kirins and the mosses are dead
How do u do this? They don“t aggro eachother.
14 Jun 2007 at 12:55 - 22
Wingmender can be done in so many different ways. I've had the best results with e-denial and SV.
1/ Spoil Victor [E]
2/ Empathy
3/ Ignorance
4/ Spirit shackles
5/ Spirit of failure
attributes are something along the lines of
12 blood
10+4 domination
rest in inspiration
the +4 in domination is not needed, though.
He goes down much faster than he ever did with SS+empathy for me.
14 Jun 2007 at 15:04 - 23
Can u post maps to these bosses plz cna they be done in Hard mode??
14 Jun 2007 at 19:04 - 24
I did 100 runs on this guy testing for AFC in HM, 50 with a 5 minutes delay before killing him and 50 killing him straight away. This is what I used. 40 seconds per run I think (possibly 50) when killing him straight away, including running there and picking up time.
Awaken the Blood
Spoil Victor
Price of Failure
empathy
blood of the aggressor
dark pact
signet of lost souls
I couldn't think of anything to put in slot 8... maybe arcane thievery for a 50-50 of getting healing breeze or unnatural signet.
11+3+1 blood
11+3 curses (or 10?)
8 domination (or 10? I think empathy is 33 dmg)
rest+3 soul reaping
Just move down the list, top to bottom, then spamming blood of the aggressor when you get there.
Quite possibly it would be ideal to just go n/p for pious haste to speed up getting to him, price+sv is plenty.
It's not worth shutting down his healing, all he's got is healing breeze and signet of rejuvenation (which doesn't get the bonus when used on self). Edenial is pointless - you're really just slowing the run down. I mean this guy is taking almost 200 damage per attack.
reckless haste doesn't do anything in HM afaik, they've automatically got +50% attack speed which is already above the attack speed cap.
14 Jun 2007 at 19:04 - 25
Byzzr dies in ~25 secs for me:
Mo/N 55HP
1-Scourge Enchantment
2-Scourge Healing
3-Awaken the Blood
4-Price of Failure
5-Spoil Victor {E}
6-Reckless Haste
7-Prot Spirit
8-Necrotic Transversal
Cast the skills 1-6 in the order listed above. Refresh SV when he's at about 33% life left. Once he's dead cast PS and Necrotic to his corpse grab your drops and resign.
If you use a couple Warrior Heroes with Charge you can do this run in less than 60 seconds. Immidiately flag your heroes back to the portal once you use the second Charge. It's not necessary but it saves 5-10 secs per run...
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