C3- Expansion or Stand-Alone?
Keeper of Birds
I've been playing- and enjoying- Factions. After a year of Prophecies, I find the added elements and different feel to be lots of fun (mainly PvE), and a welcome change of pace. It also has increased my appreciation of the original campaign.
Factions was positioned as a standalone game. And since you can play it by itself, it undeniably is. We can argue all day about whether it has the same amount of content as GW:P- that's not what I am here to talk about.
My question is- should C3 be an expansion or another standalone? I am assuming it will be like factions, but what would a GW expansion actually look like? I would not mind seeing a release that just contained content- I don't need new skills, professions, continents, etc. in every chapter. I wonder if Anet will at some point do a release that is an expansion on the original prophecies campaign- I'd love to get the Char out of Ascalon, or explore more of the lost city of the gods.
I suspect that Anet will continue to position their new releases as new standalone games- they can charge more that way, and I suppose it lowers the barrier of entry (you don't need to buy the original game to play).
Factions was positioned as a standalone game. And since you can play it by itself, it undeniably is. We can argue all day about whether it has the same amount of content as GW:P- that's not what I am here to talk about.
My question is- should C3 be an expansion or another standalone? I am assuming it will be like factions, but what would a GW expansion actually look like? I would not mind seeing a release that just contained content- I don't need new skills, professions, continents, etc. in every chapter. I wonder if Anet will at some point do a release that is an expansion on the original prophecies campaign- I'd love to get the Char out of Ascalon, or explore more of the lost city of the gods.
I suspect that Anet will continue to position their new releases as new standalone games- they can charge more that way, and I suppose it lowers the barrier of entry (you don't need to buy the original game to play).
Omni Spirit
It should be an expansion. If chapter 3 only has the amount of content as Faction, then it should be priced at around $30. Not to mention we will lose 2 slots again, whereas Prophecies had 4 slots and more content, yet the price is the same. I know Anet wants our money, but is the "stand alone" price worth the content of Faction. I rather not pay full price for a game that I can complete in 10 hours.
Vlad Mortuus
Since they have very little official information out, I would wager that they will follow the same path as they did with factions. They charged full price for a game that had 3/4 of the content of prophecies. Now I'm not saying the storyline was smaller, but the size of the continent was very, very small in comparison(I see Cantha as little bigger than Kryta and about 1/3 of maguuma)
Tainek
Quote:
Originally Posted by Omni Spirit
It should be an expansion. If chapter 3 only has the amount of content as Faction, then it should be priced at around $30. Not to mention we will lose 2 slots again, whereas Prophecies had 4 slots and more content, yet the price is the same. I know Anet wants our money, but is the "stand alone" price worth the content of Faction. I rather not pay full price for a game that I can complete in 10 hours.
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I, and many like me feel like in tyria the game only started at the desert, as anything before the lvl 20 content was very dull due to the lack of build customisation, so we got at best, the four desert missions, three shiverpeaks, and three ring of fire , aka 10 missions, and this is being generous as the desert missions are still more suited to 16-19
in cantha we have 11 missions, and Far FAR more land space filled with lvl 20+ mobs, we can explore the world and still be challanged by mobs
i feel like i got two or three times the content from factions, and many people i know agree with me
If you feel cheated of content that is one thing, just remember not everyone agrees with your Pov
EagleEye33
I think it will probably stay a stand alone. (even though ppl again will complain about the skills not being all new when they dont get the fact that its a stand alone, so not everyone has prophecies to get those skills.)
If Guild Wars last long, they might make expansions once they have a whole world made. Because it seems that every new chap. will have a new continent (and how many continents will this "world" have, lol.)
Content wise I think it held pretty well compared to prophecies (ppl just want want want, they dont understand "the game making process". There's a lot to explore, collect, etc.
Has anyone ever noticed that the majority of the ppl who complain about factions said that they finished the game in like 10 hours. They dont go through and appreciatie the game. They ruin they game for themselves. (I classify them under "bad people" with all the spammers )
If Guild Wars last long, they might make expansions once they have a whole world made. Because it seems that every new chap. will have a new continent (and how many continents will this "world" have, lol.)
Content wise I think it held pretty well compared to prophecies (ppl just want want want, they dont understand "the game making process". There's a lot to explore, collect, etc.
Has anyone ever noticed that the majority of the ppl who complain about factions said that they finished the game in like 10 hours. They dont go through and appreciatie the game. They ruin they game for themselves. (I classify them under "bad people" with all the spammers )
Vahn Roi
Quote:
Originally Posted by Tainek
I, and many like me feel like in tyria the game only started at the desert, as anything before the lvl 20 content was very dull due to the lack of build customisation, so we got at best, the four desert missions, three shiverpeaks, and three ring of fire , aka 10 missions, and this is being generous as the desert missions are still more suited to 16-19
in cantha we have 11 missions, and Far FAR more land space filled with lvl 20+ mobs, we can explore the world and still be challanged by mobs i feel like i got two or three times the content from factions, and many people i know agree with me If you feel cheated of content that is one thing, just remember not everyone agrees with your Pov |
As for chapter 3, I would imagine it would be an expansion like Factions. Being able to travel between worlds is something a lot of people really like about GW and I don't think they would want to change that.
I love the comment about "losing" two slots as well. You're one of the "half empty" people aren't you?
Big Tony
C3 will probably be as different from C2 as C2 differs from C1. And more people will find things to complain about. I would imagine it would still be a stand-alone so they don't alienate anyone and continue with the business model they currently seem to have.
generik
It SHOULD be an expansion, yes, but why would Anet sell it for $30 when they can get away with selling it for $50?
Think about it.
The answer is clear as day right there.
Think about it.
The answer is clear as day right there.
Pandora's box
Expansion or stand alone, it does not matter. If its the seize of Factions it should be priced around 30$. Sure, it may sell well with a higher price but for how long? Players don't keep paying 50$ forever if the content is so tiny.
Juicey Shake
prob. stand alone w/ a $50 price tag [$30 for game, $20 for 2 more slots-- they prob won't introduce 2 more professions, tho]
Expansions are things like sorrow's furnace, we should be getting an expansion in a few months, if anet sticks to their word. so it will probably be severely delayed!
Expansions are things like sorrow's furnace, we should be getting an expansion in a few months, if anet sticks to their word. so it will probably be severely delayed!
EternalTempest
Stand Alone, in numerious interviews, they have stated that each is a stand alone game that does not require any other version to be able to play.
Fred Kiwi
Quote:
Originally Posted by Tainek
it took my guild team only 15 hours to do tyria (with no running)
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unless it was your first go, in which case i apologise
Loviatar
Quote:
Originally Posted by generik
It SHOULD be an expansion, yes, but why would Anet sell it for $30 when they can get away with selling it for $50?
Think about it. The answer is clear as day right there. |
wait until it gets to 30 dollars before buying it or ...........if you pay a higher price dont bitch about it.
you are a wise consumer so vote with your wallet not your mouth as talk is cheap
VitisVinifera
I'll start caring about C3 when they fix C2. Or at least live up to the promises they've made (rejoin after drop, armor and sundering updates, party forming).
Consider this: notice how empty most of the outposts are in Factions? Think how fun it will be waiting for an hour to get a full group to complete a mission necessary to advance in the game, when these henches are completely useless.
Consider this: notice how empty most of the outposts are in Factions? Think how fun it will be waiting for an hour to get a full group to complete a mission necessary to advance in the game, when these henches are completely useless.
eternal pho
Quote:
Originally Posted by VitisVinifera
I'll start caring about C3 when they fix C2. Or at least live up to the promises they've made (rejoin after drop, armor and sundering updates, party forming).
Consider this: notice how empty most of the outposts are in Factions? Think how fun it will be waiting for an hour to get a full group to complete a mission necessary to advance in the game, when these henches are completely useless. |
hmm. yes I also did noticed the emptyness of the majority of factions towns.
Tuoba Hturt Eht
Chapter 3 should follow Chapter 2's business model, market and sell it as a Standalone.
ANET does need to make a living.
ANET does need to make a living.
Ninna
chapter 2 is the model for future expansions
http://pc.gamespy.com/pc/guild-wars-.../680914p1.html
all new professions (and core classes) will be given the opportunity to level up from scratch -- stand alone will be supported
http://pc.gamespy.com/pc/guild-wars-.../680914p1.html
Quote:
The original 6 classes will now be referred to as "core" classes and will be present in Factions and all future retail releases. Each release will also sport two new professions only available to players who own those expansions (although those characters will be able to cross into any area of the game once created.) |
Loviatar
Quote:
Originally Posted by Tuoba Hturt Eht
Chapter 3 should follow Chapter 2's business model, market and sell it as a Standalone.
ANET does need to make a living. |
generik
Quote:
Originally Posted by Tuoba Hturt Eht
Chapter 3 should follow Chapter 2's business model, market and sell it as a Standalone.
ANET does need to make a living. |
VGJustice
Quote:
Originally Posted by generik
It SHOULD be an expansion, yes, but why would Anet sell it for $30 when they can get away with selling it for $50?
Think about it. |
Think about it.
Ghozer
to me, "Addons" or "Expansions" are like the large summer update they did last year, when they introduced Sorrows Furnace, they also introduced the Faction system (Balthazaar faction), green weapons and a few other little bits here and there..
that, to me is an expansion, its a new area, new items (green) new content/things to do (faction) but keeping in with the original...
i think they'll do something similar for Factions around the end of August, then around march 2007 - we'll see Chapter 3
ANets original Quote was that they aimed to bring out further 'expansions' every 6 months, well, they did...
Prophecies - 6 months - sorrows furnace - 6 months - Factions..... What next??
that, to me is an expansion, its a new area, new items (green) new content/things to do (faction) but keeping in with the original...
i think they'll do something similar for Factions around the end of August, then around march 2007 - we'll see Chapter 3
ANets original Quote was that they aimed to bring out further 'expansions' every 6 months, well, they did...
Prophecies - 6 months - sorrows furnace - 6 months - Factions..... What next??
Omega X
Quote:
Originally Posted by Ghozer
to me, "Addons" or "Expansions" are like the large summer update they did last year, when they introduced Sorrows Furnace, they also introduced the Faction system (Balthazaar faction), green weapons and a few other little bits here and there..
that, to me is an expansion, its a new area, new items (green) new content/things to do (faction) but keeping in with the original... i think they'll do something similar for Factions around the end of August, then around march 2007 - we'll see Chapter 3 ANets original Quote was that they aimed to bring out further 'expansions' every 6 months, well, they did... Prophecies - 6 months - sorrows furnace - 6 months - Factions..... What next?? |
Ghozer
Prophecies - March 2005
Summer update (Sorrows Furnace) - End of August 2005 (thats 6 months)
Factions - May 2006 (Just over 7 months)
so infact, theyer closer than you think
Summer update (Sorrows Furnace) - End of August 2005 (thats 6 months)
Factions - May 2006 (Just over 7 months)
so infact, theyer closer than you think
floppinghog
dont know how we will be transfered from cantha to the 3rd chapter (as in we go back to tyria with mhenlo then...? something happens or someone comes to us for help or whatever idk...)
well all i know is, i want an expansion on chapter 1. it would be like yeah 2 years or + later this happened, or we finally visit Orr for knowledge (go underwater or something) or whatever. its not like its hard, there would be a tab added to the map screen (progress 2 years -for chapter X). and back...do the dwarves end the war? do the undead stop attacking kryta? were the titans all destroyed? (you know the quests - did we kill em all?) gahhhhh
well all i know is, i want an expansion on chapter 1. it would be like yeah 2 years or + later this happened, or we finally visit Orr for knowledge (go underwater or something) or whatever. its not like its hard, there would be a tab added to the map screen (progress 2 years -for chapter X). and back...do the dwarves end the war? do the undead stop attacking kryta? were the titans all destroyed? (you know the quests - did we kill em all?) gahhhhh
BeowulfKamdas
well with the 6 core classes already in place, does that mean that they will continue to build more depth as classes while assassins and ritualists will be neglected?
As far as chapter 3 PvE, ANet still has a way to go before it feels as compelling as the PvP play.
As far as chapter 3 PvE, ANet still has a way to go before it feels as compelling as the PvP play.
Eden2k5
It should be an expansion - but it wont be. They want their 50$.
WasAGuest
Quote:
Originally Posted by BeowulfKamdas
well with the 6 core classes already in place, does that mean that they will continue to build more depth as classes while assassins and ritualists will be neglected?
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Quote:
Originally Posted by BeowulfKamdas
As far as chapter 3 PvE, ANet still has a way to go before it feels as compelling as the PvP play.
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Loviatar
Quote:
Originally Posted by Ghozer
Prophecies - March 2005
Summer update (Sorrows Furnace) - End of August 2005 (thats 6 months) Factions - May 2006 (Just over 7 months) so infact, theyer closer than you think |
sorry but not correct
Prophecies was released April 28 not March
Factions - April 28 2006 with one full year having started with the release of GW and was on time.
chapter 3 Nightfall was started 6 months after chapter 2 started by the chapter 1 team and will be out Oct/Nov this year not 07
with the release of Factions it has been announced chapter 4 is starting and will be out next April 28 2nd anniversary
Cjlr
This is a stupid question. Really. It will be stand-alone. They've been saying that for TWO YEARS. Each Chapter will be stand-alone.
Factions is not an expansion. You can play it if you own ZERO other games. Nightfall will not be an expansion. You will be able to play it even if you own NEITHER Prophecies or Factions.
What is a good question is the presence of content for each class. A half-recalled passage I might have read somewhere stated that each new chapter would contain content for the six core classes (W, R, E, N, Me, Mo), as well as any new classes exclusive to that chapter. So unless something's changed there won't be any Ritualists or Assassin goodies in the next installment.
Factions is not an expansion. You can play it if you own ZERO other games. Nightfall will not be an expansion. You will be able to play it even if you own NEITHER Prophecies or Factions.
What is a good question is the presence of content for each class. A half-recalled passage I might have read somewhere stated that each new chapter would contain content for the six core classes (W, R, E, N, Me, Mo), as well as any new classes exclusive to that chapter. So unless something's changed there won't be any Ritualists or Assassin goodies in the next installment.
Kyosuke
Quote:
Expansions are things like sorrow's furnace, we should be getting an expansion in a few months, if anet sticks to their word. so it will probably be severely delayed! |
Snowman
Quote:
Originally Posted by Kyosuke
I sure hope so. There's a vast area of the Cantha Continent that we dont actually get to touch, not to mention the extra little island in the southwest.
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But it does raise an interesting question about if it will be an expansion for JUST factions?.. well, it must be, unless they do some kind of cool expansion which adds area's to both prophecies and factions
Loviatar
Quote:
Originally Posted by Snowman
But it does raise an interesting question about if it will be an expansion for JUST factions?.. well, it must be, unless they do some kind of cool expansion which adds area's to both prophecies and factions |
aside from overall game upgrades (trading,graphics engine, etc) there will not be new content added to chapter one.
special holiday events will still be held.
Thallandor
To the OP, its very likely that they will market C3 as a standalone as you mentioned rather than an expansion merely for the reasons mentioned that they can charge a full 50 price tag on it but it is likely we will see the following trends in factions crossover to C3:
1) We are too busy fixing bugs for C3 as the the auction house errmm we are working on it still......next chapter maybe...
2) Oh we just introduced a buff to a certain weapon mod and adjusted new armour stats..but we are too busy fixing bug you know like fixing the existing ones...hey i got an idea why dont you just buy new armour and farm the new mods ^^ i love purple for armours.
3) Oh did i forget to mention since we have like you know millions of players from both chapters, the new story line will be even shorter so you can just rush to the fun bits at level 20 fighting bosses that are lvl 30 that does double damage, auto fastcast and can solo your team by spiking. Weeee fun fun. Did i mention i like purple ^^
4) And of course dont make me repeat the benefits of you know linking your accounts. Losing a storage and 2 slots is nothing compared being able to play everything on all continents, it like 3X100=600. Oh did i forget, you can always buy more character slots from us for 10 bucks, slots are expensive to maintain server side you know thats why everyone has been getting so much lag cause we didnt earn enough to upgrade our servers. Purple is the best dye for everything ^^.
1) We are too busy fixing bugs for C3 as the the auction house errmm we are working on it still......next chapter maybe...
2) Oh we just introduced a buff to a certain weapon mod and adjusted new armour stats..but we are too busy fixing bug you know like fixing the existing ones...hey i got an idea why dont you just buy new armour and farm the new mods ^^ i love purple for armours.
3) Oh did i forget to mention since we have like you know millions of players from both chapters, the new story line will be even shorter so you can just rush to the fun bits at level 20 fighting bosses that are lvl 30 that does double damage, auto fastcast and can solo your team by spiking. Weeee fun fun. Did i mention i like purple ^^
4) And of course dont make me repeat the benefits of you know linking your accounts. Losing a storage and 2 slots is nothing compared being able to play everything on all continents, it like 3X100=600. Oh did i forget, you can always buy more character slots from us for 10 bucks, slots are expensive to maintain server side you know thats why everyone has been getting so much lag cause we didnt earn enough to upgrade our servers. Purple is the best dye for everything ^^.
VGJustice
Don't be hatin' on Gaile ;o
Helll is for Heroes
i would prefer expansion.
to be honest, chances are, if someone doesnt have guild wars by chapter 2, obviously doesnt want guild wars by chapter 3. So they might as well make it an expansion.
to be honest, chances are, if someone doesnt have guild wars by chapter 2, obviously doesnt want guild wars by chapter 3. So they might as well make it an expansion.
Don Zardeone
All chapters are different in some way.
1. Prophecies is something for everyone. RPers get to roleplay in Tyria, powergamers get to play pvp etc..
2. Factions is interesting for the Asian players since it's halfway based around asian themed stuff.
Not just Asians but also Germans and Greek players tend to love it (serious, kurzick = germany and luxon = greece while cantha = china/japan)
It's a bit more for powergamers. Much easier access to perfect items (I don't remember any -5 energy collectors or traders in GW:P) and a large playground for these powergamers (all of cantha mainland = lvl 20 based stuff)
3. Nightfall will probably be interesting for the south-european people and north african (there are a crapload of north african players)
If it has any egyptian stuffs then people interested in history might even pop in too.
All of them can be used as stand alone so each of them is worth 50$.
Linking them together should at least give you one extra line of storage, if only..
1. Prophecies is something for everyone. RPers get to roleplay in Tyria, powergamers get to play pvp etc..
2. Factions is interesting for the Asian players since it's halfway based around asian themed stuff.
Not just Asians but also Germans and Greek players tend to love it (serious, kurzick = germany and luxon = greece while cantha = china/japan)
It's a bit more for powergamers. Much easier access to perfect items (I don't remember any -5 energy collectors or traders in GW:P) and a large playground for these powergamers (all of cantha mainland = lvl 20 based stuff)
3. Nightfall will probably be interesting for the south-european people and north african (there are a crapload of north african players)
If it has any egyptian stuffs then people interested in history might even pop in too.
All of them can be used as stand alone so each of them is worth 50$.
Linking them together should at least give you one extra line of storage, if only..
Snowman
Quote:
Originally Posted by Loviatar
this has been answered officially.
aside from overall game upgrades (trading,graphics engine, etc) there will not be new content added to chapter one. special holiday events will still be held. |
So to continue the speculation:
assuming they wont ever make any new content for prophecies
assuming they will now be "back on track" with the '_Expansion_ every 6 months'
remember 'expansion' means additional content to an existing game
Does this mean the expansions will only ever be for factions?.. seems unlikley as they would fast run out of map space.
Sanji
It's going to be a harder sell to get me to buy another Guild Wars expansion at 50 dollars. Stand alone nothing, far too much of Factions stands on the Core content, and this can only get worse the further it goes. This is especially a problem for getting new blood in PvP.
While I like a sizable handful of factions skills, too many of them are either redundant or outclassed by skills I already have. It some cases, it can be like having to buy an entire box of the new set of Magic the Gathering to get like, five cards you want for your existing decks. New explorable areas are nice to play around in, but even they can get boring. Not to mention to keep up with monsters, Anet has to figure out new ways to compensate for limitations in scripting by giving them gross advantages. Which I'm OK with, but sometimes that doesn't isn't enough wet the appetite on fresh and challenging content.
So yeah, my main concern is how they're going to manage adding new skills, new zones, and new monsters in an interesting enough way since they more than likely won't break the player level cap and all that other fun stuff. If there aren't any new skills to aspire to, then there really isn't much in common with other RPGs that almost always give you something to work your characters towards. I don't mind paying 50 bucks for each chapter, as long as it doesn't feel like Chapter 1.5 or 2.5. In some cases, Factions felt like a .5 to me.
While I like a sizable handful of factions skills, too many of them are either redundant or outclassed by skills I already have. It some cases, it can be like having to buy an entire box of the new set of Magic the Gathering to get like, five cards you want for your existing decks. New explorable areas are nice to play around in, but even they can get boring. Not to mention to keep up with monsters, Anet has to figure out new ways to compensate for limitations in scripting by giving them gross advantages. Which I'm OK with, but sometimes that doesn't isn't enough wet the appetite on fresh and challenging content.
So yeah, my main concern is how they're going to manage adding new skills, new zones, and new monsters in an interesting enough way since they more than likely won't break the player level cap and all that other fun stuff. If there aren't any new skills to aspire to, then there really isn't much in common with other RPGs that almost always give you something to work your characters towards. I don't mind paying 50 bucks for each chapter, as long as it doesn't feel like Chapter 1.5 or 2.5. In some cases, Factions felt like a .5 to me.
Ghozer
Quote:
Originally Posted by Loviatar
hi
sorry but not correct Prophecies was released April 28 not March Factions - April 28 2006 with one full year having started with the release of GW and was on time. chapter 3 Nightfall was started 6 months after chapter 2 started by the chapter 1 team and will be out Oct/Nov this year not 07 with the release of Factions it has been announced chapter 4 is starting and will be out next April 28 2nd anniversary |
Count to Potato
An expansion would look like sorrow's furnace, they woould open up new areas in tyria and cantha