A Monk Energy skill

Age

Age

Hall Hero

Join Date: Jul 2005

California Canada/BC

STG Administrator

Mo/

I think it is high time that Monks get their very own energy mangement skill instead of relying on their secoundary.This would be for both part of the game pvp and pve and no not like the blessed signet as that is for maintain enchantments and peace and harmony doesn't cut it.I am not sure what to call it or it how much energy you would get out of it.This also includes the enrgy cost to use it casting time and recharge rate.

Beat_Go_Stick

Beat_Go_Stick

Wilds Pathfinder

Join Date: Feb 2006

Divine Spirit is a good one.....but I think you mean more than that.

What would you suggest?

Age

Age

Hall Hero

Join Date: Jul 2005

California Canada/BC

STG Administrator

Mo/

What I mean by is a skill non elite say that gives you 20 energy at a cost of 5 cast time 2 sec and recharge is 30.This skill when activated will give you 20 energy attribute devine favour.

Lurid

Lurid

Jungle Guide

Join Date: Mar 2006

Mo/

Well, I doubt that if we got one it wouldn't be Elite. As most of the other energy management skills that are along the lines of what you mean are elite. That would be alittle overpowered anyway, IMO.

I don't really see the fuss though, as i'm fine with my E-Drain, MoR, OoB, etc....

EDIT - Typo

NatalieD

NatalieD

Desert Nomad

Join Date: Aug 2005

Seeing some monk secondaries other than mesmer would be nice for a change...

Lurid

Lurid

Jungle Guide

Join Date: Mar 2006

Mo/

For PvE Necro is a very viable secondary, especially with OoB.

twicky_kid

twicky_kid

Furnace Stoker

Join Date: Jun 2005

Quite Vulgar [FUN]

Boon sig

End of story. Will net you as much energy as anything else (and then some) in the right circumstances and is tied to divine favor.

BahamutKaiser

BahamutKaiser

Desert Nomad

Join Date: May 2005

Heightened state of mind.

P/W

I find this rather shortsighted. Monks have the primary attribute which allows them to add extra healing to nearly any monk skill which targets an allie. This is expecially effective with skills which have low costs, because no matter how little the monk spends on a spell, divine favor will add another 30 or 40 healing to it.

So in actuality, monks ability is to expound on low cost spells with added healing rather than gaining massive energy to cast expensive skills. In many cases, Divine Favor can count for double effectiveness, or healing on top of protection magic, it is a rather peerless combination. Furthermore, because this expounds the use of the spells they already use, they can put out more healing faster than any other class, and energy regeneration buffs offered to them are twice as valuable, needless to say, the monk is a batteries primary concern.

On the flip side, Elementist or Ranger can compensate in energy or energy management, but their heals are nearly half as effective, and even though they may cast twice as much, it takes twice as long to execute those heals, making for slower healing, and much less effectiveness with protection skills. And need I mention, they need to second monk to use heals, either that or ritualist, but you think monk should have another energy management skill in his own skill pool without relying on a sub?

Add that to the use of Essence Bond and Balthazar's Spirit and/or blessed signet with any maintainable enchantments, and you pretty much have a dead subject, there is no need for another energy managment skill for monk. It would be unbalanced if you did give them one, they are already the most versatile, neccessary, and useful class in the game, why don't you give them everything else?, because it's broken.

Monk should really be red flaged for nerfing, it is bad enough that they are the undisputed healing class, they shouldn't even be able to compete in damage and versatility.

TadaceAce

Wilds Pathfinder

Join Date: Jul 2005

Quote:
Originally Posted by BahamutKaiser

Monk should really be red flaged for nerfing, it is bad enough that they are the undisputed healing class, they shouldn't even be able to compete in damage and versatility.
Competing in damage? The only smite monk that isn't a complete joke is a 55 monk and they have no business in any group or pvp build.
Bring back the ele smiters and we'll talk.

BrotherGilburt

BrotherGilburt

Wilds Pathfinder

Join Date: Feb 2006

USA

Mo/

just use offering of blood like Lurid siad, or Echo divine spirit. There plenty of skills to choose from to get energy as a monk. I think your skill idea would have to be an elite.

Brother Gilburt

NatalieD

NatalieD

Desert Nomad

Join Date: Aug 2005

Quote:
Originally Posted by Lurid
For PvE Necro is a very viable secondary, especially with OoB.
Well, yeah. I meant in PVP.

Quote:
Originally Posted by twicky_kid
Boon sig

End of story. Will net you as much energy as anything else (and then some) in the right circumstances and is tied to divine favor.
The "right circumstances" are extremely impractical. Boon Signet is not a useful answer.

Quote:
Originally Posted by BahamutKaiser
a
Add that to the use of Essence Bond and Balthazar's Spirit and/or blessed signet with any maintainable enchantments, and you pretty much have a dead subject, there is no need for another energy managment skill for monk. It would be unbalanced if you did give them one, they are already the most versatile, neccessary, and useful class in the game, why don't you give them everything else?, because it's broken.
I love how you dismiss the entire idea of an energy management monk skill as unbalanced without any information at all as to what form it might take, how much energy it might supply, what drawbacks it might have, and so on. That's some quality analysis there.

NatalieD

NatalieD

Desert Nomad

Join Date: Aug 2005

Quote:
Originally Posted by BrotherGilburt
just use offering of blood like Lurid siad, or Echo divine spirit. There plenty of skills to choose from to get energy as a monk. I think your skill idea would have to be an elite.
OoB and Divine Spirit aren't really practical in PVP, though. Almost every monk in PVP is mo/me because there aren't really any other viable options.

Being elite is no problem. The idea is to have an alternative to Mantra of Recall/Energy Drain, after all.

Maria The Princess

Maria The Princess

Forge Runner

Join Date: Mar 2006

Aequitas Deis

are u talking about essence bond? cuz once you cast it on the warior all your energy problem is gone....

we had a whiny bonder in SF.... we restarted, he casted essence bond on the tank, and the necro didnt even need to give him blood ritual. its a good skill if your warior is getting hit...lol cast it on the assassins

twicky_kid

twicky_kid

Furnace Stoker

Join Date: Jun 2005

Quite Vulgar [FUN]

Quote:
Originally Posted by NatalieD
The "right circumstances" are extremely impractical. Boon Signet is not a useful answer.
LOL, its not impractical is acually very easy. Its just harder to use than your set and forget MoR. I've used it while I had it. It was very easy to get the energy. I don't know why it hasn't popped up in the new smite builds but hopefully some one will catch on The only downside is the how often you have to use it. Moving is a big part of being a monk.

Zui

Desert Nomad

Join Date: Mar 2006

The Benecia Renovatio [RenO]

Mo/

There's always Peace and Harmony, Boon Signet, or Divine Spirit.

Too bad they're subpar and don't warrent a slot on your bar for PvP. They're even fairly bad for PvE. Glyph of Renewal+Divine Spirit is nice in PvE and RA... But that's an elementalist secondary+an elite, and only the stupidity and disorganization of RA and that of the PvE AI will let you get away with it.

OoB is still viable, just not unless you have a very specific team and are running it to combat a very specific set of conditions. Making this only truely viable in tournament play, where you know the other team and the map in advance.

You're left with mesmer. Or you could run a monk with auspicios parry+bonettis, or essence bond, or balthazars spirit... Oh wait, those are pretty bad too, nevermind. Mesmer it is.

shardfenix

shardfenix

Banned

Join Date: Dec 2005

Il Power Overwhelming Il [HaX]

There is a reason why monks dont have much primary energy management:

because they have loads and loads of health management.

Nadine

Frost Gate Guardian

Join Date: Jan 2006

OhNo quitted too active gvg

W/E

Monk doesnt have energy managements... hmm sounds pretty weak if u cant find them.

Every example in 90s

PnH, energy gained: (90s/3s)x1energy=30energy(-5 to cast it)
Boon Signet: 90/(6+1)x(lets say 4 is average)=51 energy (-time to cast signet)
Air Of Enchanting: To single target u can cast as many enchants as u ever will in 8s, for enery -5 cost, (rof, guardian and air, every of them with cost 0)
Healing Light: Heals very much, low recharge and cost of 2 energy....
Signet Of Devotion: heals for ~100hp without energy cost.

PnH maybe as ONLY energy management, u just need to use ur spells very carefully. Boon Signet is good but little slow to build up energy. Air Of Enchanting is perfect for smiter, maybe for active prot also. Healing light is really good secondary energy management, just combo with channeling...

Kakumei

Kakumei

Forge Runner

Join Date: Jul 2005

Grind is subjective

learn this please

What do you have against MoR/IHex/DrainEnchant/Edrain?

If you MUST stay inside the Monk profession, Blessed Light packs a lot of punch for a single spell--it's just trying to get the full worth out of it that's the problem.

guppy

Lion's Arch Merchant

Join Date: Mar 2006

Mo/Me

I was really dissapointed when I first started the game and tried playing a monk in pvp to realize mesmer secondary was the only real option availible. What bugged me was that monks (asside from bonding really) had no energy management (which is so crucial to most characters) and mesmers had such great energy return, it is as if monk was designed only to work with a mesmer and nothing else.

Please Anet, you want variety in the game, let monks have some of it tooo They are so bound to the mesmer secondary. Please change it so monks have a few more options....

Just out of curiousity, has Anet ever added a new skill (not counting the addition of a new chapter)?

If that is the case, then either they change a skill drastically or they wait for Ch. 3 to come out before they add an energy management skill (thats viable in comparison to mesmers insane energy return). Then it wouldn't be fair for those who have the original or Ch.2 as they would be binded to the mesmer secondary and have no energy return spell. So maybe Anet can't help monks out and they are stuck to being the most predictable classes in what they bring in pvp?

NatalieD

NatalieD

Desert Nomad

Join Date: Aug 2005

Quote:
Originally Posted by Kakumei
What do you have against MoR/IHex/DrainEnchant/Edrain?
Nothing at all. We'd just like to see more options. Variety is a neat thing.

Quote:
If you MUST stay inside the Monk profession, Blessed Light packs a lot of punch for a single spell--it's just trying to get the full worth out of it that's the problem.
And quite a problem it is, too. Kind of like how Boon Signet can give better energy than any mesmer skill - if you're willing to stop kiting every five seconds to use it. These aren't just drawbacks, they're crippling problems that make the spells much weaker than the mesmer alternatives.

Blessed Light, even if it did work well, would be kind of like another Word of Healing. WoH tries to do with energy efficiency what mesmer elites do with energy gain. The problem is even with WoH's efficiency, monks usually want more energy, and once your elite is used up the only skills that can get you more are in Inspiration, so it's back to the mesmer secondary anyway. (Essence Bond and Balthazar's Spirit don't count, since I'm talking about PVP here.)

Helll is for Heroes

Helll is for Heroes

Lion's Arch Merchant

Join Date: Dec 2005

True Cinema

W/

you have boon signet....even though its a bit rubbish.

TheLordOfBlah

TheLordOfBlah

Jungle Guide

Join Date: Jan 2006

California

None

Mo/N

There are enough skills for monk that give energy under certain conditions. if every profession had skills that helped them out with everything they could possibly need, then there would be no need for secondaries. Monk/Me/N work extremely well with the right skills.

guppy

Lion's Arch Merchant

Join Date: Mar 2006

Mo/Me

First off, energy management skills are not "everything you can possibly need", you can still be a bad monk with good energy management as a monk/mes. Secondly, Monk/N doesn't work very well anymore because 20% life sacrifice is far too much now. Monk/mes is the only viable combination and I think its time that they aren't forced to use a mesmer secondary to remain competitive. Other classes asside from mesmer don't actually have effective energy management for the monk (maybe, asside from bonetti's defense, which isn't too too great).

I think the point of this thread was that monk/mes is all you see now, it is obviously far more beneficial than any other class and the sole reason for this is because monks do not have a proper energy management skill.

Undivine

Undivine

of Brackenwood

Join Date: Oct 2005

Ontario, Canada

What about Ferocious Strike?

bilateralrope

bilateralrope

Desert Nomad

Join Date: Nov 2005

New Zealand

Xen Of Onslaught (Xen of the Pacific division)

The healing build I use for PvE has no energy problems unless I face energy denial (which is rapant in PvP). I use healing light, but the energy from it isn't really needed for my build.

Personally I'm sick of people who think that the only way to manage energy is a skill to give you more. Not wasting it is also energy managment, and thats what I work towards.

Haggard

Haggard

Desert Nomad

Join Date: Dec 2005

Urmston, Manchester, UK

Greener Pastures [DVDF]

W/Rt

Simply buff P+H to +2 regen, then it'd be nice.

NatalieD

NatalieD

Desert Nomad

Join Date: Aug 2005

Quote:
Originally Posted by bilateralrope
The healing build I use for PvE has no energy problems unless I face energy denial (which is rapant in PvP). I use healing light, but the energy from it isn't really needed for my build.

Personally I'm sick of people who think that the only way to manage energy is a skill to give you more. Not wasting it is also energy managment, and thats what I work towards.
How many times do I have to say I'm only talking about PVP? For crying out loud...

Nilator

Nilator

Jungle Guide

Join Date: Dec 2005

Mo/

Blessed sig? I use blessed sig when not bonding.

NatalieD

NatalieD

Desert Nomad

Join Date: Aug 2005

Quote:
Originally Posted by Nilator
Blessed sig? I use blessed sig when not bonding.
Blessed signet doesn't give you more energy, it just recoups some of the energy you spend on maintained enchantments. Unless you use Mantra of Inscriptions, but then we're back to mesmer secondary.

bilateralrope

bilateralrope

Desert Nomad

Join Date: Nov 2005

New Zealand

Xen Of Onslaught (Xen of the Pacific division)

Quote:
Originally Posted by NatalieD
How many times do I have to say I'm only talking about PVP? For crying out loud...
I was responding to the OP who is talking about both. In PvP you will mainly see the option that people think is the best one, reguardless of all the options. Meaning that the only way for you to see monks with a wide range of secondarys in PvP is for the best option for PvP monking to be a pure monk build.

guppy

Lion's Arch Merchant

Join Date: Mar 2006

Mo/Me

I'm not sure if i undestood you on that bilateralrope... but your vague statements don't seem to convince me that monks have other options. I still believe a mesmer secondary is the only viable option really for a competitive monk in pvp. That is not a wide range of secondary professions. It really limits monks, and it would be nice if they weren't tied down.

NatalieD

NatalieD

Desert Nomad

Join Date: Aug 2005

Quote:
Originally Posted by bilateralrope
I was responding to the OP who is talking about both.
True, true. I retract my rhetorical question.

Quote:
In PvP you will mainly see the option that people think is the best one, reguardless of all the options. Meaning that the only way for you to see monks with a wide range of secondarys in PvP is for the best option for PvP monking to be a pure monk build.
FotMing has nothing to do with this. People use Mo/Me because there's no other viable way to get the energy they need.

TheLordOfBlah

TheLordOfBlah

Jungle Guide

Join Date: Jan 2006

California

None

Mo/N

Quote:
Originally Posted by guppy
First off, energy management skills are not "everything you can possibly need", you can still be a bad monk with good energy management as a monk/mes. Secondly, Monk/N doesn't work very well anymore because 20% life sacrifice is far too much now. Monk/mes is the only viable combination and I think its time that they aren't forced to use a mesmer secondary to remain competitive. Other classes asside from mesmer don't actually have effective energy management for the monk (maybe, asside from bonetti's defense, which isn't too too great).

I think the point of this thread was that monk/mes is all you see now, it is obviously far more beneficial than any other class and the sole reason for this is because monks do not have a proper energy management skill.
Right but its a major requirement, and I was just using an example.

I still use Mo/N with OoB and it works fine, i bring other blood skills, like wells which help with healing. 20% isnt that bad IMO. its what? 5% more?

TadaceAce

Wilds Pathfinder

Join Date: Jul 2005

Hey people!!! Don't forget peace and harmony!!!... or that skill just so bad nobody even knows about it?

Kakumei

Kakumei

Forge Runner

Join Date: Jul 2005

Grind is subjective

learn this please

Quote:
Originally Posted by TheLordOfBlah
Right but its a major requirement, and I was just using an example.

I still use Mo/N with OoB and it works fine, i bring other blood skills, like wells which help with healing. 20% isnt that bad IMO. its what? 5% more?
OoB was 10%, is now 20%. 20% is a significant chunk of health--it certainly made me switch to Mantra of Recall.

Quote:
Originally Posted by TadaceAce
Hey people!!! Don't forget peace and harmony!!!... or that skill just so bad nobody even knows about it?
Even when you're using it on like three members of your party, it's still worse than MoR.

Age

Age

Hall Hero

Join Date: Jul 2005

California Canada/BC

STG Administrator

Mo/

What got me thinking about this is that for the most part other secoundaries mostly in PvP can't be used that much.It has alway been either Mo/N or Mo/Mes and now will be Mo/Mes.The reason is now OoB is now nerfed not as good as it use to be and only provides 5 energy but you lose 20% health if you heal yourself you lose all that energy.When I pay other classes I use my primary elite and P&H and Boon signet doesn't sound good enough.I see somme have mentioned blessed signet but that is mostly for maintained enchantments not spammable.It would be nice to see more variety in PvP Monk builds but then agian we always see FotM builds which to me lacks original thought.

Then agian a Monk with its own enrgy management skill can use all it skills on it bar.

Zui

Desert Nomad

Join Date: Mar 2006

The Benecia Renovatio [RenO]

Mo/

Bessed Signet+Mantra of inscriptions is somewhat spammable... Oh wait.. Mesmer again.

Helll is for Heroes

Helll is for Heroes

Lion's Arch Merchant

Join Date: Dec 2005

True Cinema

W/

Quote:
Originally Posted by Haggard
Simply buff P+H to +2 regen, then it'd be nice.
lol, it would be too good then.