Was using this really early on in factions. Not sure how well it stacks up now that people have gotten their unlocking done, but here it is:
Disrupting Stab
Mantis Touch
Twisting Fangs
Virulence
Shadow Refuge
Viper's Defense
Shadow of Haste
Res Sig (or Heart of Shadow, since Asns using a res sig scream "Kill Me!")
Disrupting Stab for the lead interrupt--really anything can go here, you
just want to get to mantis touch
Mantis Touch for a guaranteed cripple once the lead hits.
Twisting Fangs for bleeding/deep wound.
Virulence for Poison, Weakness, and Disease.
Everything else is about defense--Viper's Defense is nice because the shadow step will give you a quick amount of distance to separate you and an enemy--from there you can use shadow of haste to maintain range.
OR
You can shadow of haste to run away/charge an enemy, do whatever you intend to do, and then cancel with Viper's Defense to force your return to the original spot.
So...basically you find a target, stack 6 conditions on it, and then depending on circumstances keep hitting it or run away all the while watching the degen take its course (spreading disease all the while).
Thoughts?
Condition Assassain
Kyune