IMO... WoW is for serious MMORPG with very indepth story etc....GW like some1 else said...a lite version of WoW, easy to pick up, easy to put down, play at ur own pace, not pressured at all....if u want somin different than WoW, but u dont want GW, u want to try somin really unique... play CoH/CoV that has some unique stuff in it, and is surprisingly fun/addicting.
there are pro's and con's to each game, but....in the end...if I HAD to rate them. 1) WoW 2)(very, very close behind) CoH/CoV 3)GW
Pro-WoW is ... so insiane, i think its very balanced, in depth (Ex. the AH), so many ppl on it, great ideas too (like Shift + Click makes a link

).
Con-WoW has no....small servers, Ex. IF = lag city. WoW ruins ppl lives due to its Pro's...
Pro- CoH/CoV ... its almost a coming of age type feeling when u leap over 20 buildings in a single bound. No true spamming. Unique monetary economy & "upgrades". Some sweet moves/Abilities, Ex. lvl 50 Energy blaster (or somin) + Nova in Perez Park = Lawl material. imagine 20 gang guys being blows backwards, instantly dieing as a surge of energy explodes from ur body. and Costum Contests are the most fun u will ever have just sitting around doing nothing...seriously.
Con-CoH/CoV ... not the greatest when it comes to balancing classes...u can get powerleveled very easily, (but uniquely too).
Pro- GW... like i said earlier, easy pick up, easy put down. i love how u can draw on the map. GW was made specifically with dial up, 56K users in mind (<<< ME!!!)
Neutral- how u only meet ppl outside ur team in outposts/towns.
Con-GW... S P A M ugh............................................... ........................................ .................................................. ..................
o, and BTW
Quote:
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Originally Posted by Padrino
Guild Wars Compared to WoW:
-In Guild Wars you don't need to grind over and over to level up.
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not true
in WoW, u dont have to Grind...completing quests gets u thru like lvl 30