Stance Weapon Mod
Pillz_veritas
My suggestion is that you add a "Stances last X% longer" going from 0-20% it would be "of Rushing" it is very similiar to "of Enchanting" and it has similiar uses. Pluss many classes you stances, so it will be very usefull.
HydroX
I like this idea.
MMSDome
i am all for this idea its awsome. It would be a dream for us runners.
master_of_puppets
The thing is, enchantments/ hexes can be removed with many different skills, and there are only a few that remove stances.
There are already a bunch of really cheap stances, like Whirling Defense that I would definitely not want to see last even longer
/not signed
There are already a bunch of really cheap stances, like Whirling Defense that I would definitely not want to see last even longer
/not signed
Hell Raiser
stances are already pretty powerful, maybe enchants are just as or more powerful but there are TONS of enchant removals and only what, two stance removals (Wild Strike, Wild Blow)? Too many stances that would be too over powered by longer lasting stances. /notsigned
Nick The Nicker
sounds like a good idea, but they would then have to put more stance canceling skills in and if they didnt stances would be too over powered.
/Not signed
/Not signed