Remove chests from the game....

Thargor

Lion's Arch Merchant

Join Date: Mar 2006

Ok, I like to open chests just as much as the next person but when did chests become more important than fighting the group surrounding it? I am not talking about chest runs here, I see no problem with this on a chest run since that is kinda the point. I am talking about missions and quests groups.
I went thru 4 complete party wipes yesterday alone just because some idiot couldnt wait to open the chest and aggro'd the mob before the chest, the mob at the chest, and a couple of times the mob on the other side of the chest. This is a royal pain. I see people opening chests in the middle of a battle all the time too. Really frustrating how you can be in a good group with noone having DP to complete wipe over a lousy purple chest.

A couple of ideas to make the situation better.
1. Remove all chests from the game. (I don't really like this one, but it is a solution)
2. Make chests random spawns after killing a mob. you kill a mob and sometimes a chest spawns. I like this idea since the chests would not be visable and people would stop worrying about them. I realise that this would completly destroy chest runs, but I'm OK with that!

Am I the only person that feels like this is a problem?
Is there any other solutions anyone can think of that would be better than the ones I have listed?
Discuss away folks.
Thanks for listening!

scrinner

Wilds Pathfinder

Join Date: Jan 2006

/unsigned
Its just the people your with. Tell them to finish the enemies first. If we removed chests guildwars economy would take a BIG Blow. If you dont like it, find more mature players and tell them before starting the instance, to kill first and chest later

Cybah

Cybah

Banned

Join Date: Nov 2005

Europe

Guardians Of Eternal Sands [GoeS]

W/

/signed

rare items should be rare and not common.

NinjaKai

Forge Runner

Join Date: Feb 2006

UK

Duality Of The Dragon

Quote:
Originally Posted by Cybah
/signed

rare items should be rare and not common.
Chests give out random weapon stats. Rare weapons should be available to EVERYONE. Not just greedy horders and rich players.

[DE]

[DE]

Hugs and Kisses

Join Date: Oct 2005

Scars Meadows

/unsigned

Unless you want to start paying 100k+50ecto for a rare item that isn't even perfect mods, the chest need to stay how they are. If they only appeared after you killed mobs than that would ruin all of the chest runs in the game, and people would not like that at all.

Tarun

Tarun

Technician's Corner Moderator

Join Date: Jan 2006

The TARDIS

http://www.lunarsoft.net/ http://forums.lunarsoft.net/

Lame that chests need keys. Would be nice to craft them, and maybe warriors can get a bash skill where they beat on the chest to open it :P

Evilsod

Evilsod

Banned

Join Date: Mar 2006

England

Lievs Death Squad [LDS]

Quote:
Originally Posted by Cybah
/signed

rare items should be rare and not common.
Either you've never been on a chest run, or you haven't ID'd a rare item recently... I don't care how often rare items drop, 9/10 times they're either a Rod a Focus or a Staff. Rods/Focus' serve no purpose at all, Staff mods sell for bugger all nowadays and the chances that you actually find a perfect skillrecharge/casttime bonus' are... about... well you have more chance of winning the lottery without playing it. On the outside chance that a weapon does have decent mods to salvage. 75% of that time you get Iron/Wood or the other mod.

Thargor, things like that happen too often agreed there. But then again, some people are just too impatient and lure 3 groups anyway. "wait for the patrol to leave" *warrrior runs off and agroes the patrol and the group*.

The worst situation i've seen was when a chest appeared in the middle of the 4 monks near the start in FoW. We all decided to run in grab the chest and flea. 30 seconds later, 3 people are dead. Why? Because the retard of a healer monk decided to just stand at the side and watch.

The joys of playing a monk really, if someone is that stupid you just refuse to heal them from there on, if that doesn't deter them from still running in, there loss.

Cybah

Cybah

Banned

Join Date: Nov 2005

Europe

Guardians Of Eternal Sands [GoeS]

W/

true. rare items are mostly crap. remove chests and make rare items more profitable would have been to be done both.

Dougal Kronik

Dougal Kronik

Forge Runner

Join Date: Aug 2005

Ontario, Canada

Glengarry Fencibles

R/

/unsigned

Be more specific or selective when forming your party.

It's one of the better gold sinks in the game.

ibex333

ibex333

Desert Nomad

Join Date: Jun 2005

Brooklyn, NY

[EYE]

Rt/A

Quote:
Originally Posted by Cybah
/signed

rare items should be rare and not common.
/signed

EagleEye33

EagleEye33

Krytan Explorer

Join Date: Nov 2005

In a House...duh

Untouchable Heroes

R/E

Chests are ok how they are. You are just experiencing the down side to a "pug"

dawnrain

Frost Gate Guardian

Join Date: Nov 2005

/not signed

@OP The problem you described is NOT a problem with the chest system. It's a problem with the idiot system. i.e. There's too many idiots.

Thargor

Lion's Arch Merchant

Join Date: Mar 2006

Quote:
Originally Posted by dawnrain
/not signed

@OP The problem you described is NOT a problem with the chest system. It's a problem with the idiot system. i.e. There's too many idiots.
Agreed.
BUT, the chest system caused the idiot problem in the first place.

The worst one for me so far was in the Kurzick elite mission. we get to the area with the vine gates and right near the end there is a chest and 3 guys lose their minds and run for it. Whole party wipe due to the 25+ wolf guys that popped up and they drug back to the rest of the group. Nothing like wasting 2 hours on a purple chest tha dropped 3 straw effigies!

AW Lore

AW Lore

Jungle Guide

Join Date: May 2006

Ancient Warriors Gaming Clan

W/Mo

why not add a third option about the chest:
3.- remove the chests only and only from mission places, they would not appear in the mission in that area, but when you return to that area as explorable then the chests will appear, of course randomly

vinegrower

vinegrower

Wilds Pathfinder

Join Date: Jan 2006

Song of the Forsaken

E/

Quote:
Originally Posted by Thargor
Agreed.
BUT, the chest system caused the idiot problem in the first place.

The worst one for me so far was in the Kurzick elite mission. we get to the area with the vine gates and right near the end there is a chest and 3 guys lose their minds and run for it. Whole party wipe due to the 25+ wolf guys that popped up and they drug back to the rest of the group. Nothing like wasting 2 hours on a purple chest tha dropped 3 straw effigies!
in that case, lets get rid of the W/Mo combination because it just causes people to be idiots.

seriously, good player + chest does NOT make an idiot. only bad players will be stupid enough to agro just for a chest.

Stockholm

Stockholm

Desert Nomad

Join Date: Feb 2006

Censored

Censored

R/

/notsigned

Yes remove chests from missions, NOT from game, after beating the game with 4 toons you need something to do chest run's is one of does, farming used to be another, so if you take away the chests you will more or less drive ppl to other games, it's just about the only thing left in factions to do besides farming for materials.

Lex Talionis

Lion's Arch Merchant

Join Date: Sep 2005

in the real world away from virtual idiots

Wtf Is Guildwars [Duno]

/not signed


ppl are very dumb + it has nothing to do with chests. If chests were removed from the game, expect to have empty districts in every town. Many ppl play just for the chest runs. If the chests are removed ppl would leave + stop playing. Lets face facts, the addition of chests was done because even finding a purple item back in the days, took hours + hours of grinding (some ppl enjoy doing that, a huge amount don't). Granted half of the purples + golds suck but at least you don't have to farm your ass off to get a sucky item now like most ppl did before chests were introduced. Making chests random spawns after killing a mob? So it may or may not spawn right? Thats more boring grind.

As for the ppl who whine about rares being rare + more valuable, why don't you go farm for ectos or rare skinned weapons in elite mission? If you want to be filthy rich work for it. Don't whine about it. Complaining amounts to nothing.

ubrikkean

ubrikkean

Lion's Arch Merchant

Join Date: May 2005

E/

Quote:
Originally Posted by The Phantom
/unsigned

Unless you want to start paying 100k+50ecto for a rare item that isn't even perfect mods, the chest need to stay how they are. If they only appeared after you killed mobs than that would ruin all of the chest runs in the game, and people would not like that at all.
Er, I'd think it would be a good thing for non-perfect rare items to actually have value again. I don't know about everyone else, but I miss the days when I didn't have to sell nearly all of my gold weapons to merchants. I don't even always bother to buy keys just because the chance of getting a perfect gold weapon is so slim. I liked the old chests more, without keys and not restricted to purple and gold items.

/signed

Undivine

Undivine

of Brackenwood

Join Date: Oct 2005

Ontario, Canada

There are stupid people and, as others have pointed out, that is not ANet's fault or anything.

Having said that, if you can prevent the stupidity from ruining a game I say do so. Here's my suggestion: "You have fought too recently to do that." If you attack, cast a spell, or are attacked or have an offensive spell cast on you, you cannot use salvage kits or ID kits. Why not make it so you cannot use chests either? If they rush in and get attacked, they won't even be able to use it until the battle is over. You've eliminated the point in trying.

I think people tend to rush in and grab the chests because they think after the battle is over their teammates will rush ahead and leave them with no time to open it or pick up their loot and be left trying to catch up. Even if that isn't the case, people kind of get trained to expect that.

Unlucky Slayer

Unlucky Slayer

RAGE INCARNATE

Join Date: Apr 2006

Sitting at The Guild Hall 2, being happy.

Nerd Clan [NK]

R/

/unsigned

Only way I can see the chests being modded to prevent stupid people would be to make it that you had to make the chest safe from the mobs around it... Basicly what Undivine said...

Anyway if you're having that much trouble with stupid PUGs, take henchies...
They never open chests and the big mission that people are mainly using for chest runs (I only know of the Nahpui run.) is easily henchable. Just take your time. If you just have to get the Master reward get a bunch of guildies.

**Database Error eating my first post ftl!**

actionjack

actionjack

Furnace Stoker

Join Date: Oct 2005

Kali

W/E

Not sign on removing all chest.
The problem here don't seem to be the chest, but stupid un-corperative selfish players... which... well, almost everybody...

Chest, by it self, is a great way to assign more rare drops (somewhat better than if they just drop from mob and everyone gets all jealous can saying its unfair). But they do need to make key drop more often.

Now, I do love the chest poping up after a hard or boss fight. Its such rewarding feeling, so I will sign that with modfication. Would make it a new kind of chest (maybe call it Ethreal Safebox), where do not need key for it, and inside drop will have lots stuff that can be assign to everyone. or alternativly, Essents....

Malice Black

Site Legend

Join Date: Oct 2005

/not signed

another way to make this game even more dull...lets face it factions is mainly "fed ex" missions and they get old..chest running even taking henchies and grinding/chest hunting takes away some of the boredom + some of us are after the 5000chest title

Loki Seiguro

Desert Nomad

Join Date: Jun 2006

IGN: Scarlet Test Ace

We play Isketch in [HoH]

E/

/unsigned

yes it is a problem with chest opening - i once did that and learned to never do it again -

and bascally i think that they should do what Unlucky slayer said...

lyra_song

lyra_song

Hell's Protector

Join Date: Oct 2005

R/Mo

/signed for putting the idiot players in chests and dumping them in the ice floe lake >.>

mark3h

Frost Gate Guardian

Join Date: Jun 2005

Ireland

DUK

/not signed

If anything chests should be made so they cannot be opened while in combat.
like identification or salvaging.

ricocheting

Frost Gate Guardian

Join Date: Oct 2005

R/D

wow. guess this goes to prove people will petition for just about anything...

/not signed

achilles ankle

Frost Gate Guardian

Join Date: Feb 2006

USA

The Primevil Spartans

A/

What about before there were chests, maybe ppl dont remember that far back or were not playing. There was a time in GW wen rare drops where just that, RARE items DROPING from monsters you kill. the prob with this is, like sumone said u will be paying over 100k for a crappy rare item. i love the chests for this reason cuz i like to buy alot of stuff, not save for weeks to buy 1 item.


/def not signed

BrotherGilburt

BrotherGilburt

Wilds Pathfinder

Join Date: Feb 2006

USA

Mo/

/notsigned

Its not really that big of a problem. You don't need to do anything with the chests. People who pick up chest on sight are Hardcore newbies. Chests should not be nerfed because of them. Try telling them not to. Personally I almost never see this problem. And when I do it never results in me loseing the mission or quest.

Brother Gilburt

Maria The Princess

Maria The Princess

Forge Runner

Join Date: Mar 2006

Aequitas Deis

/notsigned

chests are kinda like mouse traps

if you are dumb enouth, to run in for the "cheese" then sorry dude... prolem is you not the game.

and fr PUGs... sometimes things i whitness being done there are wayyyy worse then a W/Mo aggroing the whole map for a chest...

Imp

Imp

Krytan Explorer

Join Date: Apr 2005

Novum Igneus [NI]

Rt/

/notsigned

Out of 17 chest I got 1 gold. Not making much of a profit.

shinrinningu

shinrinningu

Frost Gate Guardian

Join Date: Nov 2005

Behind you

I was exiled

R/Me

/not signed

The quality of rares that drop from chests are low anyway so removing them will make little to no difference. And two words: GOLD SINK. It is needed.

Kha

Kha

Sins FTW!

Join Date: Mar 2005

USA

Angel Sharks [AS]

/notsigned

I've had more problems with people running to pick up that gold the enemy just dropped only to get killed and put the group at risk of being wiped than with people running for chests. Just because you have bad luck with groups doesn't mean the rest of us have to suffer.

generik

Desert Nomad

Join Date: Jun 2005

Actually I have a better idea, instead of taking chests away, what you can do instead is to make the act of opening a chest a (somewhat) lengthy process, like 2 seconds, during which you are easily interrupted.

This solution would have many benefits:

1) You gotta clear all the crap around the chest before opening it.
2) Eliminates chest runs (I always think these cheapens chest items)
3) I don't know