I was trying to change the keysets because they were somewhat impractical compared to the WASD centered keysets most games have now. After trying to tap the Up and Down keys as lightly as I could I couldn't seem to get to many of the options. Also, when I Alt+Tabbed out of the command prompt to access a picture of a keyboard that I was going to print off to write down my new keyset, everything ran extremely slow. I figured this might be because since computers didn't have as much memory when the game was made, the setup was programmed to try and use all of the memory. I got the thing finally printed off but then I just gave up, set the few keys I was able to change back to default, and exited to start running the game.
When the thing started with the demo screen of Duke blasting things to pieces in game it was going at 1 frame per second. It took poor Duke 5 seconds to crack his knuckes and an impossiblely long time for duke to c.ock his gun and start shooting.
This obviously has something to do with running a 12 yr old Win95 game on WinXP, but I don't know enough to know what exactly is going wrong. Does anyone know of a way to fix this problem so I can run it on XP? Or is there some sort of emulator to simulate the older running systems? Or is poor 600x800 Duke doomed to never be played again?
