Survival Assasin

jl2k2

Academy Page

Join Date: Jul 2005

Major weakness for assasins in small teamed battle is to survive long enough to deliver the damage, so I tried this build in RA, results are satisfying, just wanna see how u guys think


A/R

Wilderness Survival
Critical strike
Dagger mastery

Molendru's Resilience [e]
Jagged Strike (or disruptive stab or what ever)
Fox Strike
Horn of the Ox
Falling Spider
Twisting Fangs
Troll Ungent
Rez Sig

Energy shouldn't be too much of a problem here, since any condition or hex is gonna give you extra energy

Pro
Well protected against mass hexers, so you can concerntrate on dealing damage.
Attack combo has good damage, full hit wit this combo will ensure death to any class besides warrior
Tested in RA to be able to beat any melee against you except for touch ranger

Con
Attack combo a bit too long
and etc i cant think of...


what do you guys think?

Terra Xin

Terra Xin

Furnace Stoker

Join Date: Mar 2006

New Zealand

Me/R

I have a tip to all those wammo's

Replace mending with wild blow.

This build should really teach other classes to be a little more defensive. Your attack chain is cool tho.

Bloodied Blade

Desert Nomad

Join Date: Jan 2006

R/

I like the build, but I really think that you need some shadow stepping in there somewhere...even if it's just return or recall.

Lambentviper

Lambentviper

Banned

Join Date: Nov 2005

Noobs Just Took Halls [WTF]

Mo/E

nice idea, and i know it works because of used MR with my Mo/R and as a W/R is pvp.

Only problem is, to get the most survival out of this skill, 12 pts is optimal. This doesnt leave much room for attribute flexibility. UNless you use all sup runes, which can be deadly

jl2k2

Academy Page

Join Date: Jul 2005

I usually took some points off critical strike or Dagger mastery and bump WS to about 10~12

Yes it does lower your damage output, but since you are doing degen at the same time, it still works out good. Besides, the idea is to make a longer lasting assasin, so I guess it is fair trade

jl2k2

Academy Page

Join Date: Jul 2005

oh..and I do want to sqeeze shadow step into it, but looks kinda hard, but since I use this in RA, which is a 4vs4 open area, without shadow stepping it's still ok to me