07 Jun 2006 at 17:33 - 5
Quote:
Originally Posted by Yukito Kunisaki
My wife kept dying after the 'update' of the skill: Offering of Blood so now we're going the Mo/Me route...
Here's our final setup thus far, runes included
12 Protection Prayers
10 Divine Favor
10 Inspiration
8 Smiting
[she wants to hurt things when nobody needs protection

]
Divine Boon
Reversal of Fortune
Mend Condition
Contemplation of Purity
Smite Hex / Rebirth
Zealots Fire
Mantra of Recall {E}
Inspire Hex
Using Zealot's Fire, she can combo both damage reduction and still deal damage to our enemies. I saw a Smite Hex comboed with Zealots and it's a pretty solid hit... The 2 hex killers do the job well and Inspire is a great Diversion Defense skill. Maybe Rebirth to replace Smite if needed.
Your thoughts on this offensive Boon Prot?
Giving up Guardian will half your healing and also vastly reduce your survival ability against physical.
Boon prots are monsters vs physical, simply because of the ~40% block aspect of guardian.
You should also have higher DF, DF not only affects your DF bonus, but also the boon heal part. Since spells will cost 7en to cast, you must get enough healing out of it to make it worth it.
ZF is a really poor damage dealer, at 15 smite its still but a tickle for most people, it only hurts if you are AoEn the tank but thats because there is a new hit every second, boon-prots just don't have the energy. The fire damage is reduced by armour. Scrap the ZF+smite and get more DF+guardian.