do you think factions is a let down?

felinette

felinette

Wilds Pathfinder

Join Date: Mar 2006

Girl Power [GP]

Me/

Quote:
Maybe you should read the Cantha quests better, they have a wicked sense of humor at times and there are numerous references to comedy and SF shows in them.
As I've said before, it's a game. DOING the quest has to be interesting. The fact that people feel the need to point out how interesting it is to read the quest descriptions just shows how badly the quests themselves suck.

On the subject of Factions, meh, but one great thing it's done for me is cut down on my GW playing time. I'm still playing, but nowhere near as much as I used to, and I couldn't give a crap about chapter three at this point. So the one huge thing Factions has done for me is cure my GW addiction and allow me to move on to other games and activities. For that reason, I'll remember it fondly, if at all.

milias

milias

Grotto Attendant

Join Date: Nov 2005

Defected back to America

Me/E

Quote:
Originally Posted by felinette
So the one huge thing Factions has done for me is cure my GW addiction and allow me to move on to other games and activities.
So that you can become addicted to other games?

:P

Dj Tano

Dj Tano

Lion's Arch Merchant

Join Date: Mar 2006

I dont think fections was a letdown, i just think they cannot charge the full game price (40-45€) but only the expansion price (20-25€) because i dont really think its a stand alone game...

jackie

jackie

/retired

Join Date: Dec 2005

On the Beach

My concern is that GW doesn't have many challenging ( well there's UW,FoW & elite missions but still) dungeons & wizard towers etc... Those places that you don't go with henchies...

Instead of Fedex type quests around city, wouldn't it be funnier to get a quest where you get for example a riddle which has clues to some mysterious place on Cantha. The riddle itself would be challenging to solve and the place where it leads could be for example ancient ruins of Grenth's temple. And then your party would have to find a way inside and explore etc...

Instead of dozen Fed-ex quests, maybe less quests but with more quality?

audioaxes

Jungle Guide

Join Date: May 2005

as a full retail game yes i find it disappointing, it seems more like an expansion pack

felinette

felinette

Wilds Pathfinder

Join Date: Mar 2006

Girl Power [GP]

Me/

Quote:
Originally Posted by milias
So that you can become addicted to other games?
Well, it's healthy to change addictions every once in a while.

DC_Ross_Dark

DC_Ross_Dark

Krytan Explorer

Join Date: Jul 2005

Luxembourg

[FcUK] Forgot The Ghostlyyyyy [WM] War Machine

W/E

they say there's alot of content in factions, which i can't understand...is content running backwards and fowards to the same places?

art of war

art of war

Ascalonian Squire

Join Date: Nov 2005

maryland

way of the phoenix

A/W

I like playing factions for the pvp and some of the later kurzick and lxuon quests later in the game. Most of the time you get more faction from those quest then you do playing the allaince battles. Also, its easier to make money in the game from the faction rewards.

I get 20k for 10 ambers i get from doing the faction quests and allaince battles. I dont mind the "fedex" quest caue once you get past the city there are more funner and challengin quests later.

finally im happy cause i got a black moa

Zehnchu

Zehnchu

Popcorn Fetish

Join Date: Dec 2005

[GODS]

Mo/Me

I wouldn’t say a let down just a bit disappointed. Once you get to the faction side of choice I thought there would be more towns on the Kurzicks side and Luxon. I would also like to have seen more quests, challenge missions, and more repeatable quest for gaining faction points.

Quajai

Quajai

Ascalonian Squire

Join Date: May 2006

Colorado

Jade

R/

Quote:
Originally Posted by felinette
one great thing it's done for me is cut down on my GW playing time. I'm still playing, but nowhere near as much as I used to, and I couldn't give a crap about chapter three at this point. So the one huge thing Factions has done for me is cure my GW addiction and allow me to move on to other games and activities.
I completely agree with you here. In Prophecies I played all 6 professions through the game. It was fun and didn't feel the grind. I've played one character through Factions and have very little desire to get any other character through the game. I just don't feel like there is any reward to go out and get.

Sanji

Sanji

Wilds Pathfinder

Join Date: Jun 2005

Mo/

Quote:
Originally Posted by Loviatar
is that sarcasm or have you actually missed all the repeated

THERE ARE STAGGERED TEAMS EACH GIVING ONE YEAR OF WORK ON A 6 MONTH STAGGERED RELEASE SCHEDULE

i really hope you were sarcastic on that
It wasn't said at all in this thread before you posted Mr. BOLD ALL CAPS.

Even if that is the case, it still feels like a rush job expansion that doesn't warrant it's stand alone price. If the teams are staggered like you say, then of course the result is going to be staggered products and it shows. Factions is a pretty weak following to Prophecies and I sincerely hope that it isn't a sign of what's to come.

milias

milias

Grotto Attendant

Join Date: Nov 2005

Defected back to America

Me/E

Quote:
Originally Posted by felinette
Well, it's healthy to change addictions every once in a while.
LoL...pick your poison :P

[NRN] Kepa Nimo

[NRN] Kepa Nimo

Ascalonian Squire

Join Date: May 2006

[NRN]New Republic Navy

W/E

Quote:
Originally Posted by Tijger
Well, I think its worth the money but as always, you're the only one that can decide that.



The benefits are the ability to take your characters (if you choose to link the two) through each continent and play all the missions and most of the quests.
You do not lose anything.



GW:F does not overwrite anything, current characters stay where they are with the equipment they have, nothing changes and you can play your existing characters as much as you want.
You can start a new character in Cantha if you choose or simply take a Tyrian character to Cantha, all of that is up to you.

So basically, you get more and do not give up anything that you have now.
Thanks mate, and thanks Ninna also

pappayaponta

Lion's Arch Merchant

Join Date: Jul 2005

Europian Comando force

W/Mo

I actually like GW:F. I've played for atleast 1 hour a day in general now since the release, and I'm only at maatu keep. I dont rush it, I take some time to do challange missions, allaince battles, farming I dont just follow the storyline all the time. It would be more things to keep ppl rush it, then other ppl then just I (and a few) would be happy about it.

Stockholm

Stockholm

Desert Nomad

Join Date: Feb 2006

Censored

Censored

R/

I play more other games now since factions realese and ch.3, No Thanks.
There is some new games being realesed about the same time as ch.3 is schedueld that seems a lot more inviting.

TheProject

TheProject

Academy Page

Join Date: Jun 2006

In a box

The Living Hell Pheonix

Mo/Me

Poor assassins, worthless peices of junk.

IMO the new classes weren't very good, Ritualists try to be a healer, a minion master and a spirit spammer, all in one, but aren't as good at them as a Monk would be at healing, a Necromancer at Minions, or a Ranger at spirit spamming.

Assassins are too fragile, when I was in a mission with a Assassin, I had to constantly heal him, every hit he got took him down to about 50% health, while our tank took about 2-3 damage each hit. Assassins are good for shadowstepping, which makes them a fun class to play.

but thats just my random uninformed rant, dont mind me.

Loviatar

Underworld Spelunker

Join Date: Feb 2005

[QUOTE=Sanji]It wasn't said at all in this thread before you posted Mr. BOLD ALL CAPS.
QUOTE]

apologies but it has been said many times many ways (and it is not even Christmas) all over.

cheer up as the chapter 1 people are on chapter 3 but note the chapter 2 people are starting chapter 4 so..............

felinette

felinette

Wilds Pathfinder

Join Date: Mar 2006

Girl Power [GP]

Me/

Quote:
Originally Posted by Loviatar
cheer up as the chapter 1 people are on chapter 3 but note the chapter 2 people are starting chapter 4 so..............
Hmm...maybe I should care about chapter 3 and not give a crap about chapter 4, then...

kilkelo

kilkelo

Frost Gate Guardian

Join Date: Nov 2005

Charter Vanguard

N/E

I'm having the same problem as felinette. Factions was too short, and Cantha too small. More variability might help. Maybe setting an amusement park with fully functional rides in Cavalon and a horror house in House Zhu Heltzer might spice things up... I dunno.

felinette

felinette

Wilds Pathfinder

Join Date: Mar 2006

Girl Power [GP]

Me/

Quote:
Originally Posted by kilkelo
and a horror house in House Zhu Heltzer might spice things up... I dunno.
I thought House zu Heltzer was already a horror house... all those bloodless people standing around in their dark clothes...

MSecorsky

MSecorsky

Furnace Stoker

Join Date: Jun 2005

So Cal

The Sinister Vanguard

Me/

Quote:
Originally Posted by TheProject
Poor assassins, worthless peices of junk.

IMO the new classes weren't very good, Ritualists try to be a healer, a minion master and a spirit spammer, all in one, but aren't as good at them as a Monk would be at healing, a Necromancer at Minions, or a Ranger at spirit spamming.

Assassins are too fragile, when I was in a mission with a Assassin, I had to constantly heal him, every hit he got took him down to about 50% health, while our tank took about 2-3 damage each hit. Assassins are good for shadowstepping, which makes them a fun class to play.

but thats just my random uninformed rant, dont mind me.
Tell that to the corpses of the eles, mesmers and monks lying at my feet in the alliance battles or Aspenwood while my assassin seeks his next prey.

milias

milias

Grotto Attendant

Join Date: Nov 2005

Defected back to America

Me/E

Quote:
Originally Posted by MSecorsky
Tell that to the corpses of the eles, mesmers and monks lying at my feet in the alliance battles or Aspenwood while my assassin seeks his next prey.
Assassins may be good in PvP, but they're so bad in PvE to the point where groups flatout refuse to take any assassins.

MSecorsky

MSecorsky

Furnace Stoker

Join Date: Jun 2005

So Cal

The Sinister Vanguard

Me/

Quote:
Originally Posted by milias
Assassins may be good in PvP, but they're so bad in PvE to the point where groups flatout refuse to take any assassins.
I've had trouble getting into groups with more than one assassin, but never as the only one. Assassins are so surgical that they're a great asset to a group, if played properly.

Big if.

milias

milias

Grotto Attendant

Join Date: Nov 2005

Defected back to America

Me/E

Quote:
Originally Posted by MSecorsky
Big if.
Sigh...can't argue with that...

Omni Spirit

Academy Page

Join Date: May 2006

I think Faction has destroyed the GW title. Alot of people are quitting in disgust, I must admit that I'm on the verge of doing the same.

Pompeyfan

Wilds Pathfinder

Join Date: Sep 2005

Isle of Wight

DVDF

R/

Factions turned out a big dissapointment for me - 6 weeks in and I'm bored to tears of it, wheras Prophecies kept me interested for 9 month's.

There's just not enough variety to scenary or quests - rather than try to make PvE more of a challange by rerquiring thought to solve puzzles etc all that the devs have done is chuck in more mobs, forced you to clear the same area X number of times, added time limits and worst of all added more keep the stupid AI npc/creature alive wherever they could.- these things do not make a game challanging they make it infuriating and boring as does forcing us to need 10k faction to enter towns to carry on the game, then not putting in enough unique quests to earn so forcing PvP or faction farming grind of having to repeat the same quest over and over on those with no interest in it..

The impression I have is that it's all gloss with no substance - even the new weapons/items are uninspiring - few nice skins but they're no bette stats/mods wise than the old ones.

Will I be getting Chap 3? well at this point in time it's highly unlikely that I'll still be playing GW when it comes out, as having taken 2 characters through the game and done every mission/quest possible (some more than once because of poor design) on both kurzick and Luxon sides, I just can't be arsed to go through the whole chore again with my other 3 let alone start a new one as neither of the 2 new professions are that inspiring.

I know that the bog standard reply to my complaints is play PvP, it's a PvP game after all with a bit of RPG tacked on - well imo the impression I get is that it was supposed to be an RPG but the devsa realised there was just not enough to keep people hooked so added the PvP on to increase longevity - personnally I can't stand Pvp as it just seems full of self-important teenagers thinking they're something special because they type like a prat. The sole appeal of GW for me was the chance to play an RPG with friends co-operatively (if i wanted to solo with henchies or farm solo I'd play an offline rpg) with no monthly fees - without that there is no appeal to GW.

Sagaris

Sagaris

Wilds Pathfinder

Join Date: Aug 2005

Netherlands.

Factions is NOT a disappointment to me, cause I've had loads of fun up to this point. But with my assassin finished the whole game, my warrior and ranger beaten the last mission and got themselves another set of 15k armor I fear I've lost a goal to accomplish. I started a Monk yesterday to try and get the Survivor title, but one little PUG screwed it up again. And now I'm not really bothered to do it AGAIN.
Conclusion, up until now I'm happy with Factions, but I fear my mood is going to change. If I'm going to buy Chapter 3? Definitely. I'll never say no to that question.

Quantum Duck

Quantum Duck

Lion's Arch Merchant

Join Date: May 2006

Err7

Me/

Quote:
Originally Posted by Omni Spirit
I think Faction has destroyed the GW title. Alot of people are quitting in disgust, I must admit that I'm on the verge of doing the same.
Yeah, so this made me laugh out loud. Just a little bit. If you're so disgusted, feel free to quit. No one made you buy Factions. No one is stopping you from playing Prophecies. The thing about episodic chapters rather than monthly fees is that if you don't like one, it doesn't hurt you to skip it. You'll still be just as powerful as anyone else when the next one you like comes out. If you never like any of them after the first, you still get free feature updates when they get around to them because they're nice like that. You only have to pay for the new content you want.

But more to the point, it's pretty hard to destroy a series with a sequel that's outselling any number the original ever managed by a generous margin. Dispite the claims of mass /ragequits throughout various forums, the total number of people buying and playing has increased dramatically. They must have done something right, whether you want to admit it or not. An awful lot of us are playing the game and enjoying it greatly (Somewhat more than Prophecies in my case) rather than making angry posts on forums.

So if you don't like a chapter, don't buy it. Simple as that. Check out the next one and see if it's more to your liking. Stop back every six months or so, see if anything you like is going on. It doesn't hurt you or us a bit for you to disappear whenever you're not liking the latest episode. If they ever make an episode I don't like, I may very well do the same. What I won't be doing is pretending like my preference for the style of one episode over another makes any difference compared to the overwhelming success of the series as a whole.

Only time will tell, of course. If the Guild Wars series crashes and burns because of Factions, I'll freely admit that you told me so. I'm just finding that possible future highly unlikely based on what I see when I back up and look at the big picture.

generik

Desert Nomad

Join Date: Jun 2005

Quote:
Originally Posted by Quantum Duck
Yeah, so this made me laugh out loud. Just a little bit. If you're so disgusted, feel free to quit. No one made you buy Factions. No one is stopping you from playing Prophecies. The thing about episodic chapters rather than monthly fees is that if you don't like one, it doesn't hurt you to skip it. You'll still be just as powerful as anyone else when the next one you like comes out. If you never like any of them after the first, you still get free feature updates when they get around to them because they're nice like that. You only have to pay for the new content you want.

But more to the point, it's pretty hard to destroy a series with a sequel that's outselling any number the original ever managed by a generous margin. Dispite the claims of mass /ragequits throughout various forums, the total number of people buying and playing has increased dramatically. They must have done something right, whether you want to admit it or not. An awful lot of us are playing the game and enjoying it greatly (Somewhat more than Prophecies in my case) rather than making angry posts on forums.

So if you don't like a chapter, don't buy it. Simple as that. Check out the next one and see if it's more to your liking. Stop back every six months or so, see if anything you like is going on. It doesn't hurt you or us a bit for you to disappear whenever you're not liking the latest episode. If they ever make an episode I don't like, I may very well do the same. What I won't be doing is pretending like my preference for the style of one episode over another makes any difference compared to the overwhelming success of the series as a whole.

Only time will tell, of course. If the Guild Wars series crashes and burns because of Factions, I'll freely admit that you told me so. I'm just finding that possible future highly unlikely based on what I see when I back up and look at the big picture.
Keep to your delusions, we'll see in time.

Beat_Go_Stick

Beat_Go_Stick

Wilds Pathfinder

Join Date: Feb 2006

I am initially very disappointed in Factions. The lack of well laid out plot, dialogue, and extensive content just angered me.

I've decided to take a break (from the game, that is, the forums keep me occupied during down time at work ) and play Oblivion for a while since one of the great things about Guild Wars is I can pick it back up again whenever I want. Maybe when I return to the game, I won't be quite so negative....

Andy_M

Andy_M

Wilds Pathfinder

Join Date: May 2005

Worthing, UK

(Don't fear) The Beaver

As much as I dislike agreeing with a Portsmouth fan (joke). I have to admit that Factions has been a fairly large let down for me.

Basically it boils down to the fact that i enjoy creating a new class combo and taking it through prophecies. Once was enough in Factions.

Quantum Duck

Quantum Duck

Lion's Arch Merchant

Join Date: May 2006

Err7

Me/

Quote:
Originally Posted by generik
Keep to your delusions, we'll see in time.
We will indeed. May I ask which delusions you are talking about in particular? I'd would very much like to know more specifically what you are refering to.

dreamhunk

Banned

Join Date: Mar 2006

:P

E/Me

I am wondering all anet problems start with a lack of money, i mean the servers anet usess cost money!

jackie

jackie

/retired

Join Date: Dec 2005

On the Beach

Quote:
Originally Posted by dreamhunk
I am wondering all anet problems start with a lack of money, i mean the servers anet usess cost money!

Problem might be the money if talking about hiring proper voice actors i.e voices behind games such as Baldur's Gate, Lucasarts games etc...

But the biggest problem might be the shortage of time to do quality content.

GloryFox

GloryFox

Desert Nomad

Join Date: Jan 2006

Good ol' USA, where everyone else wants to be

Now Plays World of Warcraft on Whisperwind

The QUESTION...

Is Factions a Letdown.

NO

However there were several things that needed (NEEDS) to be changed (Prophacies included) and I believe Anet will get to it or has already made the changes. Overall I am happy with the result.

Can't wait for Nightfall.

Valerius

Valerius

Desert Nomad

Join Date: Apr 2005

Canada

R/

I <3 GW:F... i've got my money's worth

Jas D

Jas D

Krytan Explorer

Join Date: Feb 2006

Oklahoma, USA

None

It's repetitive.. but I suppose it's a decent game..


Prophecies is better IMO. Much better.

anonymous

Wilds Pathfinder

Join Date: Jan 2006

Here is another case where it depends on the player. I am happy with factions because I got exactly what I wanted : new skills. Although I do understand why other people are dissappointed with it. You say the factions pve is uninteresting, I personally never found prophecies pve interesting. The reason alot of people say prophecies is better is because prophecies was new, factions is just more of the same. People were expecting a completely different game.

Although suprisingly for me, I actually enjoyed pve for a week, but then i realized i was doing the same things i hated in prophecies.

Snowman

Snowman

Jungle Guide

Join Date: Apr 2005

Wales, UK

Devils Scorpions

W/E

I really got bored of the content in Prophecies, even went to play Eve-Online for several months.

Factions introduced alliances, and it also introduced a flood of player activity!.. now my guild is more active and more fun that it ever has been!

As for the PvE content, no.. I dont see it a let down, simply because Ive been playing GW 12 months with hardly any new content, the abundance of content and challenge that factions has brought will keep me and my (now very large) guild going for along time.

I see Factions as having brought our guild back to life!.. and really, your guild is what Guildwars is all about.

darrylhaines

Frost Gate Guardian

Join Date: May 2006

Freedom Of Midnight

E/

I'm just going to get my tyria Nec and Monk, and my Cantra Rit and Assasin to complete factions then transport them to Tyria and probably stay there.

I think that in factions, you level up to fast. Where in Prof you level up gradually and the enermy level up slowly with you, by the time you get to level 20, all the other players know how to play there char's and you can get good pug groups and have a very good chance of completing a mission.

In factions, you have people who are not shall we say "experienced" and then missions take 5-10 go's before you do it, when with an experienced team you should be able to do it 1st/2nd time.

Where you more or less fight lv20+ enermies as soon as you leave the "Starter Island" it's no wonder people have to keep re-doing missions over and over again.