I got a lot of solutions to tell.
1. If a person stands in a spot more than 10 minutes, he/she will be automaticly killed and sent back to town.
2. If this person get kick out of a battle more than 5 or 10 times. He/She will not be able to do the battle for a whole day.
3. If player continues he will loose a amount of gold or xp. Depending on what anet wants.
Give ur views and opinions. Tell me more ideas and a moditifed one of mine.
Thank you for your time. Bye bye....bye bye
/signed
A solution to AFK people!!!!
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Various suggestions to improve Fort Aspenwood and Jade Quarry
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0. Greatly Improved Ignore list (by GrendelScout1) Refer the example for an idea of how this would work: 1. John know Mary is a leecher, AFKer 2. John adds Mary to his ignore list 3. John clicks "Enter Mission" in any random arenas 4. John will never be placed in the same team with Mary 5. Other players who did not add Mary to their ignore list could be teamed up with Mary 6. Friends of John who know and trust his judgement also place Mary in thier respective ignore lists. 7. John and his friends live happily ever after. |
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Why not expand on that idea and make a "P2P" ignore list?
For instance General Cowbow ignores Dark Lttle War (as an example, any coincidence with a real AFK leech is purely coincidental), so Susan Smith trusts General Cowbow and adds him to her list of trusted friends, by doing this she also inherits General Cowbow's ignore list!
So at the end of the day all we need is 1 authoritative person in the game, and everyone would just add this one person to our trusted list. Problem solved!
For instance General Cowbow ignores Dark Lttle War (as an example, any coincidence with a real AFK leech is purely coincidental), so Susan Smith trusts General Cowbow and adds him to her list of trusted friends, by doing this she also inherits General Cowbow's ignore list!
So at the end of the day all we need is 1 authoritative person in the game, and everyone would just add this one person to our trusted list. Problem solved!
T
Two issues with this suggestion:
1)The simplest bot or even moving two feet manually ever few minutes would circumvent this system.
2)Sometimes you don't mind it when a friend has to afk in a guild group. Real life happens and you know he'll be back as soon as he can be.
I understand the frustration, but the best thing Anet can do is punish individual abusers.
1)The simplest bot or even moving two feet manually ever few minutes would circumvent this system.
2)Sometimes you don't mind it when a friend has to afk in a guild group. Real life happens and you know he'll be back as soon as he can be.
I understand the frustration, but the best thing Anet can do is punish individual abusers.
I
Tuoba Hturt Eht
lots of people going to complain to ANet that they can not enter random battles because as soon as ignore list gets extended me (and lots of other players) gonna put hundreds of local chat spammers there. Given that those places are already not very active, that is going to be a problem for both sides (ignorer and ignoree)
lots of people going to complain to ANet that they can not enter random battles because as soon as ignore list gets extended me (and lots of other players) gonna put hundreds of local chat spammers there. Given that those places are already not very active, that is going to be a problem for both sides (ignorer and ignoree)
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Originally Posted by Ira Blinks
Tuoba Hturt Eht
lots of people going to complain to ANet that they can not enter random battles because as soon as ignore list gets extended me (and lots of other players) gonna put hundreds of local chat spammers there. Given that those places are already not very active, that is going to be a problem for both sides (ignorer and ignoree) |
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Originally Posted by generik
Why not expand on that idea and make a "P2P" ignore list?
For instance General Cowbow ignores Dark Lttle War (as an example, any coincidence with a real AFK leech is purely coincidental), so Susan Smith trusts General Cowbow and adds him to her list of trusted friends, by doing this she also inherits General Cowbow's ignore list! So at the end of the day all we need is 1 authoritative person in the game, and everyone would just add this one person to our trusted list. Problem solved! |
Problem with this, I sell items I have picked up, I sell anywhere there is a large group people. At some point, every single time, someone will demand that I sell item to them cheaper, though I know my price is reasonable (and within prices listed with the GURU), at this point the person will start flaming me and when I try to respond 'privately' he has me 'ignored'. This wasn't my fault nor my responsiblilty, though I could be affected in the future because of some 12 year olds tantrum.
No thank you...
W
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Originally Posted by !!! aa !!!!
this is dum /notsigned
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I think the general idea of a list of people you don't want to be in a group with is nice, but inheriting one = bad. If John hates Will, he will add him to his Ignore list. Mary trusts John and will inherit tha hatred. Everyone friends with Mary inherits him as well, etc etc. Basically - if you are on a SINGLE ignore list in the whole game, provided that person has a friend you will almost definitely never be allowed into the mission (because of not being able to go with people ignoring you).
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Originally Posted by KIDGOOCH
Problem with this, I sell items I have picked up, I sell anywhere there is a large group people. At some point, every single time, someone will demand that I sell item to them cheaper, though I know my price is reasonable (and within prices listed with the GURU), at this point the person will start flaming me and when I try to respond 'privately' he has me 'ignored'. This wasn't my fault nor my responsiblilty, though I could be affected in the future because of some 12 year olds tantrum.
No thank you... |

The idea behind it still sucks though. Imagine how screwy it would get if they added you onto the ignore list for the laugh

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Originally Posted by KIDGOOCH
Problem with this, I sell items I have picked up, I sell anywhere there is a large group people. At some point, every single time, someone will demand that I sell item to them cheaper, though I know my price is reasonable (and within prices listed with the GURU), at this point the person will start flaming me and when I try to respond 'privately' he has me 'ignored'. This wasn't my fault nor my responsiblilty, though I could be affected in the future because of some 12 year olds tantrum.
No thank you... |
/signed.
Nice thinking but
1. Bots can be made to move around (and psudo fight - see other pvp)
2 & 3 are depenent on #1
I do agree it's a problem but don't think there is any easy solution.
Other problems with voting systems to flag bad players
->An alliance finds it fun to vote a random person (all almost 1k members)
Team Voting
7 Guild & 1 PUG person, near the end where the guild can do it, kicks the 1 pug.
1. Bots can be made to move around (and psudo fight - see other pvp)
2 & 3 are depenent on #1
I do agree it's a problem but don't think there is any easy solution.
Other problems with voting systems to flag bad players
->An alliance finds it fun to vote a random person (all almost 1k members)
Team Voting
7 Guild & 1 PUG person, near the end where the guild can do it, kicks the 1 pug.
I
s

